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Production information
Manufacturer Arc-Royal MechWorks

Babylon BattleMech Consortium

Strana Mechty MechWorks

Production Year 3048[1]
Model ANH-2A
Class Assault
Cost 9,732,667 C-bills
Technical specifications
Mech type Inner Sphere BattleMech
Mass 100 tons
Chassis Star League MN-01
Armor Starshield Special-b
Engine Nissan 200
Communications System Garret T19-G
Targeting Tracking System Wasat Aggressor Type 5
Heat Sinks 17
Speed 32.4 km/h
BV (1.0) 1,299
BV (2.0) 1,595[2]


Originally developed in the final year of the Amaris Civil War as the ultimate fixed position city defense BattleMech, the Annihilator was built as a sign of the military strength of both the Star League in Exile and the newly created Clans. The 100-ton 'Mech has a maximum speed of 32.4 km/h, making it one of the slowest 'Mechs ever designed together with the UrbanMech. It is by no means intended to use speed to outmaneuver an enemy, instead depending on its twelve and a half tons of armor to weather any fire that is directed at the 'Mech. Discontinued before the Clans' Golden Century, in one of their few missteps, the Wolf's Dragoons brought a number of unknown designs with them in 3009, raising more questions to their origins while at the same time adding to their mystique. It was exclusive to the Dragoons until the Jihad disseminated the design to Arc-Royal due to the strengthening of the relationship that Wolf's Dragoons forged with the Kell Hounds and Clan Wolf-in-Exile following their flight from Outreach.

Weapons and Equipment[edit]

The Annihilator is armed with an arsenal that is built to instill fear in an enemy as much as damage them. The 'Mech is armed with four Mydron Excel LB-X Autocannon/10s as its primary weapons. These can all fire either standard rounds or cluster rounds which act like 'Mech sized shotguns spreading damage out all over an enemy 'Mech. The 'Mech is also armed with four Magna 400P Medium Pulse Lasers, which allow the Annihilator to decimate any target which is able to make it through the devastating hail of fire and into close range combat.


  • ANH-1A 
    The actual variant that showed up with Wolf's Dragoons, the -1A was armed with four Autocannon/10s and four Medium Lasers. While less accurate and unable to use cluster rounds, the 1A was still a highly destructive and dangerous 'Mech that no MechWarrior looked forward to engaging. BV (1.0) = 1,151, BV (2.0) = 1,434[3]
  • ANH-1E 
    This field-expedient refit was used by the Dragoons after the Battle of Misery. All of the autocannons were removed and replaced with four PPCs. The ANH-1E also carried forty-one heat sinks, enough to fire the main weapons continually. BV (2.0) = 1,625[4]
  • ANH-1G 
    This variant had an ER PPC in the right torso, and three Gauss Rifles (one in each arm, and one in the left torso) to provide hard hitting firepower. Each Gauss Rifle had two tons of ammunition. Ten double heat sinks were more than adequate to keep the machine cool. BV (2.0) = 2,274[5]
  • ANH-2AX 
    Developed by the Arc-Royal MechWorks, the Annihilator-2AX used nineteen tons of Laser Reflective Armor as protection. It also used several Armored Components to increase battlefield longevity (Sensors, Life Support, and Cockpit). The traditional weapons have been removed and replaced by a pair of Improved Heavy Gauss Rifles. CASE was installed in each torso to protect against Gauss rifle explosion. The ammunition for the Gauss rifles was located in the Annihilator's arms. BV (2.0) = 2,542[7]
  • ANH-4A 
    More closely in line with the traditional Annihilator, the 4A carried two LB-X Autocannon/10s from the 2A, but removed two to make room for a pair of Heavy PPCs. Two Light Autocannon/2s from the 3A provide defense against conventional troops. A Compact Gyro freed up enough room for fifteen double heat sinks that kept heat from being completely out of control. BV (1.0) = ?, BV (2.0) = 1,726
  • Annihilator
    A variant of the Annihilator that was built using only Clan technology and used exclusively by the Wolf's Dragoons, the Annihilator C increased its maximum speed to 54 km/h. The 'Mech was armed with four Ultra Autocannon/10s and four ER Medium Lasers. The Ultra Autocannon/10s allowed the 'Mech to fire at twice the rate of a normal autocannon, allowing it to put as much fire out as if it was carrying eight regular autocannons. BV (1.0) = 2,005[9][10], BV (2.0) = 2,520[11]
  • Annihilator C2 
    Apparently based on the ANH-1G, this variant only uses Clan technology. The 'Mech's top speed was 32.4 km/h and the armor protection was reduced, but four Gauss Rifles backed up by an ER PPC in the center torso and a head mounted ER Small Laser provided withering firepower for defensive engagements. Ten tons of ammunition kept the Gauss Rifles fed through the longest engagements. To make room for all these weapons, the C2 used an Endo Steel internal structure. Integrated CASE protected the arms and torsos from Gauss Rifle explosions. BV (2.0) = 2,722[12]

