Objectives: Free Worlds League

Objectives Free Worlds League.jpg
Objectives: Free Worlds League
Product information
Type Sourcebook (PDF)
Author Nicholas Marsala
Development Herbert A. Beas II
Pages 45
Cover Artwork Ray Arrastia
Interior Artwork Jason Vargas (Evolved Faction Logos Design)
Øystein Tvedten (Map)
Publication information
Publisher Catalyst Game Labs
Product code 35OB004
First published 2012
MSRP $4.95
Era Jihad era
Timeline 3079
Series Objectives
Preceded by Objectives: Lyran Alliance
Followed by Objectives: Periphery


Objectives: Free Worlds League is the fifth in a series of Jihad era-based guide PDFs that gives the status of important military and industrial sites in various factions, in this case House Marik. The book includes simple instructions which helps players put together missions for defense and raid scenarios using information provided in the book.

The product's time period is set just after the liberation of Terra from Word of Blake in 3079.

Publishers' Description[edit]



Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded their curriculums and sent generations of fresh warriors into battle. At the pinnacle of the arms race, new wars erupted, first against the Clans, and then between the Great Houses and Periphery states of the Inner Sphere. In the fires of the Word of Blake Jihad, destruction reached a level not seen since the early Succession Wars…but the stricken realms persevered.

Objectives: Free Worlds League describes the state of the major factories, training centers, and command centers of House Marik’s Free Worlds League in the wake of the events described in Jihad Hot Spots: Terra. Including detailed stats on every key system within the realm, this supplement also includes basic rules to help guide players in developing BattleTech scenarios focused on defending—or attacking—these critical sites.