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This article is about the BattleMech. For the Sassanid-class DropShip, see Pouncer (Vessel).
Production information
Manufacturer WC Primary Facility 5[1]
Production Year 3050[2]
Model Prime
Class Medium
Cost 8,755,687 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 40 tons
Chassis DSAM Endo 4 Endo Steel
Armor Forging ZM15 ferro-fibrous
Engine 240 XL
Communications System Megaband System 21
Targeting Tracking System Dtrac Suite 4
Heat Sinks 12 Double heat sinks
Speed 97.2 km/h
Jump Jets Grandthrust Mk. 4

Primary Configuration

BV (1.0) 2,191[3]
BV (2.0) 2,557[4]


The Pouncer was originally a testbed design that was upgraded to combat specifications on the orders of then ilKhan Ulric Kerensky, as it was realized that a more mobile 'Mech was needed when combating Inner Sphere forces. The Pouncer is built on a lightweight DSAM Endo 4 Endo Steel chassis and is powered by a 240 XL engine which gives it a maximum speed of 97.2 km/h. The 'Mech's mobility is enhanced with five Grandthrust Mk. Four jump jets that allow it to jump up to one hundred and fifty meters. For protection from enemy fire, the Pouncer has a respectable six tons of Forging ZM15 ferro-fibrous armor. Overall, the Pouncer is an excellent OmniMech with fifteen and a half tons of pod space, allowing it to carry a wide variety of weapons payloads.[1]

The last of the Nova factories on Tokasha were later retooled to create Pouncers after the Wars of Reaving. [5]

Weapons and Equipment[edit]

In its primary configuration the Pouncer greatly resembles the Adder OmniMech which it shares much of its design concepts with. The Pouncer has two ER PPCs for long range striking power. These are backed up by a single ER Small Laser for close combat. All of the weapons on the Pouncer Prime are linked to an advanced Targeting Computer that increases their accuracy.[1]

Alternate Configurations[edit]

  • Alternate Configuration A 
    The A configuration of the Pouncer is a powerful long range bombardment configuration. The 'Mech has two LRM-15 launchers allowing it to act as a fire support 'Mech. For close range combat, the 'Mech has four ER Medium Lasers and a single rear-mounted ER Small Laser.[1] BV (1.0) = 1,942[3], BV (2.0) = 2,081[6]
  • Alternate Configuration B 
    The Pouncer B is a capable all around 'Mech. For long ranges, it has a pair of ER Large Lasers and a single LRM-10 launcher. When the Pouncer B closes with its enemies, it can bring to bear its two SRM-4 launchers which can seek out weak points in an enemy's armor.[1] BV (1.0) = 1,588[3], BV (2.0) = 1,836[7]
  • Alternate Configuration C 
    The C configuration relies on a powerful Ultra Autocannon/10 that can fire twice as fast as a standard autocannon for its primary firepower. This is supported by a pair of ER Medium Lasers and a trio of ER Small Lasers for close range firepower.[1] BV (1.0) = 1,596[3], BV (2.0) = 1,653[8]
  • Alternate Configuration D 
    A close combat configuration, the Pouncer D carries six ER Medium Lasers for its primary firepower. These are linked to an advanced Targeting Computer for increased accuracy. The 'Mech also has two highly accurate Streak SRM-6 launchers which can eviscerate a target at close range. For protection from rear attacks, the 'Mech has a single ER Small Laser.[1] BV (1.0) = 2,182[3], BV (2.0) = 2,246[9]
  • Alternate Configuration E 
    Configured around the new Advanced Tactical Missile system, the E configuration carries as its primary weapons a pair of ATM-9 launchers. These launchers can fire specialized munitions that increase in damage potential as the ranges close. The ATM launchers are supported in short range combat by an ER Medium Laser and two ER Micro Lasers.[1] BV (1.0) = 1,659[3][10], BV (2.0) = 1,632[11]
  • Alternate Configuration H 
    The H configuration is a dedicated brawler. The 'Mech carries as its primary weapons four Heavy Medium Lasers and a Heavy Small Laser, all of which are linked to a Targeting Computer. The 'Mech also carries two Streak SRM-6 launchers giving it impressive close range firepower. BV (1.0) = 1,586[3][12], BV (2.0) = 1,784[13]

Custom Variants[edit]

  • Pouncer Oren 
    An abtakha warrior adopted by Clan Ice Hellion, Oren's unique tactical outlook of favoring speed and mobility over firepower made her an outcast among the Wolves, but meshed well with the similar views of the Ice Hellions. Still piloting the Pouncer she was captured with, the Hellions have refitted the now Star Captain-ranked warrior's 'Mech with a MASC system.[1] [2]

Design Quirks[edit]

The Pouncer has the following Design Quirks:[14]

Related Designs[edit]

Adder (Puma) - The Pouncer share many features with this Light OmniMech created by Clan Star Adder, especially in its primary configuration, but adds 5 more tons.


  • In German products, the unit's proper Clan name was altered to Springteufel, which literally means Pouncing Devil.



  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Technical Readout: 3055 Upgrade, p. 88 "Clan OmniMechs - Pouncer"
  2. MUL online date for the Pouncer
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Combat Operations, p. 111
  4. Record Sheets: 3055 Upgrades Unabridged, p. 136
  5. The Wars of Reaving Supplemental p.17
  6. Record Sheets: 3055 Upgrades Unabridged, p. 137
  7. Record Sheets: 3055 Upgrades Unabridged, p. 138
  8. Record Sheets: 3055 Upgrades Unabridged, p. 139
  9. Record Sheets: 3055 Upgrades Unabridged, p. 140
  10. Record Sheets: Upgrades, p. 68
  11. Record Sheets: 3055 Upgrades Unabridged, p. 141
  12. Record Sheets: Upgrades, p. 69
  13. Record Sheets: 3055 Upgrades Unabridged, p. 142
  14. BattleMech Manual, p. 94 BattleMech Quirk Table - Pouncer Entry.