MechWarrior 5: Mercenaries/Equipment

This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries.

Ballistic Weapons[edit]

Autocannons[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Autocannon/2
0 Deleon 6 2 55.556 0.52 576 960
1 Armstrong 6 2 66.667 0.4 720 1,200
2 Oriente 6 2.1 70.175 0.38 756 1,260
3 Sarlon 6 2.2 74.074 0.36 792 1,320
4 Defiance 6 2.4 78.431 0.34 828 1,380
5 Stormvanger Assemblies 6 2.6 88.889 0.31 900 1,500
Autocannon/5
0 Deleon 8 5 33.333 0.65 496 760
1 Armstrong J11 8 5 40 0.5 620 950
2 Oriente 8 5.25 42.105 0.475 651 997.5
3 Pontiac Light 8 5.5 44.444 0.45 682 1,045
4 Defiance Type J 8 6 47.059 0.425 713 1,092.5
5 Arcturan Arms Longarm 8 6.5 53.333 0.387 775 1,187.5
Autocannon/10
0 ChemJet 12 10 16.667 3.9 260 280
1 Armstrong Buster 12 10 20 3 450 600
2 Luxor-D Series 12 10.5 21.053 2.85 472.5 630
3 SarLon MaxiCannon 12 11 22.222 2.7 495 660
4 Defiance Killer Type T 12 12 23.529 2.55 517.5 690
5 Western Heavy 12 13 26.667 2.325 562.5 750
Autocannon/20
0 ChemJet 185mm 14 20 10.417 7.8 216 320
1 Armstrong Requiem 14 20 12.5 6 270 400
2 Luxor Devastator 14 21 13.158 5.7 283.5 420
3 Pontiac 100 14 22 13.889 5.4 297 440
4 Defiance 'Mech Hunter 14 24 14.706 5.1 310.5 460
5 Deathgiver 14 26 16.667 4.65 337.5 500

Burst-Fire Autocannons[edit]

Ultra AC/5 readily available: 31 December 3034

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second) Spread (Meters at 350m)
Autocannon/2 Burst Fire
0 Quickscell 6 2.4 55.556 0.468 576 960 1.92
1 Zeusbolt 6 2.4 66.667 0.36 720 1,200 1.6
2 Mydron Model D 6 2.52 70.175 0.342 756 1,260 1.6
3 Whirlwind-L 6 2.64 74.074 0.324 792 1,320 1.6
4 Imperator Smoothy-2 6 2.88 78.431 0.306 828 1,380 1.6
5 Skobel 6 3.12 88.889 0.279 900 1,500 1.6
Autocannon/5 Burst Fire
0 Quickscell 8 6 40.323 0.624 496 760 1.92
1 Zeusbolt 8 6 48.387 0.48 620 950 1.6
2 Mydron Model C 8 6.3 50.934 0.456 651 997.5 1.6
3 GM-Whirlwind 8 6.6 53.763 0.432 682 1,045 1.6
4 Imperator-A 8 7.2 56.926 0.408 713 1,092 1.6
5 Lonworth Type V 8 7.8 64.516 0.372 775 1,187.5 1.6
Ultra Autocannon/5
0 Delon 5UB 9 6.1 33.333 0.91 480 960 4.2
1 Armstrong Spitfire 9 6.1 40 0.7 600 1,200 3.5
2 Mydron Model C-Ultra 9 6.405 42.105 0.665 630 1,260 3.5
3 Nova-5 9 6.71 44.444 0.63 660 1,320 3.5
4 Imperator Ultra 9 7.32 47.059 0.595 690 1,380 3.5
5 KWI 9 10.675 64 0.35 750 1,500 3.5
Autocannon/10 Burst Fire
0 Quickscell 12 12 20.833 3.12 360 480 3.36
1 Federated 12 12 25 2.4 450 600 2.8
2 Mydron Model-B 12 12.6 26.316 2.28 472.5 630 2.8
3 Kali Yama 12 13.2 27.778 2.16 495 660 2.8
4 Imperator-B 12 14.4 29.412 2.04 517.5 690 2.8
5 Skobel 12 15.6 33.333 1.86 562.5 750 2.8
Autocannon/20 Burst Fire
0 Quickscell 14 24 13.021 5.46 216 320 4.8
1 Zeus-36 Mark III 14 25 15.625 4.2 270 400 4
2 Mydron Model-A 14 25.2 16.447 3.99 283.5 420 4
3 Kali Yama Big Bore 14 26.4 17.361 3.78 297 440 4
4 Imperator Zeta 14 28.8 18.382 3.57 310.5 460 4
5 RNG Ranger 14 31.2 20.833 3.255 337.5 500 4

Rapid-Fire Autocannons[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Autocannon/2 Rapid Fire
0 Armstrong 6 0.8 166.677 0.12 576 960
1 Armstrong 6 1 200 0.1 720 1200
2 Armstrong 6 1.07 210.526 0.095 756 1260
3 Armstrong 6 1.12 222.222 0.09 792 1320
4 Armstrong 6 1.22 235.294 0.085 828 1380
5 Armstrong 6 1.35 266.667 0.075 900 1500
Autocannon/5 Rapid Fire
0 Armstrong J11 8 2.4 100 0.6 496 760
1 Armstrong J11 8 3 120 0.5 620 950
2 Armstrong J11 8 3.15 126.316 0.475 651 997.5
3 Armstrong J11 8 3.36 136.364 0.45 682 1064
4 Armstrong J11 8 3.72 150 0.425 713 1140
5 Armstrong J11 8 4.05 166.667 0.375 775 1216
Autocannon/10 Rapid Fire
0 Armstrong Buster 12 4 58.824 1.8 360 480
1 Armstrong Buster 12 5 70.588 1.5 450 600
2 Armstrong Buster 12 5.25 74.303 1.425 472.5 630
3 Armstrong Buster 12 5.5 78.431 1.35 495 660
4 Armstrong Buster 12 6 83.045 1.275 517.5 690
5 Armstrong Buster 12 6.5 94.118 1.125 562.5 750
Autocannon/20 Rapid Fire
0 Armstrong Requiem 14 6.4 35.714 3.6 216 320
1 Armstrong Requiem 14 8 42.857 3 270 400
2 Armstrong Requiem 14 8.4 45.113 2.85 283.5 420
3 Armstrong Requiem 14 8.96 47.619 2.7 297 440
4 Armstrong Requiem 14 9.6 50.42 2.55 310.5 460
5 Armstrong Requiem 14 10.4 57.143 2.25 337.5 500

