Rules Level 1
- This article is about the BattleTech tournament rule/era restriction. For the smallest Com Guard military formation, see Level I.
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Contents
Overview[edit]
The first BattleTech tournament introduced by FASA, Level One retroactively represents the depleted level of technology available in the Inner Sphere during the Succession War era circa 3025, before the technological renaissance caused by the discovery of the Helm Memory Core and Clan Invasion. Unlike Levels 2 and 3, which represent the advancing technology of the game's present day and "future", Level 1 represents the past and is effectively static, with the last new addition being the Hatchet.
Construction[edit]
Only BattleMechs built using standard armor, internal structure, fusion engines, cockpits, and heat sinks are available.
Weaponry[edit]
Available weapon types under Level 1 rules are:
Energy Weapons[edit]
Missile Weapons[edit]
Ballistic Weapons[edit]
Melee Weapons[edit]
Artillery Weapons[edit]
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References[edit]