Sarna News: Bad 'Mechs - Clint

Flamer (Vehicle)

Flamer (Vehicle)
Production information
Type Ballistic (Heat-Inducing, Anti-Infantry)
Tech Base Clan / Inner Sphere (IS)
Year Availability Pre-spaceflight
Technical specifications
Heat 3
Damage 2 + 4D6 vs. Infantry
Minimum Range --
Short Range 1
Medium Range 2
Long Range 3
Tons 0.5
Critical Slots 1
Ammo Per Ton 20
Cost (unloaded) 7,500
Ammo Cost (per ton) 1,000
BV (1.0) 5
BV (2.0) 5[1]
1 (Ammo)[1]



Description[edit]

The Vehicle Flamer performs the same as a 'Mech-mounted Flamer, venting superheated gases at a target to cause it to overheat/burn up. As most non-'Mech combat units lack expensive fusion reactors, vehicle flamers instead draw from a pool of combusting "ammunition" and use that to generate the stream of hot gas. Vehicle flamers can also be used for other purposes depending on the fluid stored, such as fire suppression, or in the arenas of Solaris VII fire acid, paints, and oils.

Models[edit]

Dragon's Breath[edit]

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Luthien Buda Imperial Vehicles 135-K Coolant Truck

Flame Tech K-135[edit]

Manufactured on Manufactured by Typically used in References
Fletcher Flame Tech

General Motors Flashpoint[edit]

Manufactured on Manufactured by Typically used in References
Salem General Motors
Sterope Taurus Territorial Industries

Olympian[edit]

Manufactured on Manufactured by Typically used in References
WLD-1-M Demeter MOD [2]

Zippo Conventional[edit]

Manufactured on Manufactured by Typically used in References
GM-4P Pompier PoliceMech [3]

Zippo Vehicular[edit]

Manufactured on Manufactured by Typically used in References
Hesperus II Defiance Industries

References[edit]

  1. 1.0 1.1 TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
  2. Technical Readout: Irregulars, p. 30, "Demeter AgroMech MOD"
  3. Technical Readout: Irregulars, p. 20, "Pompier PoliceMech"

Bibliography[edit]