New St. Andrews

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New St. Andrews
← 3135
New St. Andrews nearby systems
New St. Andrews nearby systems
(Map Legend)
System Information
X:Y Coordinates –512.631 : –107.952[e]
Spectral class F4V[1][2]
Recharge time 175 hours[2]
Recharge station(s) None[1][2]

Political Affiliation[edit]

New St. Andrews IV[edit]

New St. Andrews IV
Planetary flag
Planetary flag
System position Fourth[1][2]
Jump point
16.10 days[2]
Moons 1 (Gealach)[2]
Surface gravity 1.05[2]
Atmospheric pressure Standard Breathable[2]
Equatorial temperature 25°C (Temperate)[2]
Surface water 58%[2]
Highest native life Mammal[1][2]
Reference Year 3025–3079[1][2]
Ruler Various Clan Chieftains[1]
Capital Kilrymont[2]
Population 212,000 (3025)[1]
12,340,000 (3079)[2]
Socio-Industrial Levels B-B-C-B-B[2]
HPG (Representative) None[1][2]

Planetary Info[edit]

New St. Andrews is an isolated Periphery planet, located anti-spinward of the Circinus Federation. The planet is home to a quartet of Scottish clans, and possesses few natural resources.[22][23]

Planetary History[edit]

In 2293, the Stewart Confederacy, a six-world state, was annexed by the Free Worlds League. Rather than pay fealty to the Free Worlds League, the Brannigan, MacGregor, Sterling and Stewart clans decided to leave League space in 2294, avoiding the destruction of Stewart. The clans resettled on the worlds of York and Lancaster. Shortly thereafter, these Scots and Scots-Irish clans were forced to move again, this time because of annexation by the Protectorate of Donegal. The clans moved to the remote world of Loxley, but again were displaced — this time because Archon Robert Marsden of the Lyran Commonwealth decided to annex the pastoral world. The clans made what they believed was their last exodus, settling Somerset within the Rim Worlds Republic.[24] The clans resided on Somerset for nearly 400 years. At the outset of the Amaris Civil War, all four clans realized the Rim Worlds Republic would be destroyed by Aleksandr Kerensky and the SLDF, so the clans relocated to the remote world of New St. Andrews in the late twenty-eighth century.[22][23]

Somehow, the Star League defense Force arrived on planet and established a secret base there, named Cavern's Skull, as it was in a gigantic cave.

Succession Wars[edit]

As the clans were refugees forced to flee quickly from their homes, the settlers of New St. Andrews possessed precious little technology. The clans decided to establish an agrarian society on part of the northern continent, practicing subsistence farming, including equine and ovine husbandry. As each clan grew, border disputes between clans and quarrels over land and water became more common. Society appeared to be heading for "barbarism".[23]

Before open warfare could begin on New St. Andrews, exploratory vessels from Periphery neighbors discovered the clan settlements on New St. Andrews. Pirate raids and the attention of Periphery neighbors convinced the Stewart and MacGregor clans to end the hostilities. The two clans then crossed the continental divide, traveling to the other side of the northern continent. Separated from the now-warring Sterling and Brannigan clans, the MacGregors and Stewarts established a single settlement and prepared for eventual raids by the other clans. As the MacGregor/Stewart settlement became stable and profited, the Sterling and Brannigan clans crossed the continental divide and began scorched-earth raiding. The MacGregor/Stewart alliance was able to fend off the raiders, and both clans have endeavored to "rehabilitate" their erstwhile friends ever since.[23]

Clan Invasion Era and The Jihad[edit]

In some date prior top 3057, Stefan Amaris VII arrived on planet and established a base in Cavern's Skull, with at least partial approval of some local clans. But the clans soon found Amaris help little, and demanded more. Amaris answer was swift and brutal: he ordered one well poisoned, killing a entire clan to silence the protests. The terror reign of Amaris was short: in 3057, a mercenary group, Duncan's Demons, who arrived to New St. Andrews, attacking Amaris forces and allying with some local clan opposing Amaris. Really, the mercenaries are Knights of the Inner Sphere posing as mercenaries, and with help of the locals and the rest of the Knights, destroyed Amaris forces, and he was killed, bringing again the peace to New St. Andrews.

