House Arano (The Aurigan Coalition)
| House Arano|
The Aurigan Coalition
|Development|| Paul Sjardijn |
|Primary writing|| Andrew McIntosh|
|Interior artwork|| David Allen Kerber (Layout & Graphic Design) |
Tara Gallagher (Original House Book Designer)
|Illustrations|| Ray Arrastia |
David Allen Kerber
|Publisher||Catalyst Game Labs|
|First published||16 June 2019|
|MSRP|| 14.99 $ (PDF)|
29.99 $ (PoD)
|Era||Succession Wars era|
|Agency||Magistracy of Canopus|
House Arano (The Aurigan Coalition), published on 16 June 2019 in both Print-on-Demand (PoD) and PDF Ebook format, describes House Arano and the Aurigan Coalition periphery nation (in the Aurigan Reach region) just after the conclusion of the Arano Restoration storyline from the BattleTech computer game by Harebrained Schemes. Its format is a callback to the old FASA-era Housebook series from the 1980s.
Although CGL had previously published novels in a Print-on-Demand format, House Arano was the first full-color sourcebook where they tried that process.
As a CGL publication, this product meets all criteria for canon. This is notable insofar as the subject matter was created for a computer game and thus derives from a separate IP that technically is in no position to add to the main BattleTech universe canon (as currently owned by Topps).
In the time-honored tradition of canonizing computer game storylines at least in broad strokes through canonical publications, House Arano (The Aurigan Coalition) formally canonizes worlds, realms, characters and conflicts from the otherwise apocryphal game.
From the announcement
|“|| High Lady Kamea Arano dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins...
The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well—the Coalition's hardscrabble planets teeter on the brink of collapse, while its powerful neighbors await another chance to subvert House Arano. More than ever, the Coalition needs warriors willing to do whatever it takes to claim victory.
House Arano: The Aurigan Coalition brings the setting of the hit PC strategy game BattleTech into the long-running tabletop experience. Learn the proud history of the Coalition and its hope for the future, then take up the defense of the Arano dynasty with four all-new scenarios picking up where the game left off. House Arano: The Aurigan Coalition is authored by Harebrained Schemes' Andrew McIntosh and Kiva Maginn, writer and developer of the BattleTech PC game.
- Socio-Political Structure
- Religion, Culture, and the Arts
- Military Forces
- BattleMech Assets Table
- Aurigan Reach Atlas
- Intelligence Report: Rampart Company
- Operation WOLFHOUND
- Operation UNDERBELLY
- Scenarios: Rampart Company
- Scenario 1: Rock and a Hard Place
- Scenario 2: A Rain of Death
- Scenario 3: Worm Hunt
- Scenario 4: Fire and Steel
- Rules annex
- Creating Aurigan Coalition Scenarios
- Before Starting
- General Rules
- Random Assignment Tables
- Roleplaying Rules
- Creating Characters in Post-Restoration Aurigan Reach
- Pre-Existing Damage Table
- Argo-class DropShip
- Random Assignment Table: BattleMechs
- Random Assignment Table: Vehicles
- Random Assignment Table: Aerospace
- Record Sheets
- Art used in this book was originally produced by Harebrained Schemes for their BattleTech: Art Book publication going with the BattleTech video game.
- Official errata for this book have clarified that the system falsely identified as El Giza on the star map should read Alamagordo instead; that all mentions of Regis Roost are in error, as that system was yet unknown at the time of the Arano Restoration storyline (which also establishes that the system's appearance in the HBS computer game is not considered canonical); and that the alternate spellings of the Chandan system (Chaadan, Chadan) are canon in the respective timeframe of the maps they appear on.