MechWarrior: The BattleTech Role Playing Game, Second Edition
- Your BattleTech News Roundup For August 2020
- MechWarrior 5 DLC, Heroes Of The Inner Sphere, Previewed In Podcasts And Streams
- MechCommander Returns As a MechWarrior 5 Mod
- Your BattleTech News Roundup For July, 2020
- The Evolution Of Long-Range Missiles In BattleTech, or Why You Should Shut Up And Love The LRM-5
- Read more →
The BattleTech Role Playing Game
|Author||Tara Gallagher, James Lanigan ("Black Cats cross your path")|
|Primary writing|| Donna Ippolito|
L. Ross Babcock III
Walter H. Hunt
William H. Keith, Jr.
Richard K. Meyer
|Cover artwork|| Les Dorscheid (Art)|
Jeff Laubenstein (Design)
|Interior artwork|| Joel Biske|
|Illustrations|| Steve Venters|
|MSRP||15.00 US $|
|Era||Clan Invasion era|
|Preceded by||MechWarrior: The BattleTech Role Playing Game|
|Followed by||MechWarrior, Third Edition|
MechWarrior: The BattleTech Role Playing Game, Second Edition was the update to the original MechWarrior role-playing game. The system allowed for easy integration with BattleTech and provided rules for creating characters and military units. The book also provided rules for handling personal combat, as well as encounter tables for random events in adventures. The final third of the book provided a wealth of information about the BattleTech storyline, including descriptions of most of the interstellar nations and Clans, including ComStar. MechWarrior, Second Edition is a resource to any Gamemaster for its information concerning space travel, HPGs, and economics.
From the back cover
|“|| There's an old saying that claims a 'Mech is only as good as the warrior who pilots it.
In MechWarrior, you have a chance to prove it.
The second edition of the MechWarrior role playing game brings the system into line with the changes and technological advances of the BattleTech universe.
Create your own unit from the ground up by deciding what and how you want to play, then use the quick-and-dirty character-generation system to flesh out your fighting team. Play character Archetypes such as the MechWarrior, Aerospace Pilot, Tech, or Clansman. Choose your gear from the equipment list, and you are ready to go. Full-color illustrations depict the uniforms worn by the five Houses and four major Clans in the Inner Sphere. The updated rules provide all the information you need for exciting adventures in or out of your 'Mech.
With MechWarrior, the BattleTech universe is yours to explore!
- Using the Book
- Integrating BattleTech
- "Black Cats Cross Your Path"
- Playing the Game
- Game Mechanics
- Skill Rolls
- Creating Characters
- Adapting Original MechWarrior
- Character Advancement
- Personal Combat
- Damage and Recovery
- Running the Game
- Gamemastering MechWarrior
- Creating a 'Mech Unit
- Encounters and Events
- The BattleTech Universe
- Historical Overview
- The Successor States
- Minor Powers
- The Games
- New Avalon Institute of Science
- The Periphery
- The Clans
- Space Travel
- Hyperpulse Generator
- Titles and Nobility