LB 10-X Autocannons[edit]

Readily available: 31 December 3034

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second) Spread (Meters at 350m)
LB 10-X Autocannon
0 NAIS Mk.1 11 13 22.222 1.69 432 640 8.4
1 Armstrong Cluster Gun 11 13 26.667 1.3 540 800 7
2 Mydron Excel 11 13.65 28.07 1.17 567 840 5.95
3 Kali Yama 11 14.95 29.63 1.17 594 880 6.09
4 Imperator Code Red 11 15.6 31.373 1.105 621 920 5.6
5 Lubalin 11 16.9 35.556 1.007 675 1000 4.9
LB 10-X Autocannon Solid Slug
0 LB-X-P Type 10 11 10 22.222 1.95 432 640
1 Armstrong Class B 11 10 26.667 1.5 540 800
2 Oriente Model 0 11 10.5 28.07 1.425 567 840
3 Sarlon 11 11 29.63 1.35 594 880
4 Defiance Desintigrator 11 12 31.373 1.275 621 920
5 Blankenburg 11 13 35.556 1.162 675 1,000

Machine Gun[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
0 M100 0.5 1.365 600 0 104 Hitscan
1 Deprus RF 0.5 1.5 600 0 130 Hitscan
2 Lindblad 0.5 1.65 600 0 143 Hitscan
3 Voelkers 0.5 1.875 600 0 162.5 Hitscan
4 Sperry Browning 0.5 2.1 600 0 182 Hitscan
5 Tri-Axe 0.5 2.4 600 0 208 Hitscan

Note: Machine gun damage is calculated roughly per second, with a 7x damage multiplier to structures. The Rate of Fire provides an indicator for how quickly the ammo is used.

Rifles[edit]

Gauss rifle readily available: 31 December 3039

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Light Rifle
0 Circinus Federated 3 7 7.143 2.86 288 400
1 Grimm-Handcannon 3 7 8.571 2.2 360 500
2 M-HEG Type 50 3 7.35 9.023 2.09 378 525
3 Tortuga Culverin 3 7.7 9.524 1.98 396 550
4 TA-Type L07 Kinetic 3 8.4 10.084 1.87 414 575
5 RWR-Timbuktu 85 3 9.1 11.429 1.705 450 625
Medium Rifle
0 Circinus Federated 5 12 6.25 5.85 360 720
1 Grimm-Punisher 5 12 7.5 4.5 450 900
2 M-HEG Type 100 5 12.6 7.895 4.275 472.5 945
3 Tortuga Carronade 5 13.68 8.333 4.05 495 990
4 TA-Type M15 Sabot 5 15 8.824 3.825 517.5 1,035
5 RWR-Finmark 65 5 16.8 10 3.487 562.5 1,125
Heavy Rifle
0 Circinus Federated 8 18 5 13 528 960
1 Grimm-Paixhans 8 18 6 10 660 1,200
2 M-HEG Type 500 8 18.9 6.32 9.5 693 1,260
3 Tortuga Carronade 8 19.8 6.667 9 726 1,320
4 TA-Type H20 APFSDS 8 21.6 7.059 8.5 759 1,380
5 RWR-Apollo 47 8 23.4 8 7.75 825 1,500
Gauss rifle
0 NAIS Mk.1 15 15 8.333 1.3 528 1,600
1 Dragon's Fire 15 15 10 1 660 2,000
2 Zeus Slingshot 15 15.05 10.256 0.95 693 2,100
3 Poland Main Model A 15 17.1 10.526 0.9 726 2,200
4 M-7 15 18.75 10.87 0.85 759 2,300
5 Norse-Storm Model 7D 15 21 11.765 0.85 825 2,500

Burst-Fire Rifles[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second) Spread (Meters at 350m)
Light Rifle Burst Fire
0 Grimm-Handcannon 3 8 7.143 3 288 400 3
1 Grimm-Handcannon 3 10 8.571 2.5 360 500 3
2 Grimm-Handcannon 3 10.8 9.023 2.375 396 535 3
3 Grimm-Handcannon 3 11.2 9.524 2.25 414 560 3
4 Grimm-Handcannon 3 12.2 10.453 2.05 432 590 3
5 Grimm-Handcannon 3 13.5 11.429 1.875 468 625 3
Medium Rifle Burst Fire
0 Grimm-Punisher 5 12.8 7.317 4.8 450 720 3
1 Grimm-Punisher 5 16 7.5 4 450 900 3
2 Grimm-Punisher 5 3
3 Grimm-Punisher 5 3
4 Grimm-Punisher 5 20 7.673 3.36 450 1035 3
5 Grimm-Punisher 5 22.4 7.772 3 450 1035 3
Heavy Rifle Burst Fire
0 Grimm-Paixhans 8 16.8 5 10.8 528 960 3.2
1 Grimm-Paixhans 8 3.2
2 Grimm-Paixhans 8 22.05 6.316 8.55 693 1260 3.2
3 Grimm-Paixhans 8 23.52 6.667 8.37 759 1344 3.2
4 Grimm-Paixhans 8 25.2 7.059 8.1 792 1440 3.2
5 Grimm-Paixhans 8 28.35 7.059 7.38 792 1440 3.2

Energy Weapons[edit]

Notes:

  • All pulse lasers and ER weapons readily available: 31 December 3036
  • All small lasers have a 4x damage multiplier to structures.
  • Flamer damage is calculated roughly per second, with a 2x damage multiplier to structures.

