Scourge
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Scourge | |
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Production Information | |
Manufacturer(s) | Kaiser Systems[1]
StarCorps Industries[1] |
Production Year | 3133[2] |
Model | SCG-WF1 |
Class | Heavy |
Cost | 14,367,087 |
Technical specifications | |
'Mech type | Inner Sphere BattleMech |
Mass | 65 tons |
Chassis | Kaiser Quadriga I Endo Steel |
Armor | Durallex Super Light Ferro-Fibrous |
Engine | VOX 325 XL |
Comms | Telestar Model XK-71 |
TTS | Starlight LX-1 |
Heat Sinks | 11 Double Heat Sinks |
Speed | 86 km/h |
Jump Jets | Unknown |
Armament | |
B.V. (2.0) | 2,273[1][3][4] |
Contents
Description[edit]
The Scourge is a mid thirty-second century heavy BattleMech, which is utilized as a general purpose combat unit and as well as a heavy scout. Produced by both Kaiser Systems of Herzberg and at StarCorps Industries' plants on Emris IV and Loburg, the Scourge's SCG-WD1 variant has seen service throughout the Inner Sphere and the Periphery, first being produced in 3131. Two years later, the 'Mech would be further improved with Advanced Technology, which would enhance its performance in combat.[5]
Weapons and Equipment[edit]
The WF1 model of the Scourge is powered by a 325-rated fusion engine, which allows this heavy 'Mech the speed to engage moderately-swift combat units. The 'Mech's four Dynamo Jump Jets gives it the tactical flexibility to outmaneuver many units that it can't outpace. Protecting its vital components during battle, the 'Mech's hull is fitted with 12.5 tons of Durallex super light ferro-fibrous armor.
The Scourge's main weapon is an Eisen Gauss rifle, located in its left arm. This weapon is limited to sixteen rounds of ammunition. The bulk of its close-in firepower comes from four Diverse Optics extended range medium lasers in the right arm, and a single medium pulse laser located in the left arm. The array of ER medium lasers found in the 'Mech's right arm uses an advanced tech actuator enhancement system to allow the weapons better accuracy.[1]
Variants[edit]
- SCG-WD1
- This version of the 'Mech utilizes standardized technology. The 'Mech utilizes 13.5 tons of standard armor and has additional heat sinks. WD1 lacks the WF1's Light Ferro and the Actuator Enhancement System. BV(2.0)=2,061[6][7][8]
- SCG-WX1
- This limited prototype version, produced in 3132 under supervision of technician Jerome Perian, used Reflective Armor. Three ER Medium Lasers occupied the right arm, while the left arm held an Ultra AC/10 and an Improved Heavy Large Laser. Constant technical problems kept the SCG-WX1 in the Kaiser test hangar until the prototype was destroyed defending against an Eighth Free Worlds Guards raid in 3134. BV (2.0) = 2,480[9]
Design Quirks[edit]
The Scourge has the following Design Quirks:[10]
Notes[edit]
- The Scourge appeared in WizKids' MechWarrior Dark Age Collectable Miniatures game as a part of its Domination expansion set. It was later adapted by Catalyst Game Labs and redefined once the company advanced the game's timeline to 3145.
Related BattleMechs[edit]
- Rawhide - Kaiser created this long-range skirmisher medium 'Mech by repurposing parts from a failed Scourge prototype.
Gallery[edit]
Scourge from Technical Readout: 3145 Lyran Commonwealth
SCG-WX1 Scourge from Experimental Technical Readout: Caveat Emptor
References[edit]
- ↑ 1.0 1.1 1.2 1.3 Technical Readout: 3145 Lyran Commonwealth, pp. 37, 95–96: "SCG-WF1 Scourge"
- ↑ MUL online date for the Scourge
- ↑ MUL Profile for Scourge - Including Introduction Year and BV2.
- ↑ Record Sheets: 3145 Unabridged, p. 309
- ↑ Technical Readout: 3145 Lyran Commonwealth, pp. 36–37, 95–96: "SCG-WF1 Scourge" - BV2
- ↑ Technical Readout: 3145 Lyran Commonwealth, pp. 37, 96: "SCG-WF1 Scourge" - Variant info
- ↑ MUL Profile for the SCG-WD1 Scourge - BV2 and Introduction Year.
- ↑ Record Sheets: 3145 Unabridged, p. 310
- ↑ Experimental Technical Readout: Caveat Emptor, p. 15: "SCG-WX1 Scourge"
- ↑ Technical Readout: 3145 Lyran Commonwealth, p. 37: "SCG-WF1 Scourge - Notes"