Mercenaries Supplemental
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Mercenaries Supplemental | |
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Product information | |
Type | Sourcebook Supplemental |
Development | Herbert A. Beas II Randall N. Bills (assistance) |
Primary writing | Herbert A. Beas II (writing) Daniel M. Ball, Randall N. Bills, Warner Doles, Chris Hartford, Ken Horner, Camille Klein, Nicholas Marsala, David L. McCulloch, Paul Sjardijn, Christoffer M. Trossen (additional writing) Jason M. Hardy (editing) |
Pages | 108 |
Cover Artwork | Doug Chaffee (art) Jason Vargas (design & layout) Anton Zaleski (layout) |
Interior Artwork | David Stansel-Garner (color section design) |
Illustrations | Chris Lewis Roger Peterson |
Publication information | |
Publisher | FanPro |
Product code | 35016 |
First published | 1 August 2004 |
ISBN-10 | 1-932564-25-X |
ISBN-13 | 978-1-932564-25-9 |
MSRP | $24.99 |
Content | |
Era | Civil War era |
Timeline | 1 September 3067 |
Series | Field Manuals series |
Preceded by | Field Manual: Mercenaries, Revised |
Followed by | Mercenaries Supplemental II |
Description[edit]
Mercenaries Supplemental is the second entry in the series of sourcebooks detailing mercenary units, that started with Field Manual: Mercenaries, Revised. It provides information on mercenary units that were not covered in the previous release, as well as the Hiring Halls of Galatea, Westerhand, and Northwind. Finally, the book provides a point-based mercenary unit creation system that does not rely on dice rolling as the previous ones did.
From the Back Cover[edit]
“ | ANY WARRIORS WANTED
Not every interstellar power can afford the likes of the Wolf's Dragoons. [sic!] Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such factions and backwater worlds. For such, any mercenary group will do, even the dregs. If they can point and shoot, someone, somewhere, will hire them. A companion volume to Classic BattleTech Field Manual: Mercenaries, Revised, the Mercenaries Supplemental provides an in-depth look at a few of the best and many of the worst known Inner Sphere mercenary commands, including histories, officers, and favorite tactics. Special rules allow players to use these commands in their Classic BattleTech campaigns, while a new point-based construction system provides an optional way to generate mercenary commands. |
” |
Contents[edit]
- Old Debts (short story)
- Introduction
- The View from Galatea
- Mercenary Atlas Supplemental
- Galatea: A Close Second
- Westerhand: Poor Man's Solaris
- Northwind: Off the Beaten Path
- Force Briefs Supplemental
- The Black Thorns
- Blackstone Highlanders
- Brion's Legion
- Brock's Buccaneers
- Canned Heat
- Carson's Renegades
- Clifton's Rangers
- Crater Cobras
- Devil's Advocates
- DropShip Irregulars
- Grave Walkers
- Gregg's Long Striders
- Grim Determination
- Group W
- Hansen's Roughriders
- The Head Hunters
- Illician Lancers
- Kirkpatrick's Invaders
- Legion of the Rising Sun
- Lexington Combat Group
- Martian Cuirassiers
- Northwind Highlanders
- Redfield Renegades
- The Regulators
- Sathen's Snipers
- Spade's Brigade
- Stealthy Tigers
- Swann's Cavaliers
- The Thumpers
- Wannamaker's Widowmakers
- Wilson's Hussars
- Mercenary Employment Roster (as of 1 September 3067)
- Mercenary Commands
- Alternate Mercenary Creation Rules
- Worksheets
Notes[edit]
- The trademarked title was Classic BattleTech Mercenaries Supplement.
- Reprinted as Version 1.0 in January 2005, based on the first printing in 2004.