Sphinx

Sphinx
Sphinx cover
Production Information
Manufacturer(s)Avon Alpha[1]
Production Year3078[2]
ModelStandard
ClassHeavy
Cost19,127,499 C-bills[2]
Technical specifications
'Mech typeClan BattleMech
Mass75 tons
ChassisBergan Version 6.2 Endo Steel[1]
ArmorCompound 12A2[1]
Engine375 XL[1]
CommsRaldon R1[1]
TTSDalban Hirez II[1]
Heat Sinks23 Double heat sinks[1]
Speed86[1] km/h
Armament
B.V. (2.0)2,883[1][2][3]


Description[edit]

Introduced in the late Jihad in 3078, the Sphinx was designed by Clan Nova Cat as a heavier companion to the Black Hawk OmniMech. The design was originally intended to be an OmniMech, but was changed due to the need to field 'Mechs more quickly to combat the Blakists.[1]

The Sphinx is built around an array of multiple lasers, allowing it to put out a massive amount of firepower at moderate ranges. It also maintains a similar movement profile to the Black Hawk although it lacks the jump jets of the lighter design. Its heavier frame also supports 13.5 tons of standard Clan armor, making it more durable than the smaller Black Hawk. Helping to cope with the heavy heat burden that its weapons mix can generate, it is fitted with 23 Double Heat Sinks.[1]

The 'Mech's appearance was noted as being a bit unpolished due to it being rushed into production. Its rough appearance gives it a look reminiscent of the old Highlander Assault 'Mech.[1]

Weapons and Equipment[edit]

The Mech's principal armament is a pair of arm-mounted Series 6b Extended Range Large Lasers. These weapons give the 'Mech its ranged combat ability. For intermediate ranges, the 'Mech can turn to its ten Series 2f Extended Range Medium Lasers, all of which are mounted in its side torsos.[1]

Variants[edit]

  • Sphinx 2
    The second variant appeared in 3080[4], just prior to the end of the Jihad. This variant was produced by Clan Nova Cat in preparation for the last thrust against the Blakists. The design drops all its ER Mediums Lasers and a single Double Heat Sink for the following modifications: In place of the ER Medium Lasers, a series of 10 ER Small Lasers are split up between the side torsos. Also, both ER Large Lasers are moved to the Center Torso, and MASC has been added. To help with more precise strikes, a Targeting Computer is added[1]. BV (2.0) = 2,753[5][4]
  • Sphinx 3
    This Dark Age era variant developed in 3091[6] carries is the reverse of the Sphinx 2. It removes the ER Large Lasers of the original, but retains the ER Medium Lasers. It adds a Targeting Computer and MASC to quickly enter close range combat. An ECM Suite disrupts enemy communications and targeting systems. BV (2.0) = 3,396[7][6]

Design Quirks[edit]

The Sphinx has the following Design Quirks:[10]

Notable Pilots[edit]

See: Category:Notable Sphinx Pilots

Notes[edit]

BattleMech Gallery[edit]

References[edit]

  1. a b c d e f g h i j k l m n o Technical Readout: 3085, pp. 168-169, "Sphinx"
  2. a b c MUL online entry for the Sphinx
  3. Record Sheets: 3085 Print Edition, p. 91
  4. a b MUL online entry for the Sphinx 2 variant
  5. Record Sheets: 3085 Unabridged - The Cutting Edge, p. 242
  6. a b MUL online entry for the Sphinx 3 variant
  7. Record Sheets: 3145 New Tech, New Upgrades, p. 161
  8. a b MUL online entry for the Sphinx 4 variant
  9. Record Sheets: 3145 New Tech, New Upgrades, p. 162
  10. BattleMech Manual, p. 94 Design Quirk Table - Sphinx Entry.
  11. MechWarrior: Dark Age - Dossiers and Pilot Cards, p. 124: "Marat Delaportas"
  12. MechWarrior: Dark Age - Dossiers and Pilot Cards, p. 191: "Dean Lanos"
  13. MechWarrior: Dark Age - Dossiers and Pilot Cards, p. 112: "Floyd Glass"

Bibliography[edit]