Production information
Manufacturer Corean Enterprises[1]
Production Year 3099[2]
Model UCU-F4[1]
Class Medium
Cost 8,164,567 C-bills
Technical specifications
'Mech type Mixed-tech BattleMech
Mass 40 tons
Chassis Corean Model 000 endo composite[1]
Armor StarGuard III with CASE II[1]
Engine GM 200 XL[1]
Communications System Achernar Electronics HID-13 Tight Channel[1]
Targeting Tracking System Federated Stalker with Bloodhound active probe[1]
Heat Sinks 10 double[1]
Speed 86.4[1] km/h
Jump Jets Rawlings 80
BV (1.0) N/A
BV (2.0) 1,514[1][3]


The Scarecrow is a rare BattleMech produced by Corean Enterprises from their plant on Augusta, although the Armed Forces of the Federated Suns officially disavowed knowledge of the Scarecrow until the 3140s. Incorporating mixed Clan and Inner Sphere technology, the Scarecrow was designed to be very effective at killing its intended target - infantry.[1]

Weapons and Equipment[edit]

Not as mobile as some medium 'Mechs, the Scarecrow does mount a trio of Rawlings 80 jump jets; speed isn't a primary concern for the Scarecrow, as it is fast enough to catch up with the majority of infantry units, and the GM 200 XL extralight engine allows the Scarecrow to mount an impressive array of weaponry. The engine isn't the only instance of advanced technology or materials within the Scarecrow, as the structure of the Scarecrow is a Corean Model 000 endo composite chassis, the gyroscope is a compact gyro, and while it mounts eight tons of standard armor, the Scarecrow is also protected by a Chameleon Light Polarization Shield.[1]

Much of the Scarecrow's weaponry is based on Clan technology, with some manufactured on Corean production lines and others produced by General Motors, three ExoStar Pinnacle Clan ER medium lasers are mounted on the Scarecrow, one in each arm and one in the center torso, while four GM Ultralight Clan light machine guns are installed in Corean Bulletstorm Clan machine gun arrays in each arm. A Federated Mantrap anti-battle armor pod in each leg helps ensure that infantry and battle armor units are still viable targets for the Scarecrow.[1]

Rounding out the Clan weapons are a number of other weapons of less exotic origins: an Omicron 950 medium pulse laser is mounted in each arm, while Zippo Longtorch ER flamers are mounted in the head and center torso. CASE II-protected ammunition bins for half a ton of light machine gun ammunition sit in the right torso, while the left torso is home to a Bloodhound active probe, allowing the Scarecrow to hunt down hidden targets.[1]


  • UCU-F4r 
    This variant went by the unfortunate nickname Hobbled Scarecrow - it was an attempt to produce a version of the Scarecrow that could serve more ably in combat against other BattleMechs, although thin armor and limited speed made the Scarecrow a poor choice for such battles even with the revised weapons loadout. The Hobbled Scarecrow lacked the machine gun arrays and Chameleon Light Polarization Shield of the original,[1] mounting three medium lasers instead, one located in each arm and one in the right torso. BV (2.0) = 1,433.[4][5]

Design Quirks[edit]

The Scarecrow is subject to the following Design Quirks:[1]


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 Technical Readout: 3145 Federated Suns, p. 34-35, "UCU-F4 Scarecrow"
  2. online date for the Scarecrow
  3. Record Sheets: 3145 Unabridged, p. 197
  4. Technical Readout: 3145 Federated Suns, p. 83, "UCU-F4r Hobbled Scarecrow"
  5. Record Sheets: 3145 Unabridged, p. 198