This article is undergoing revision as part of Project: Planets, a collaborative effort to improve BattleTechWiki's coverage of planets and systems. If you would like to participate, please visit the project page, where you can add your name to the list of volunteers.

This article has completed Phase 2 of the Overhaul effort.

Midden nearby systems (3151)
Midden nearby systems (3151)
(Map Legend)
System Information
X:Y Coordinates -290.982 : -590.604[e]
Spectral class A1V[1]
Recharge time 162 hours[1]

Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

System position 1st[1]
Jump point
47.06 days[1]
Moons 0 (dust ring)[1]
Surface gravity 1.38[1]
Atmospheric pressure High (Toxic)[1]
Equatorial temperature 58°C (Hot)[1]
Surface water 29%[1]
Highest native life None[1]
Reference Year 3095[1]
Population 2,500[1]

Political Affiliation[edit]

Planetary History[edit]

Members of Interstellar Expeditions named the planet known as Midden, due to the garbage pits discovered in archaeological sites. During the Age of War Midden was home to a chemical weapons factory, and sometime after that it was home to strip mining concerns and industries that used highly toxic materials as well as a chemical weapons research facility. Midden was apparently used by the Star League and Magistracy of Canopus as a dumping site for toxic waste; the world was staffed by a small population of workers who lived deep underground and oversaw the largely automated facilities. These factories and facilities were shut down by the fall of the first Star League, and the world was abandoned.[1]

In later years Midden once again attracted attention. Several groups of scavengers founded settlements on the world and searched through the waste processing facilities. The most successful of these groups were a group known as the Bannermen, who had created a fission reactor out of the waste products they found on the world. The fission reactor was used to power atmospheric scrubbers and electrolysis machines to create oxygen. The Bannermen were also able to restart a platinum mine. They used this mine's production to trade with merchants and other passing ships.[1]

Nearby Systems[edit]

Closest 20 systems (0 within 60 light-years)
Distance in light years, closest systems first:
Helvetica 61.5 Eagle Rest 62.1 Cayuga 77.5 Weistheimer 85.0
Gettorf 94.5 Bye's Ship 104.9 Crawford's Delight 108.6 Cresson 108.8
Ballad 127.3 Kossandra's Memory 129.9 Coopertown 135.9 Frobisher 144.2
Hardcore 149.6 Durabon 149.7 Project Sagitarius Umbrella 151.6 Herrmaz 152.6
Novo Tressida 153.5 Shipton 156.3 Modesto 158.5 Schmitt 161.0


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Interstellar Players 3: Interstellar Expeditions, p. 82, "Midden"