Flamer[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Heat Damage Max Range (Meters) Projectile Speed (Meters/Second)
0 Dragon's Breath 1 2 600 0.48 0.5 72 Hitscan
1 Firestorm 1 2 600 0.4 0.5 90 Hitscan
2 Purity L-Series 1 2.2 600 0.38 0.5 94.5 Hitscan
3 Flame Tech 1 2.5 600 0.36 0.5 99 Hitscan
4 Hot Shot 1 2.8 600 0.34 0.5 103.5 Hitscan
5 Olympian 1 3.2 600 0.3 0.5 112.5 Hitscan

Lasers[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Laser
0 Omnicron 1000 0.5 3 16.842 0.9 180
1 Magna Mk.I 0.5 3 20 0.75 225
2 ChisComp 32 0.5 3.15 20.645 0.712 236.25
3 Diverse Optics Type 10 0.5 3.3 21.333 0.675 247.5
4 Exo Star 0.5 3.6 22.161 0.63 258.75
5 Dinatech Mk.III 0.5 3.9 24.242 0.562 281.25
Medium Laser
0 Omicron 4000 1 5 10.084 2.7 324
1 Magna Mk.II 1 5 12 2.25 405
2 Martell 1 5.25 12.371 2.138 425.25
3 Diverse Optics Type 20 1 5.5 12.766 2.025 445.5
4 Intek 1 6 13.245 1.913 465.75
5 Krupp 1 6.5 14.458 1.688 506.25
Large Laser
0 Omicron 8000 5 10 7.585 9 540
1 Magna Mk.III 5 10 9.023 7.5 675
2 ChisComp 43 Special 5 10.5 9.304 7.125 708.75
3 Diverse Optics Type 30 5 11 9.604 6.75 742.5
4 RAMTech 1200 5 12 9.967 6.375 776.25
5 Krupp 5 13 10.884 5.625 843.75
ER Large Laser
0 BlazeFire Sweetshot 5 10 7.585 12.6 810
1 Cyclops XII 5 10 9.023 10.5 1,012.5
2 Martell 5 10.5 9.304 9.975 1,063.125
3 Diverse Optics Sunbeam 5 11 9.604 9.45 1,113.75
4 RAMTech 1200X 5 12 9.967 8.925 1,164.375
5 Newhart 5 13 10.884 7.875 1,265.625
Binary Laser
0 Magna Mk.III 9 14.4 5.814 16.8 540
1 Magna Mk.III 9 18 6.977 14 675
2 Magna Mk.III 9 18.5 7.387 13.3 742.5
3 Magna Mk.III 9 20.16 7.849 12.6 776.25
4 Magna Mk.III 9 21.96 8.226 11.9 810
5 Magna Mk.III 9 24.3 9.188 10.5 843.75

Short Burst Lasers[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Laser Short Burst
0 Harmon 0.5 2 26.215 0.48 180
1 Victory 0.5 2 31.169 0.4 225
2 Hessen 1X 0.5 2.1 32.15 0.38 236.25
3 Defiance B4M 0.5 2.2 33.195 0.36 247.5
4 Exo Star 0.5 2.4 34.458 0.34 258.75
5 McCorkel 0.5 2.6 37.647 0.3 281.25
Medium Laser Short Burst
0 Harmon 1 3.5 16.238 1.8 324
1 Victory 23R 1 3.5 19.355 1.5 405
2 Angra 3L 1 3.675 19.934 1.425 425.25
3 Defiance P3M 1 3.85 20.548 1.35 445.5
4 Ceres Arms 1 4.2 21.299 1.275 465.75
5 Tronell 1 4.55 23.211 1.125 506.25
Large Laser Short Burst
0 Harmon 5 7 11.707 4.92 540
1 Victory 5 7 13.953 4.1 675
2 Sunglow 5 7.35 14.371 3.895 708.75
3 Defiance B3L 5 7.7 14.815 3.69 742.5
4 Exo Star 5 8.4 15.357 3.485 776.25
5 McCorkel 5 9.1 16.736 3.075 843.75
ER Large Laser Short Burst
0 Maxell 5 7 12.115 7.32 810
1 Victory Nickel Alloy 5 7 14.458 6.1 1,012.5
2 Firmir Ultralase 5 7.35 14.879 5.795 1,063.125
3 Defiance 5 7.7 15.326 5.49 1,113.75
4 Exo Star 5 8.4 15.875 5.185 1,164.375
5 Blankenburg 5 9.1 17.279 4.575 1,265.626

Chemical Lasers[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Chemical Laser
0 Grimm Flashbang 0.5 2.5 20.636 0.12 180
1 Ozone Burner 101 0.5 2.5 24.49 0.1 225
2 Liquid Light 0.5 2.625 25.29 0.095 236.25
3 Coil Type TC1020 0.5 2.75 26.144 0.09 247.5
4 Rim World's Reserve 0.5 3 27.168 0.085 258.75
5 T.Alliance Type Luna-2130 0.5 3.25 29.74 0.075 281.25
Medium Chemical Laser
0 Grimm Flashfire 1 4 12.448 1.2 324
1 Ozone Burner 500 1 4 14.815 1 405
2 Liquid Light 1 4.2 15.272 0.95 425.25
3 Coil Type OC402 1 4.4 15.758 0.9 445.5
4 Rim World's Reserve 1 4.8 16.349 0.85 465.75
5 T.Alliance Type Mars-2130 1 5.2 17.844 0.75 506.25
Large Chemical Laser
0 Grimm Chemfire 5 8 9.868 3 540
1 Ozone Burner 5000 5 8 10.526 2.5 675
2 Liquid Light 5 8.4 10.686 2.375 708.75
3 Coil Type MC504 5 8.8 10.85 2.25 742.5
4 Rim World's Reserve 5 9.6 11.029 2.125 776.25
5 T.Alliance Type SOL-2300 5 10.4 11.429 1.875 843.75

Pulse Lasers[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Pulse Laser
0 Omnicron 950 1 3 21.016 1.2 132
1 Magna 200P 1 3 25 1 165
2 Sutel Precision Line 1 3.15 25.779 0.95 173.25
3 Diverse Optics Type 10P 1 3.3 26.608 0.9 181.5
4 Ceres Arms W 1 3.6 27.612 0.85 189.75
5 Blankenburg Technologies 1 3.9 30.151 0.75 206.25
Medium Pulse Laser
0 Omnicron XP100 2 6 12.91 3.12 264
1 Magna 400P 2 6 15.385 2.6 330
2 Sutel Precision Line 2 6.3 15.847 2.47 346.5
3 Diverse Optics Type 20P 2 6.6 16.338 2.34 363
4 Ceres Arms W 2 7.2 16.937 2.21 379.5
5 Blankenburg Technologies 2 7.8 18.462 1.95 412.5
Large Pulse Laser
0 Omnicron 950 7 12 9.494 7.8 438
1 Magna 900P 7 12 11.321 6.5 547.5
2 Sutel Precision Line 7 12.6 11.656 6.175 575.875
3 Diverse Optics Type 30P 7 13.2 12.012 5.85 602.25
4 Thunderbolt-12 7 14.4 12.448 5.525 629.625
5 Blankenburg Technologies 7 15.6 13.559 4.875 684.375