New St. Andrews was the target of occasional raiding expeditions mounted by its neighbors and by various groups of pirates, some of which were intended to determine whether there were readily accessible mineral resources on the planet worthy of exploitation. In 3058 one of those raids uncovered valuable rare minerals, and by 3059 a mining operation had been established to extract those minerals.[25]

The construction and ongoing presence of this mining operation convinced the MacGreggor clan that it would be impossible to have peace on New St. Andrews unless the clans were able to defend themselves against hostile outside interests. This led to the various clans making efforts to both eject the illegal mining operation and to recruit the appropriate talented people from the Inner Sphere to help provide New St. Andrews with an organic defense industry. Both of these milestones were achieved in 3060 when the mining operation was shut down and the manufacturing company Meridian Manufacturing was officially founded.[25]

Prior to the establishment of Meridian Manufacturing the defense industry on New St. Andrews had been limited to producing copies of the Scorpion light tank and Vedette medium tank, although it had proven impossible to replicate the modern weapons on the two designs, limiting those vehicles produced on New St. Andrews to ancient, pre–Age of War designs such as the Machine Gun and Heavy Rifle. With the founding of Meridian Manufacturing New St. Andrews began to take steps towards the manufacture of BattleMechs for the first time. The development program was bedeviled with the same problem, however — Meridian couldn't replicate a basic autocannon, leading to the first 'Mech to be produced on New St. Andrews, the armed IndustrialMech known as the ARB-100 Arbiter, being armed with the same primitive weaponry.[25] This factory wasn't affected by the Jihad.[26]

Despite the limitations of the Arbiter it proved to be remarkably successful in generating off-world sales, in part because of its ferocious appearance, and New St. Andrews soon had orders pouring in from neighboring worlds and the mercenary market due to its low price. Despite the unexpected success, a steady stream of hostile raids against New St. Andrews that specifically targeted the Meridian Manufacturing plant hampered efforts to enter full production, and as a consequence full production wasn't reached until 3074, fourteen years after the founding of the company.[25]

The Dark Age[edit]

In 3081 it was reported that Meridian Manufacturing, the corporation located on New St. Andrews and which was responsible for the development of the Arbiter IndustrialMech, had begun to not only produce a new variant of the Arbiter but had also purchased the required licenses to manufacture Stinger and Wasp BattleMechs. Whether these 'Mechs will feature RetroTech technology or modern technology remains to be seen.[27]

The destruction of the Circinus Federation caused severe problems for the residents of New St. Andrews. Raids by pirates increased in the 3090s until New St. Andrews was being raided twice a month — an uptick in violence that ultimately forced the four clans to begin working together, unifying them... to a certain extent. In 3102 the last of the four clans had elected representatives; Lester Macgregor was appointed as tiebreaker and awarded the title of Lord. MacGregor managed to maintain peace between the various clans by ensuring that the title of Lord passed through each clan, with each appointment lasting five years; he also insisted on having a member of Meridian Manufacturing serve as an adviser to the council meetings.[28]

One of the changes made with the increased stability among the clans was the organization of a unified clan militia, one that helped to reinforce Nelson's Longbows, reducing both the success and frequency of the pirate raids plaguing the planet. The improved stability also attracted investment from outside nations; one such investor was the archaeological exploration company Interstellar Expeditions, who opened a large warehouse facility to support their explorations into the anti-spinward regions of the Deep Periphery.[28]

As New St. Andrews prospered, so did Meridian Manufacturing; the recipient of a growing number of concessions from the local government — including tax breaks — by the mid-thirty-second century Meridian was the largest single employer on New St. Andrews and had expanded its manufacturing lines to support the local militia. Meridian also acted as the closest New St. Andrews could count to a military academy, running an Infantry Education Program.[29]

In 3149, Nelson's Longbows stopped a pirate attach that raided Crecy City in New St. Andrews.[30]

Military Deployment[edit]






- At this point in time the unit operating at 80% of full strength.

