Jihad Hot Spots: 3076

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Jihad Hot Spots: 3076
Jihad Hot Spots - 3076.jpg
Product information
TypeSourcebook
DevelopmentHerbert A. Beas II
Diane Piron-Gelman (editing)
Primary writingJoel Bancroft-Connors
Herbert A. Beas II
Craig K. Erne
Ken Horner
Kevin Killiany
Nicholas Marsala
David L. McCulloch
Steven Mohan, Jr.
Jim Rapkins
Ben H. Rome
Björn Schmidt
Øystein Tvedten
Patrick Wynne
Andreas Zuber
Pages138
Cover ArtworkKlaus Scherwinski (art)
Adam Jury (design)
Matt Heerdt (layout)
Interior ArtworkDoug Chaffee
Brent Evans
Florian Stitz
First Publication
PublisherCatalyst Game Labs
PICCAT-35304
PublishedSeptember 2009
ISBN-101-934857-35-1
ISBN-13978-1-934857-35-9
MSRP$24.99
Content
EraJihad era
Timeline30753076
SeriesJihad Books
Preceded byJihad Hot Spots: 3072
Followed byJihad Hot Spots: Terra

Description[edit]

The fourth in the series of core Jihad sourcebooks, Jihad Hot Spots: 3076 continues the story from Jihad Hot Spots: 3072. As its name implies, this book brings the BattleTech storyline up to 3076. It is broken up into several sections. Aside from the fictional and nonfictional introductions, the book provides a summary of events (complete with a timeline to help make sense of it), followed by four sections, each of which covers roughly six months of game time.

From the Back Cover[edit]

RISE OF THE COALITION!

Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy. Emerging from shattered realms, the allied coalition has finally found the strength to turn the tide, and now the Word and its allies are on the defensive. But even as the allies prepare for the inevitable finale, the Word’s unseen Master and his fanatical minions won't fall without a fight!

Jihad Hot Spots: 3076 continues the Jihad plot book series started with Blake Ascending, bringing readers into the raging conflict of the war between the Word of Blake and the Inner Sphere. Seen from the eyes of those who fight and die in this epic struggle, this book includes articles and intelligence excerpts from across the Inner Sphere, along with additional rules and campaign tracks for both BattleTech and A Time of War: The BattleTech RPG games, from the unwilling allies of the Blakist war machine, to the experimental technologies that gave the Word its incredible—if costly—edge for years, to several new BattleMechs, vehicles, and combat spacecraft that debuted in the midst of this turning point in the war.

Contents[edit]

  • Introduction
  • War Without Borders
    • On the Precipice
  • Early 3075: The Razor's Edge
    • Frayed at the Seams
    • Internal Affairs
    • Alone Against the Universe
    • Coalition-Building
    • And In Other News...
    • Chaos Overwhelming, Part 1: Early 3075
  • Late 3075: The Turning Tide
    • Collective Fury
    • Viva La Resistance!
    • Best-Laid Plans
    • Peripheral Concerns
    • And In Other News...
    • Chaos Overwhelming, Part 2: Late 3075
  • Early 3076: Dominos Falling
    • The Coalition Rises
    • Shadow Play
    • Honor and Duty
    • And In Other News...
    • Chaos Overwhelming, Part 3: Early 3076
  • Late 3076: Total Warfare
    • Convergence
    • Grim Portents
    • And In Other News...
    • Chaos Overwhelming, Part 4: Late 3076