PPCs[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
PPC
0 Parti-Kill Heavy Cannon 7 10 10 9.6 736 832
1 Kreuss 7 10 12 8 920 1,040
2 Lord's Light 7 10.5 12.308 7.6 966 1,092
3 Magna Hellstar 7 11.4 12.632 7.2 1,012 1,144
4 Donal 7 12.5 13.043 6.8 1,058 1,196
5 Tiegart 7 14 14.118 6.2 1,150 1,300
ER PPC
0 Johnston Highspeed 7 10 10 14.4 1,200 1,316.448
1 Fusigon Longtooth 7 10 12 12 1,500 1,645.56
2 Lord's Light 2 7 10.5 12.308 11.4 1,575 1,727.838
3 Magna Firestar 7 11.4 12.632 10.8 1,650 1,810.116
4 Defiance 1001 7 12.5 13.043 10.2 1,725 1,892.394
5 Kinslaughter H-Class 7 14 14.118 9.3 1,875 2,056.95
PPC-X
0 Solaris Arms 7 19.2 20 6 600 832
1 Solaris Arms 7 24 24 5 600 1040
2 Solaris Arms 7 25.2 24.615 4.75 600 1092
3 Solaris Arms 7 27.6 25.263 4.65 600 1164.8
4 Solaris Arms 7 30 26.374 4.4 600 1196
5 Solaris Arms 7 32.88 28.916 4.3 600 1196

Missile Weapons[edit]

Notes:

  • Artemis IV readily available: 31 December 3034
  • Reduced missile spread percentages are indicated in the game's files but are not currently displayed anywhere in-game.
  • Stream LRM and SSRM Rate of Fire values indicated in-game are incorrect as they do not account for the delay between missiles. The true values have been calculated from the information in the game's files and are listed below.

LRM 5[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 5
0 Valiant 2 6 13.636 2.16 720 160
1 Telos Delta Cluster 2 6 15 1.8 900 200
2 Holly 2 6.36 15.385 1.71 945 212
3 Conan/5 2 6.9 16.216 1.44 990 220
4 Longbow 2 7.5 16.667 1.53 1,035 250
5 Doombud 2 8.4 18.182 1.35 1,125 280
LRM 5 Stream (-10% spread)
0 Sian/Ceres Jaguar 2 6 12.903 2.16 720 160
1 Federated 5-Shot 2 6 14.118 1.8 900 200
2 Zeus-5 2 6.36 14.458 1.71 945 212
3 Delta Dart 2 6.9 15.19 1.44 990 220
4 Delta Dart 2 7.5 15.584 1.53 1,035 250
5 Delphinius 2 8.4 16.901 1.35 1,125 280
LRM 5 + Artemis IV (-33% spread)
0 Valiant 3 6 13.636 2.16 720 160
1 Telos Delta Cluster 3 6 15 1.8 900 200
2 Holly 3 6.36 15.385 1.71 945 212
3 Conan/5 3 6.9 16.216 1.44 990 220
4 Longbow 3 7.5 16.667 1.53 1,035 250
5 Doombud 3 8.4 18.182 1.35 1,125 280
LRM 5 Stream + Artemis IV (-40% spread)
0 Sian/Ceres Jaguar 3 6 12.903 2.16 720 160
1 Federated 5-shot 3 6 14.118 1.8 900 200
2 Zeus-5 3 6.36 14.458 1.71 945 212
3 Delta Dart 3 6.9 15.19 1.44 990 220
4 Farfire 3 7.5 15.584 1.53 1,035 250
5 Delphinius 2 8.4 16.901 1.35 1,125 280

LRM 10[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 10
0 Valiant 5 12 13.636 4.32 720 160
1 Telos Delta Cluster 5 12 15 3.6 900 200
2 Holly 5 12.72 15.385 3.42 945 212
3 Devastator Series-7 5 13.8 15.789 3.24 990 230
4 Longbow 5 15 16.667 3.06 1,035 250
5 Doombud 5 16.8 18.182 2.7 1,125 280
LRM 10 Stream (-10% spread)
0 Luxor 3R 5 12 12.245 4.32 720 160
1 Federated 5 12 13.333 3.6 900 200
2 Jackson B5c 5 12.72 13.636 3.42 945 212
3 Delta Dart 5 13.8 13.953 3.24 990 230
4 Farfire 5 15 14.634 3.06 1,035 250
5 Deadeye-10 5 16.8 15.789 2.7 1,125 280
LRM 10 + Artemis IV (-30% spread)
0 Valiant 6 12 13.636 4.32 720 160
1 Telos Delta Cluster 6 12 15 3.6 900 200
2 Holly 6 12.72 15.385 3.42 945 212
3 Devastator Series-7 6 13.8 15.789 3.24 990 230
4 Longbow 6 15 16.667 3.06 1,035 250
5 Doombud 6 16.8 18.182 2.7 1,125 280
LRM 10 Stream + Artemis IV (-37% spread)
0 Luxor 3R 6 12 12.245 4.32 720 160
1 Federated 6 12 13.333 3.6 900 200
2 Jackson B5c 6 12.72 13.636 3.42 945 212
3 Delta Dart 6 13.8 13.953 3.24 990 230
4 Firefire 6 15 14.634 3.06 1,035 250
5 Deadeye-10 6 16.8 15.789 2.7 1,125 280

