Machine Gun (Battle Armor)

Machine Gun
Production information
Type Ballistic
Tech Base Clan/IS
Year Availability Pre-Spaceflight[1]
Technology Rating C
Availability Ratings X/X/B
Technical specifications
Damage 2 [2]
1D6 vs. Conventional Infantry [3] OR 7B/6B[4]
Minimum Range 0[2]
Short Range 1[2]
Medium Range 2[2]
Long Range 3[2]
Mass 100[2] kg
Critical Slots 1
Mass Per Reload 0.1kg (50)[2]
Cost (unloaded) 5,000
BV (2.0) 5[5]
1 (Ammo) 1[5]


The Machine Gun is favored as an effective and inexpensive way for battle armor to combat infantry thanks to its sheer firepower and impressive rate of fire.[1] First derived from infantry support models, in terms of capabilities the 12mm weapon[6] can easily rival its larger vehicular cousins typically mounted on BattleMechs and combat vehicles.[1][7][8]


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  1. 1.0 1.1 1.2 TechManual, p. 258, "Machine Gun"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 TechManual, p. 348, "Clan Battle Armor Equipment Table"
  3. Total Warfare, p. 217, "Burst-Fire Weapon Damage vs. Conventional Infantry Table"
  4. A Time of War, p. 215, Battle Armor Weapons Table
  5. 5.0 5.1 TechManual, p. 318, "Clan Weapons and Equipment BV Table"
  6. The Road Ahead
  7. Classic BattleTech RPG, p. 137, "Machine Guns"
  8. Classic BattleTech RPG, p. 143, "Battle Armor Primary Weapons"