Mech Commander 2/Ambush and Acquire-Mobile HQ

Ambush & Acquire: Mobile HQ[edit]

Renard: I seem to be getting my money’s worth, Commander.

Yee: Colonel, you’ll want to see this. My operatives have uncovered the routes of several Bandit supply convoys moving through the sector.

Renard: Very good. I want the First Heavy Recon mobilized in five minutes. They’ll destroy the convoy headed south. I want you to intercept the second convoy, heading east. If her information is correct, there’s a Mobile Headquarters included in the convoy. I want it.

Diaz: Steiner has tracked a Bandit Mobile HQ vehicle with armed escorts moving toward one of their bases. Intercept and capture the Mobile HQ.

MISSION OBJECTIVES[edit]

1. Destroy Fuel Tanks
2. Destroy Enemies at Checkpoint
3. Capture Mobile HQ Vehicle

Excellent work at Base Gemini. Steiner officers have completed reoccupation of the base without incident.

Interrogation of the Bandits at Gemini revealed the existence of a heavily armed convoy escorting a Mobile HQ vehicle moving toward the Carroll sector. Intel calculates that the convoy destination must be the Bandit resupply station located in this sector.

Renard wants the HQ vehicle captured and its data cores analyzed. Pending the decryption of the data cores, you will receive further instruction in the field.

Tactical Officer Notes: I’ve been studying the map Steiner Recon provided, and it looks like the best place to hit the convoy will be at the checkpoint south of the resupply station. Firing from the top of the hills near the checkpoint will give us a tactical advantage against the convoy’s guards.

The Bandits use this resupply station to field and maintain ‘Mechs. That means there’s a good chance we’ll find munitions or even a Weapons Facility.

DURING MISSION[edit]

Diaz: I’ve taken control of your console for Tactical Review, Sir. The convoy will be taking this road to the base. We should take out this military checkpoint and ambush the convoy when they come through here. Unfortunately, the enemy has set themselves up pretty well. The turret controls are very well protected. It’ll be tough getting to them without being shot up in the process. Instead, we can fire at these fuel tanks.

Diaz: Destroying a fuel tank will cause a large explosion, damaging everything within the blast radius. We can also try shooting those Turret Generators.

Diaz: Fine work, Sir. Those hills overlooking the road are excellent ambush points. Firing from high ground gives us a better chance of hitting an enemy’s upper armor and cockpit. Once you get the ‘Mechs up on those hills, order them to Hold Position. When Holding Position, pilots will not move unless given a direct order, firing from where they stand.

Diaz: That convoy should be here any minute now. Our objective is to capture the HQ Vehicle while destroying its guards. Careful. If the HQ Vehicle is destroyed, we fail the mission. Also, enemy convoys often contain Resource Trucks. Don’t blow them up. Capturing them gives us Resource Points, just like capturing the Resource Buildings.

Diaz: Uploading data from HQ Vehicle now. I’ll…whoa! Wait a minute. Sir, this data contains the command structure of the whole Bandit army! Uh oh. I know this guy. The leader of the Bandits is a guy named Vong. He’s an officer for House Liao! I don’t know what’s going on, but this job just got more complicated.

Tech: All right, Skipper. You got yourself a stash of Pulse Laser weapons. It’s a simple tradeoff. They do more damage than regular lasers, but they generate more heat.

Diaz: Commander. Steiner just informed me that there’s a large Bandit force heading our way. We need some support. Capture any Resource Buildings in the area. We can use the RPs to call in fixed artillery.