Custom Variants[edit]

  • Annihilator Bryan "Gausszilla" 
    Apparently based on the Annihilator C2, this customized variant carried a fifth Gauss Rifle in addition to the standard Gauss Rifle layout, with altogether only eight tons of ammunition. It was the customized personal 'Mech of early 29th century Clan Ghost Bear Star Colonel Bryan Kabrinski, and apparently a unique modification given the note (as of 3074) that the 'Mech was "lost to history".[13] Known as "Gausszilla" in its time,[13] it is obviously a nod to the somewhat famous non-canonical Gausszilla design by Bryan Nystul but it should be noted that it is indeed a slightly different design: It has 14 tons of armor (instead of 11.5), double heat sinks (instead of regular heat sinks), less ammunition (8 instead of 9 tons), and no secondary weapons. BV (2.0) = 2, 455[14]
  • Schwerer Gustav 
    Schwerer Gustav is an individual FrankenMech built partly from an Annihilator chassis. It could arguably be regarded as a (heavily) customized Annihilator.[15]

Apocryphal Variants[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.

From MechWarrior Online:

  • ANH-1P 
    Using the newest technology available at the end of the FedCom Civil War, a 300 rated Light Fusion Engine gives the -1P average speed for an assault 'Mech. A Rotary AC/2 and Rotary AC/5 in each arm provides devastating firepower, in the event the 2 tons of RAC/2 and 3 tons of RAC/5 ammo run dry, 4 Medium Lasers split among the side torsos and a center torso-mounted Snub-Nose PPC allows the -1P to continue providing fire support. 16 double heat sinks provide adequate dissipation.[16]
  • Mean Baby 
    Possibly a modified ANH-1E, the Mean Baby upgrades the engine to a 300 rated XL Engine. The arm mounted lasers are removed, one of the two center-torso lasers are moved to the head and both are upgraded to ER Medium Lasers. If an enemy manages to close the distance, 4 Streak SRM-6s with 5 tons of ammo provide a devastating close-range punch, with fifteen and a half tons of armor providing adequate defense. Sixteen double heat sinks are hard-pressed to dissipate all the waste heat, so care must taken when firing the weapons.[16]

Apocryphal Content Ends

Design Quirks[edit]

The Annihilator has the following Design Quirk:[17]


In German products the unit's proper name was translated to Vernichter. The model code was accordingly changed to VRN-1R.



  1. MUL online date for the Annihilator
  2. Technical Readout: 3050 Upgrade, p. 107
  3. Wolf's Dragoons, p. 101
  4. Operational Turning Points: Death to Mercenaries, p. 31
  5. Record Sheets: Operation Klondike, p. 54
  6. Record Sheets: Operation Klondike, p. 53
  7. Experimental Technical Readout: Mercs, p. 6
  8. Record Sheets: 3050 Upgrade (Inner Sphere), p. 271
  9. Combat Operations, p. 108
  10. Record Sheets: Upgrades, p. 155
  11. Record Sheets: Operation Klondike, p. 55
  12. Record Sheets: Operation Klondike, p. 56
  13. 13.0 13.1 Operation Klondike, p. 173
  14. Record Sheets: Operation Klondike, p. 57
  15. Experimental Technical Readout: Mercs, pp. 7, 20
  16. 16.0 16.1 MechWarrior Online - Civil War mech pack Sale Page
  17. BattleMech Manual, p. 90 Battlemech Quirk Table - Annihilator Entry.


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