LRM 15[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 15
0 Valiant 7 18 13.636 5.4 720 160
1 Telos Delta Cluster 7 18 15 4.5 900 200
2 Holly 7 19.08 15.385 4.275 945 212
3 Kali Yama Deathbloom 7 20.7 15.789 4.05 990 230
4 Longbow 7 22.5 16.667 3.825 1,035 250
5 Doombud 7 25.2 18.182 3.375 1,125 280
LRM 15 Stream (-10% spread)
0 SturmFeur 7 18 11.65 5.4 720 160
1 Coventry Star Fire 7 18 12.632 4.5 900 200
2 Zeus 7 19.08 12.903 4.275 945 212
3 Delta Dart 7 20.7 13.187 4.05 990 230
4 Farfire 7 22.5 13.793 3.825 1,035 250
5 Simpson 7 25.2 14.815 3.375 1,125 280
LRM 15 + Artemis IV (-28% spread)
0 Valiant 8 18 13.636 5.4 720 160
1 Telos Delta Cluster 8 18 15 4.5 900 200
2 Holly 8 19.08 15.385 4.275 945 212
3 Kali Yama Deathbloom 8 20.7 15.789 4.05 990 230
4 Longbow 8 22.5 16.667 3.825 1,035 250
5 Doombud 8 25.2 18.182 3.375 1,125 280
LRM 15 Stream + Artemis IV (-34.5% spread)
0 SturmFeur 8 18 11.65 5.4 720 160
1 Coventry Star Fire 8 18 12.632 4.5 900 200
2 Zeus 8 19.08 12.903 4.275 945 212
3 Delta Dart 8 20.7 13.187 4.05 990 230
4 Farfire 8 22.5 13.793 3.825 1,035 250
5 Simpson 8 25.2 14.815 3.375 1,125 280

LRM 20[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 20
0 Valiant 10 24 13.636 6.48 720 160
1 Telos Delta Cluster 10 24 15 5.4 900 200
2 Holly 10 25.44 15.385 5.13 945 212
3 Kali Yama Deathbloom 10 27.6 15.789 4.86 990 230
4 Longbow 10 30 16.667 4.59 1,035 250
5 Doombud 10 33.6 18.182 4.05 1,125 280
LRM 20 Stream (-10% spread)
0 SturmFeur 10 24 11.111 6.48 720 160
1 Coventry Star Fire 10 24 12 5.4 900 200
2 Zeus 10 25.44 12.245 5.13 945 212
3 Delta Dart 10 27.6 12.766 4.32 990 220
4 Farfire Maxi-Rack 10 30 13.043 4.59 1,035 250
5 Delphinius 10 33.6 13.953 4.05 1,125 280
LRM 20 + Artemis IV (-25% spread)
0 Valiant 11 24 13.636 6.48 720 160
1 Telos Delta Cluster 11 24 15 5.4 900 200
2 Holly 11 25.2 15.385 4.86 945 210
3 Kali Yama Deathbloom 11 27.6 15.789 4.86 990 230
4 Longbow 11 30 16.667 4.59 1,035 250
5 Doombud 11 33.6 18.182 4.05 1,125 280
LRM 20 Stream + Artemis IV (-32.5% spread)
0 SturmFeur 11 24 11.111 6.48 720 160
1 Coventry Star Fire 11 24 12 5.4 900 200
2 Zeus 11 25.44 12.245 5.13 945 212
3 Delta Dart 11 27.6 12.766 4.86 990 230
4 Farfire Maxi-Rack 11 30 13.043 4.59 1,035 250
5 Delphinius 11 33.6 13.953 4.05 1,125 280

SRM 2[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 2
0 Marklin Mini Missile 1 4.8 19.481 2.16 216 320
1 Arrowlite 1 4.8 21.429 1.8 270 400
2 Holly 1 5.088 22.556 1.71 283.5 420
3 Hovertec 1 5.28 23.81 1.62 297 440
4 Thunderstroke 1 6 25.21 1.53 310.5 460
5 Bical 1 6.72 28.571 1.35 337.5 500
SRM 2 Stream (-20% spread)
0 Guided Technologies 1 4.8 23.923 1.836 216 320
1 Coventry 1 4.8 26.316 1.8 270 400
2 TharHes 2 Pack 1 5.088 26.906 1.71 283.5 420
3 Irian Weapon Works Class 2 1 5.28 29.24 1.62 297 440
4 Harvester 2K 1 6 30.96 1.53 310.5 460
5 Exostar 1 6.72 35.088 1.35 337.5 500
SRM 2 + Artemis IV (-33% spread)
0 Marklin Mini Missile 2 4.8 19.481 2.16 216 320
1 Arrowlite 2 4.8 21.429 1.8 270 400
2 Holly 2 5.088 22.556 1.71 283.5 420
3 Hovertec 2 5.28 23.81 1.62 297 440
4 Thunderstroke 2 6 25.21 1.53 310.5 460
5 Bical 2 6.72 28.571 1.35 337.5 500
SRM 2 Stream + Artemis IV (-46.5% spread)
0 Guided Technologies 2 4.8 25.608 2.16 216 320
1 Coventry 2 4.8 28.169 1.8 270 400
2 TharHes 2 Pack 2 5.088 29.652 1.71 283.5 420
3 Irian Weapon Works Class 2 2 5.28 31.299 1.62 297 440
4 Harvester 2K 2 6 33.14 1.53 310.5 460
5 Exostar 2 6.72 37.559 1.35 337.5 500

Streak SRM 2[edit]

Readily available: 31 December 3034

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Streak SRM 2
0 Valiant Javelin 1.5 4.8 30.303 2.16 216 320
1 Coventry T4H 1.5 4.8 25 1.8 270 400
2 Zone-Tone 1.5 5.088 35.088 1.71 283.5 420
3 Holly 1.5 5.28 37.037 1.62 297 440
4 Hovertec 1.5 6 39.216 1.53 310.5 460
5 Defiance 1.5 6.72 44.444 1.35 337.5 500
Streak SRM 2 Stream
0 Valiant Javelin 1.5 4.8 30.303 2.16 216 320
1 Coventry T4H 1.5 4.8 33.333 1.8 270 400
2 Generation 1.5 5.04 35.088 1.71 283.5 420
3 Irian Weapon Works Class S2 1.5 5.28 37.037 1.62 297 440
4 Federated SuperStreak 1.5 6 39.216 1.53 310.5 460
5 Pinard Reaper 1.5 6.72 44.444 1.35 337.5 500

