Hyper-Assault Gauss Rifle 20

Hyper-assault Gauss Rifle.jpg
Hyper-Assault Gauss Rifle 20
Production information
Type Ballistic
Tech Base Clan
Year Availability 3068 CHH[1]
Technology Rating F
Availability Rating E
Availability Ratings X[1]/X[1]/E[1]
Technical specifications
Heat 4[2]
Damage 1/slug[2]
Minimum Range 1-2[2]
Short Range 1-8[2]
Medium Range 9-16[2]
Long Range 17-24[2]
Tons 10[2]
Critical Slots 6[2]
Ammo Per Ton 6[2]
Cost (unloaded) 400,000[1]
Ammo Cost (per ton) 30,000
BV (1.0) N/A
BV (2.0) 267[3]
33 (Ammo)[3]



Description[edit]

The Hyper-Assault Gauss Rifle is a variation on the Gauss rifle developed by Clan Hell's Horses in 3068. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. To compensate for its drawbacks, however, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to Rotary Autocannons, made these weapons very effective against battle armor and Combat Vehicles.[4]

The HAG 20 is the smallest and lightest of the HAG series.

Rules[edit]

Game Rules[edit]

Unlike some other weapons using cluster munitions, there is no modifier on the initial attack roll. However, when a hit is scored, a Hyper-Assault Gauss Rifle receives a +2 modifier at short range and a –2 modifier at long range on the Cluster Hits table. Modified rolls above 12 or below 2 are treated as a 12 or 2 respectively. Damage location is then determined in 5-point groups plus any remainder below 5 being the final roll.[5]

Models[edit]

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References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 TechManual, p. 290, "Heavy Weapons And Equipment - Table"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 TechManual, p. 343, "Clan Heavy Weapons And Equipment Table"
  3. 3.0 3.1 TechManual, p. 318, "Clan Weapons And Equipment BV Table"
  4. TechManual, p. 219, "Hyper-Assault Gauss Rifle"
  5. Total Warfare, p. 136, "Hyper-Assault Gauss Rifle"

Bibliography[edit]