Thunder Hawk

Thunder Hawk
Thunder Hawk cover
Production Information
Manufacturer(s)Norse-Storm BattleMechs Inc.[1]
Production Year2771
ModelTDK-7X[1]
ClassAssault
Cost22,162,000 C-bills
Technical specifications
'Mech typeInner Sphere BattleMech
Mass100 tons
ChassisNorse Heavy XTI-4C
ArmorArcShield Heavy Type K
EngineVlar 300 XL
CommsTek BattleCom
TTSDLK Type Phased Array Sensor System
Heat Sinks10 single
Speed54 km/h
Armament
B.V. (1.0)1,967[2][3]
B.V. (2.0)2,577[1][4]


Description[edit]

The Thunder Hawk was built by Norse-Storm BattleMechs in 2771, during the final six years of the SLDF's drive to retake the Terran Hegemony. The Thunder Hawk epitomizes the doctrine of firepower over maneuverability with its heavy weapons arsenal and low top speed. Taken out of production after the end of the Amaris Civil War, Thunder Hawk production began again during the mid-3050s.[5][6] Norse-Storm attempted, in the wake of the Clan Invasion, to make it their flagship design, though trouble manufacturing enough 'Mechs and parts to meet demand weakened its market share over decades afterwards.[7]

Weapons and Equipment[edit]

The Thunder Hawk rumbles through the battlefield at a maximum speed of 54 km/h. Despite the low speed, the Thunder Hawk is powered by a light weight Vlar 300 XL engine that weighs half as much as a standard fusion engine and allows the 'Mech to carry a heavier than normal weapons payload. The 'Mech is protected by nineteen and a half tons of armor, giving it more armor than the venerable Atlas. Additionally, because the Thunder Hawk has very little heat buildup from its weapons, it carries only ten heat sinks.

The Thunder Hawk is armed to engage an enemy at stand-off ranges when facing any opposition. The weapons that enable the Thunder Hawk to achieve this are a trio of Norse-Storm Model 7D Gauss rifles that, when combined, can destroy (or at least disable) most lighter 'Mechs in only a few short salvos. To defend itself either when an enemy closes to short range or if the Gauss Rifles run out of ammunition, the Thunder Hawk has an impressive array of four Defiance B3M medium lasers.

Variants[edit]

  • TDK-7KMA 
    The 7KMA is a major modification of the Thunder Hawk that allows the 'Mech to act as an ArtilleryMech and a bodyguard unit for artillery units at the same time. This is done by removing one of the Gauss Rifles and replacing it with an Arrow IV artillery missile launcher. In addition, the 'Mech has had its heat sinks upgraded to double heat sinks.[1] BV (1.0) = 1,894,[2][8] BV (2.0) = 2,449[9]
  • TDK-7S 
    This variant of the 7X uses the less fragile Light Fusion Engine by sacrificing two medium lasers, two tons of Gauss ammo and one ton of standard armor.[1] BV (1.0) = 2,106,[10] BV (2.0) = 2,440[11]
  • TDK-7XEM 
    Recognizing the 7X's popularity as a command 'Mech, Norse-Storm, during the Republic era, introduced a variant featuring a C3 emergency master unit. The 7XEM removes a medium laser and some Gauss ammunition to make space for the system, while replacing the remaining lasers with ER medium lasers and the heat sinks with double heat sinks. BV (2.0) = 2,499[7]
  • TDK-7Y 
    A simple upgrade of the Thunder Hawk, the 7Y removes the four medium lasers and replaces them with two Medium Pulse Lasers. This increases the accuracy of the close range firepower while sacrificing some of the sheer brute force that the 'Mech can use at short ranges. This helps when facing much lighter and more maneuverable enemies.[1] BV (1.0) = 2,037,[2][12] BV (2.0) = 2,489[13]
  • TDK-7ZEM 
    Introduced by Norse-Storm as an upgrade kit for the 7Z, the 7ZEM replaces two tons of Thunderbolt ammunition with a C3 emergency master unit. BV (2.0) = 2,379[7]

Design Quirks[edit]

The Thunder Hawk has the following Design Quirks:[15]

Notable Pilots[edit]

See: Category:Notable Thunder Hawk Pilots

Notes[edit]

  • In German products, the unit's proper name was translated to Sturmfalke, which means Storm Hawk. The model code was accordingly changed to STR-3M.

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Technical Readout: Succession Wars, pp. 190–191: "TDK-7X Thunder Hawk"
  2. 2.0 2.1 2.2 Combat Operations, p. 132
  3. Record Sheets: 3058 Upgrades, p. 359
  4. Record Sheets: 3058 Unabridged (Clan & Star League), p. 275
  5. Technical Readout: 3058, p. 152
  6. Technical Readout: 3058 Upgrade, p. 230
  7. 7.0 7.1 7.2 7.3 Shrapnel Issue 18: "TDK-7Z Thunder Hawk"
  8. Record Sheets: 3058 Upgrades, p. 357
  9. Record Sheets: 3058 Unabridged (Clan & Star League), p. 276
  10. Record Sheets: 3058 Upgrades, p. 358
  11. Record Sheets: 3058 Unabridged (Clan & Star League), p. 277
  12. Record Sheets: 3058 Upgrades, p. 360
  13. Record Sheets: 3058 Unabridged (Clan & Star League), p. 278
  14. Recognition Guide: ilClan, vol. 33, p. 51
  15. BattleMech Manual, p. 95: BattleMech Quirk Table - Thunder Hawk Entry

Bibliography[edit]