SRM 4[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 4
0 Telos Four-Shot 2 9.6 16.043 3.24 216 320
1 Shannon Force 2 9.6 17.647 2.7 270 400
2 Holly 2 10.176 18.576 2.565 283.5 420
3 Hovertec 2 10.56 19.608 2.43 297 440
4 Thunderstroke 2 12 20.761 2.295 310.5 460
5 Totshlagen 2 13.44 23.529 2.025 337.5 500
SRM 4 Stream (-20% spread)
0 Valiant 2 9.6 26.608 3.24 216 320
1 Coventry 4-Tube 2 9.6 29.268 2.7 270 400
2 TharHes 4 Pack 2 10.176 30.809 2.565 283.5 420
3 Irian Weapon Works Class 4 2 10.56 32.52 2.43 297 440
4 Harvester 2 12 34.433 2.295 310.5 460
5 Archer 2 13.44 39.024 2.025 337.5 500
SRM 4 + Artemis IV (-30% spread)
0 Telos Four-Shot 3 9.6 16.043 3.24 216 320
1 Shannon Force 3 9.6 17.647 2.7 270 400
2 Holly 3 10.176 18.576 2.565 283.5 420
3 Hovertec 3 10.56 19.608 2.43 297 440
4 Thunderstroke 3 12 20.761 2.295 310.5 460
5 Totshlagen 3 13.44 23.529 2.025 337.5 500
SRM 4 Stream + Artemis IV (-46.5% spread)
0 Valiant 3 9.6 25.608 3.24 216 320
1 Coventry 4-Tube 3 9.6 28.169 2.7 270 400
2 TharHes 4 Pack 3 10.176 56.338 2.565 283.5 420
3 Irian Weapon Works Class 4 3 10.56 31.299 2.43 297 440
4 Harvester 3 12 33.14 2.295 310.5 460
5 Archer 3 13.44 37.559 2.025 337.5 500

SRM 6[edit]

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 6
0 Telos-6 3 14.4 16.043 4.32 216 320
1 Arrowlite 3 14.4 17.647 3.6 270 400
2 Holly 3 15.264 18.576 3.42 283.5 420
3 Hovertec-6 3 15.84 19.608 3.24 297 440
4 Thunderstroke 3 18 20.761 3.06 310.5 460
5 Bical 3 20.16 23.529 2.7 337.5 500
SRM 6 Stream (-20% spread)
0 Valiant Pilum 3 14.4 26.608 4.32 216 320
1 Coventry 90 M 3 14.4 29.268 3.6 270 400
2 TharHes Maxi 3 15.264 32.43 3.6 283.5 420
3 Irian Weapon Works Class 6 3 15.84 36.134 3.6 297 440
4 Harvester 20K 3 18 40.51 3.6 310.5 460
5 Exostar 3 20.16 52.033 3.6 337.5 500
SRM 6 + Artemis IV (-25% spread)
0 Telos-6 4 14.4 16.043 4.32 216 320
1 Arrowlite 4 14.4 17.647 3.6 270 400
2 Holly 4 15.264 18.576 3.42 283.5 420
3 Hovertec-6 4 15.84 19.608 3.24 297 440
4 Thunderstroke 4 18 20.761 3.06 310.5 460
5 Bical 4 20.16 23.529 2.7 337.5 500
SRM 6 Stream + Artemis IV (-46.5% spread)
0 Valiant Pilum 4 14.4 26.608 4.32 216 320
1 Coventry 90 M 4 14.4 29.268 3.6 270 400
2 TharHes Maxi 4 15.264 30.809 3.42 283.5 420
3 Irian Weapon Works Class 6 4 15.84 32.52 3.24 297 440
4 Harvester 20K 4 18 34.433 3.06 310.5 460
5 Exostar 4 20.16 39.024 2.7 337.5 500

Melee Weapons[edit]

Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game.

Light 'Mechs[edit]

Tier Brand Tonnage Damage Rate of Fire (Swings/Minute) Max Range (Meters)
Unequipped
Lower Arm 0 5 14.118 17.5
Hand Actuator 0 10 14.118 17.5
Hammerfist
0 Reinforced Arm Actuators 0.5 5 13.333 17.5
1 Ferrosteel 0.5 10 14.118 17.5
2 Piledriver 0.5 12.5 14.545 17.5
3 Piledriver 0.5 15 15 17.5
4 Solaris Surprise 0.5 17.5 15.484 17.5
5 Endo Steel Bracers 0.5 22.5 16.552 17.5
Knuckles
0 Reinforced Actuators 0.5 10 13.333 17.5
1 Ferrosteel Fist 0.5 15 14.118 17.5
2 Knuckledusters 0.5 17.5 14.545 17.5
3 Doom Fist 0.5 20 15 17.5
4 Solaris Special 0.5 22.5 15.484 17.5
5 Endo Steel Plating 0.5 27.5 16.552 17.5
Arena Fist
0 Streamlined Actuators 2 8 30 17.5
1 DeathRain Special 2 13 30 17.5
2 Knockout Knuckles 2 15.5 30 17.5
3 Swift Shot 2 18 30 17.5
4 PrizeFighters 2 20.5 30 17.5
5 Solaris Arms 2 25.5 30 17.5

Medium 'Mechs[edit]

