Machine Gun (Battle Armor)
(Redirected from Machine Gun (battle armor))
| Machine Gun | |
| Production information | |
| Type | Ballistic |
| Tech Base | Clan/IS |
| Year Availability | Pre-Spaceflight[1] |
| Technology Rating | C |
| Availability Ratings | X/X/B |
| Technical specifications | |
| Damage | 2 [2] 1D6 vs. Conventional Infantry [3] OR 7B/6B[4] |
| Minimum Range | 0[2] |
| Short Range | 1[2] |
| Medium Range | 2[2] |
| Long Range | 3[2] |
| Mass | 100[2] kg |
| Critical Slots | 1 |
| Mass Per Reload | 0.1kg (50)[2] |
| Cost (unloaded) | 5,000 |
| BV (2.0) | 5[5] Ammo = 1[5] |
Description[edit]
The Machine Gun is favored as an effective and inexpensive way for battle armor to combat infantry thanks to its sheer firepower and impressive rate of fire.[1] First derived from infantry support models, in terms of capabilities the 12mm[6] (or 13mm)[7] weapon can easily rival its larger vehicular cousins typically mounted on BattleMechs and combat vehicles.[1][8][9]
Models[edit]
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References[edit]
- ↑ a b c TechManual, p. 258, "Machine Gun"
- ↑ a b c d e f g TechManual, p. 348, "Clan Battle Armor Equipment Table"
- ↑ Total Warfare, p. 217, "Burst-Fire Weapon Damage vs. Conventional Infantry Table"
- ↑ A Time of War, p. 215, Battle Armor Weapons Table
- ↑ a b TechManual, p. 318, "Clan Weapons and Equipment BV Table"
- ↑ The Road Ahead
- ↑ Shadows of War, ch. 23
- ↑ Classic BattleTech RPG, p. 137, "Machine Guns"
- ↑ Classic BattleTech RPG, p. 143, "Battle Armor Primary Weapons"