Planetary Locations[edit]

  • Brannigan Plain:[36]
  • The Cavern of the Skull: old SLDF base.[37]
  • Crecy City:[30]

Industrial Centers[edit]

Map Gallery[edit]

Nearby Systems[edit]

Closest 20 systems (1 within 60 light-years)
Distance in light years, closest systems first:
Dersidatz 46.1 Thadora's Land 72.2 Maximillian 72.4 Valerius 75.8
Lordinax 78.0 Zorn's Keep 84.3 Choex 86.3 Lothario 86.8
Himmels 87.5 Yidtall 88.6 Hardisey's Haven 99.7 Lummatii 100.4
Illyria 101.8 Sierra 101.9 Erdvynn 105.1 Iolas 105.7
Helbrent 107.3 Tatopani 107.8 Green Stone 110.7 Leximon 111.4


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 The Periphery, First Edition, p. 137: "New St. Andrews"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 Objectives: Periphery, p. 29: "New St. Andrews"
  3. Historical: Reunification War, p. 159: "Inner Sphere - [2596] Map"
  4. Era Report: 2750, p. 37: "Inner Sphere - [2750] Map"
  5. Field Manual: SLDF, p. xi: "Inner Sphere - [2764] Map"
  6. Historical: Liberation of Terra Volume 1, p. 11: "Inner Sphere - [2765] Map"
  7. Field Report 2765: Periphery, p. 35: "Magistracy Armed Forces Deployment Map - [2765]"
  8. Historical: Liberation of Terra Volume 2, pp. 122–123: "Inner Sphere - [2822] Map"
  9. The Periphery, First Edition, pp. 156–157: "Maps of the Periphery - [3025]"
  10. Historical: War of 3039, p. 133: "Inner Sphere - [3040] Map"
  11. Era Report: 3052, p. 11: "Inner Sphere - [3050] Map"
  12. Era Report: 3052, p. 23: "Inner Sphere - [3052] Map"
  13. Era Report: 3062, p. 11: "Inner Sphere - [3057] Map"
  14. The Periphery, 2nd Edition, p. 110: "Rim Collection & Circinus Federation Region Map - [3025]"
  15. Era Report: 3062, p. 29: "Inner Sphere - [3063] Map"
  16. Field Report: Periphery, p. 23: "Marian Hegemony Region Map - [August 3079]"
  17. Jihad: Final Reckoning, p. 63: "Inner Sphere - [3081] Map"
  18. Field Manual: 3085, p. vii: "Inner Sphere - [3085] Map"
  19. Era Report: 3145, p. 11: "Inner Sphere - [3135] Map"
  20. Era Report: 3145, p. 39: "Inner Sphere - [3145] Map"
  21. Field Manual: 3145, p. VI: "Inner Sphere - [3145] Map"
  22. 22.0 22.1 The Periphery, First Edition, p. 137: "New St. Andrews"
  23. 23.0 23.1 23.2 23.3 The Periphery, 2nd Edition, pp. 76–77: "New St. Andrews"
  24. Handbook: House Steiner, p. 13: "Lyran Commonwealth Founding [2341]"
  25. 25.0 25.1 25.2 25.3 Technical Readout: Prototypes, p. 100: "ARB-001 Arbiter SecurityMech"
  26. Objectives: Periphery, p. 28
  27. Jihad: Final Reckoning, p. 117: "Lesser Periphery States"
  28. 28.0 28.1 Field Manual: 3145, p. 187: "New St. Andrews"
  29. Field Manual: 3145, p. 190: "New St. Andrews"
  30. 30.0 30.1 Technical Readout: 3150, p. 204: "AQA-1M Aquila"
  31. Field Manual: Periphery, p. 128: Nelson's Longbows
  32. Field Manual: Updates, p. 204: Nelson's Longbows
  33. Field Report: Periphery, p. 16: Nelson's Longbows
  34. Field Manual: 3085, p. 152: New St. Andrews
  35. Field Manual: 3145, p. 203: "Lesser Periphery States"
  36. Star Lord, ch. 31
  37. Star Lord, p. 39