Tier Brand Tonnage Damage Rate of Fire (Swings/Minute) Max Range (Meters)
Unequipped
Lower Arm 0 7.5 13.333 17.5
Barrel Fist Actuator 0 15 13.333 17.5
Hand Actuator 0 15 13.333 17.5
Battle Fist Actuator 0 20 13.333 17.5
Hammerfist
0 Reinforced Arm Actuators 1 10 12.632 17.5
1 Ferrosteel 1 15 13.333 17.5
2 Piledriver 1 17.5 13.714 17.5
3 Piledriver 1 20 14.118 17.5
4 Solaris Surprise 1 22.5 14.545 17.5
5 Endo Steel Bracers 1 27.5 15.484 17.5
Knuckles
0 Reinforced Actuators 1 15 12.632 17.5
1 Ferrosteel Fist 1 20 13.333 17.5
2 Knuckledusters 1 22.5 13.714 17.5
3 Doom Fist 1 25 14.118 17.5
4 Solaris Special 1 27.5 14.545 17.5
5 Endo Steel Plating 1 32.5 15.484 17.5
Arena Fist
0 Streamlined Actuators 4 20 24 17.5
1 DeathRain Special 4 25 24 17.5
2 Knockout Knuckles 4 27.5 24 17.5
3 Swift Shot 4 30 24 17.5
4 PrizeFighters 4 32.5 24 17.5
5 Solaris Arms 4 37.5 24 17.5
Claw
0 Tortuga Heart Ripper 4 20 17.143 18.75
1 Redjack Slasher 4 30 18.462 18.75
2 Tekko Kagi Test Type 4 32.5 19.2 18.75
3 Lawgiver Raptor Talon 4 35 20 18.75
4 BLC Lion's Claw 4 37.5 20.87 18.75
5 Teng Stables Special 4 42.5 22.857 18.75
Lance
0 Solaris Arms 5 28 11.765 20
1 Solaris Arms 5 35 13.333 20
2 Solaris Arms 5 37.8 13.793 20
3 Solaris Arms 5 39.2 14.286 20
4 Solaris Arms 5 42 14.815 20
5 Solaris Arms 5 45.5 16 20
Hatchet
0 Redjack Reaper 3 30 12.632 20
1 Banzai XT.104 3 40 13.333 20
2 Johnston Cleaver-II 3 42.5 13.714 20
3 None 3 45 14.118 20
4 Defiance Type 1 3 47.5 14.545 20
5 Defiance Type 3 3 52.5 15.484 20
Mace
0 Cap.Mafia Peacemaker 4 40 12 20
1 Redjack Maul 4 50 12.632 20
2 Hadrian Sceptre 4 52.5 12.973 20
3 Achernar Beater 4 55 13.333 20
4 Bark Knight Corp. Enforcer 4 57.5 13.714 20
5 Norse-Storm Mjolnir 4 62.5 14.545 20

Heavy 'Mechs[edit]

Tier Brand Tonnage Damage Rate of Fire (Swings/Minute) Max Range (Meters)
Unequipped
Lower Arm 0 10 12.973 17.5
Barrel Fist Actuator 0 20 12.973 17.5
Hand Actuator 0 20 12.973 17.5
Battle Fist Actuator 0 25 12.973 17.5
Hammerfist
0 Reinforced Arm Actuators 1.5 15 12.308 17.5
1 Ferrosteel 1.5 20 12.973 17.5
2 Piledriver 1.5 22.5 13.333 17.5
3 Piledriver 1.5 25 13.714 17.5
4 Solaris Surprise 1.5 27.5 14.118 17.5
5 Endo Steel Bracers 1.5 32.5 15 17.5
Knuckles
0 Reinforced Actuators 1.5 20 12.308 17.5
1 Ferrosteel Fist 1.5 25 12.973 17.5
2 Knuckledusters 1.5 27.5 13.333 17.5
3 Doom Fist 1.5 30 13.714 17.5
4 Solaris Special 1.5 32.5 14.118 17.5
5 Endo Steel Plating 1.5 37.5 15 17.5
Arena Fist
0 Streamlined Actuators 5 30 20 17.5
1 DeathRain Special 5 35 20 17.5
2 Knockout Knuckles 5 37.5 20 17.5
3 Swift Shot 5 40 20 17.5
4 PrizeFighters 5 42.5 20 17.5
5 Solaris Arms 5 47.5 20 17.5
Trench Blade
0 Taurus Bullhorn 4 30 17.778 18.75
1 Johnston Cleaver-IV 4 40 19.2 18.75
2 Gibson Federated 4 42.5 20 18.75
3 Coventry Starblade 4 45 20.87 18.75
4 Hesperus Special 4 47.5 21.818 18.75
5 Defiance Type X 4 52.5 24 18.75
Longsword
0 Redjack Pillager 5 40 12.308 20
1 Hellespont R&D Nandao 5 50 12.973 20
2 Norse-Storm Skofnung 5 52.5 13.333 20
3 Law Houtou-Tachi 5 55 13.714 20
4 Corean Excalibur 5 57.5 14.118 20
5 Valiant Systems Joyeuse 5 62.5 15 20
Axe
0 Death's Embrace 5 50 11.163 20
1 Defiance Type 1 5 60 11.707 20
2 Gibson Federated 5 62.5 12 20
3 Coventry Starblade 5 65 12.308 20
4 Hesperus Special 5 67.5 12.632 20
5 Defiance Type 5 5 72.5 13.333 20
Hammer
0 Solaris Arms 7 56 9.74 20
1 Solaris Arms 7 70 11.111 20
2 Solaris Arms 7 75.6 11.516 20
3 Solaris Arms 7 81.2 11.952 20
4 Solaris Arms 7 86.1 12.422 20
5 Solaris Arms 7 94.5 13.483 20

Assault 'Mechs[edit]

Tier Brand Tonnage Damage Rate of Fire (Swings/Minute) Max Range (Meters)
Unequipped
Lower Arm 0 12.5 12.5 17.5
Barrel Fist Actuator 0 25 12.5 17.5
Hand Actuator 0 25 12.5 17.5
Battle Fist Actuator 0 30 12.5 17.5
Hammerfist
0 Reinforced Arm Actuators 2 20 11.881 17.5
1 Ferrosteel 2 25 12.5 17.5
2 Piledriver 2 27.5 12.834 17.5
3 Piledriver 2 30 13.187 17.5
4 Solaris Surprise 2 32.5 13.559 17.5
5 Endo Steel Bracers 2 37.5 14.371 17.5
Knuckles
0 Reinforced Actuators 2 25 11.881 17.5
1 Ferrosteel Fist 2 30 12.5 17.5
2 Knuckledusters 2 32.5 12.834 17.5
3 Doom Fist 2 35 13.187 17.5
4 Solaris Special 2 37.5 13.559 17.5
5 Endo Steel Plat 2 42.5 14.371 17.5
Arena Fist
0 Streamlined Actuators 7 45 17.143 17.5
1 DeathRain Special 7 50 17.143 17.5
2 Knockout Knuckles 7 52.5 17.143 17.5
3 Swift Shot 7 55 17.143 17.5
4 PrizeFighters 7 57.5 17.143 17.5
5 Solaris Arms 7 62.5 17.143 17.5
Katana Sword
0 Taurus Industries 6 45 13.187 22.5
1 Victor Industries 6 55 13.953 22.5
2 Law Test Type 6 57.5 14.371 22.5
3 Katanakaji 6 60 14.815 22.5
4 Luthien Armor Works 6 62.5 15.094 22.5
5 Masamune Masterworks 6 67.5 16.327 22.5
Claymore Sword
0 Glasgow Special 6 60 11.881 20
1 none 6 70 12.5 20
2 Norse-Storm Gram 6 72.5 12.834 20
3 Dunnottar Industries 6 75 13.187 20
4 Black Star Executioner 6 77.5 13.559 20
5 Northwind Legacy Type 0 6 82.5 14.371 20
Battle Axe
0 Death's Embrace 7 70 10.345 20
1 Defiance Type 1 7 80 10.811 20
2 Johnson Cleaver-II 7 82.5 11.06 20
3 Coventry Starblade 7 85 11.321 20
4 Gibson-Kallon 7 87.5 11.594 20
5 Defiance Type 7 7 92.5 12.183 20
Great Sword
0 Solaris Arms 8 68 9.16 20
1 Solaris Arms 8 85 10.435 20
2 Solaris Arms 8 90.95 10.811 20
3 Solaris Arms 8 95.2 11.215 20
4 Solaris Arms 8 103.7 11.65 20
5 Solaris Arms 8 110.5 12.121 20

Equipment[edit]

Active Probe[edit]

EW Active Probe readily available: 31 December 3024

Beagle Active Probe readily available: 31 December 3044

Type Tonnage Base Sensor Range Bonus Enhanced No LOS Sensor Range (Meters) ECM Distortion Reduction
EW Active Probe 3.5 +15% 325 -60%
Beagle Active Probe 1.5 +25% 450 -85%
Black Market Probe 1.5 +25% 550 -75%

AMS[edit]

Anti-missile system readily available: 31 December 3039

Tier Brand Tonnage Missile Destruction Rate (Per Second) Max Range (Meters)
0 MainFire 0.5 3.15 160
1 SureFire 444 0.5 3.5 200
2 LFN Lindblad Shotgun 0.5 3.675 210
3 Yori Flyswatter 0.5 4.025 220
4 Buzzsaw 0.5 4.55 230
5 McArthur 0.5 6.125 250

ECM Suite[edit]

EW Countermeasures readily available: 31 December 3024

Guardian ECM readily available: 31 December 3044

Type Tonnage Disrupt Mode Range (Meters) Hostile Sensor Modifier (Shielding) Hostile LRM Spread Modifier Hostile Streak SRM Tracking Modifier Hostile Sensor Modifier (Suppression) Hostile Accuracy Modifier Counter Mode Range (Meters)
EW Countermeasures 3.5 160 -20% +10% -10% -35% -20% 320
Guardian ECM 1.5 220 -20% +20% -20% -35% -20% 400
Black Market Countermeasures 2 5 -20% +80% -10% -35% -45% 2

Heat Sinks[edit]

Jump Jets[edit]

Type Tonnage 'Mech Weight (Tonnage) Burn Time (Seconds) Jump Velocity (Meters Per Second)
Class I 2 90–100 3.5 8.5
Class II 1 80–85 3.5 8.5
Class III 1 60–75 3.5 8.5
Class IV 0.5 40–55 3.5 8.5
Class V 0.5 20–35 3.5 8.5

Motive Upgrade[edit]

MASC readily available: 31 December 3034

Type Tonnage 'Mech Weight (Tonnage) Speed Boost Acceleration Boost Deceleration Boost Turning Boost Damage Interval Min / Max Damage Per Interval
MASC
Mk I 1 20–25 +50% +400% +190% +50% 0.75 0.04 / 0.4
Mk II 2 30–45 +50% +400% +190% +45% 0.75 0.07 / 0.7
Mk III 3 50–65 +50% +385% +175% +40% 0.75 0.12 / 1.2
Mk IV 4 70–85 +50% +385% +175% +35% 0.75 0.15 / 1.5
Mk V 5 90–100 +50% +380% +170% +30% 0.75 0.19 / 1.9
Supercharger
Mk I 1.5 20–25 +50% +400% +0% +0% 0.75 0.06 / 0.6
Mk II 3 30–45 +50% +400% +0% +0% 0.75 0.1 / 1
Mk III 4.5 50–65 +50% +400% +0% +0% 0.75 0.16 / 1.6
Mk IV 6 70–85 +50% +400% +0% +0% 0.75 0.22 / 2.2
Mk V 7.5 90–100 +50% +400% +0% +0% 0.75 0.29 / 2.9
Arena Supercharger
Mk I 1.5 20–25 +85% +700% +0% -75% 0.75 0.1 / 0.7
Mk II 3 30–45 +90% +700% +0% -75% 0.75 0.15 / 1.1
Mk III 4.5 50–65 +100% +700% +0% -75% 0.75 0.25 / 1.9
Mk IV 6 70–85 +110% +700% +0% -75% 0.75 0.4 / 2.5
Mk V 7.5 90–100 +120% +700% +0% -75% 0.75 0.7 / 3.25

NARC[edit]

Narc Missile Beacon readily available: 31 December 3034

Tier Brand Tonnage Rate of Fire (Rounds/Minute) Max Range (Meters) Projectile Speed (Meters/Second)
0 I.W.W. MK.XP1 3 15.584 216 640
1 NARC 3 17.143 270 800
2 Octagon Missile Magnet 3 17.582 283.5 840
3 Doering Electronics Glowworm 3 18.533 297 880
4 Apple Churchill 3 20.168 310.5 920
5 TH-Tattletale Production Type 3 27.429 337.5 1,000

Note: NARC reduces LRM spread by 10% (all tiers).

TAG[edit]

Target Acquisition Gear readily available: 31 December 3032

Tier Brand Tonnage Max Range (Meters) LRM Spread Reduction
0 NAIS Mk.1 1 360 -2.5%
1 Garret Mole 1 450 -5%
2 CherrySeed Bullseye 1 472.5 -10%
3 Apple Churchill 442X 1 495 -15%
4 D2J 1 517.5 -20%
5 Bundesweyth 1 562.5 -25%

Note: Reduced missile spread percentages are indicated in the game's files but are not currently displayed anywhere in-game.