Von Luckner

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VNL-K65N Von Luckner Heavy Tank
Production information
Manufacturer HartfordCo Industries
Production Year 2612[1]
Mission Close Range/Urban Combat
Type Tracked
Cost 3,692,500 C-bills
Technical specifications
Mass 75 tons
Armor StarSlab/4
Engine VOX 225 Fusion
Speed 54.0 km/h
Crew 5
Communications System O/P 300
Targeting Tracking System O/P GRNDSTAT 50A
Heat Sinks 10 single
BV (1.0) 663
BV (2.0) 1058


Designed for the original Star League after the Reunification War as a BattleMech without legs, the Von Luckner is fully capable of blasting light 'Mechs to pieces. Named after Count Felix von Luckner of twentieth century Terra, the Von Luckner is one of the few tanks to use a fusion engine, as most vehicle-mounted reactors were stripped out for use in 'Mechs during the Succession Wars. Few of these vehicles remain in service, but they are very lethal, weighing more than most 'Mechs as well as boasting 11 tons of armor and overwhelming firepower.

Weapons and Equipment[edit]

The Von Luckner mounts an impressive array of weaponry. Its main gun is a turret-mounted Armstrong Autocannon 20, which can strip off more than a ton of armor in one salvo. A Holly LRM 10 provides long range and indirect fire, while two Holly SRM 6s and a Dannel SRM 4 add to its close range punch. A Ramsey Machine Gun and Firestorm Flamer provide anti-infantry capabilities. Carrying all of these weapons means that the vehicle is heavily ammo-dependent, which gives it very little to fall back on in the event of a protracted battle. As well, the reloading system is susceptible to jamming, and missile reloads stored in the tank's hull are vulnerable to fires or critical hits.


  • House Davion had a number of Von Luckner variants, one of which removed some of the missile systems but added an improved targeting and tracking system to the Autocannon.
  • VNL-K70 
    This 3008 variant of the Von Luckner is more independent of ammunition. A PPC is added to the turret. The main gun had to be downgraded to an Autocannon/10 with two of tons ammo. Both SRM-6s had to be removed in order to make these changes possible. BV (2.0) = 1060 [3]
  • VNL-K75N 
    This 3062 version of the Von Luckner is equipped with a forward firing MRM-20 and twin machine guns. The turret carries an Ultra AC/20, an SRM-6 launcher, and a pair of medium lasers. BV (1.0) = 942[4], BV (2.0)= 1,350[5]
  • VNL-K100 
    This 3002 variant of the Von Luckner drops all the weapons except for the Autocannon/20 and a single SRM-6 launcher. This allows for a second Autocannon-20 to be installed in the turret, making the Von Luckner far more deadly at short range. BV (2.0) = 1001 [6]
  • VNL-X71 Yakuza 
    This Von Luckner variant is frequently seen in the hands of the Yakuza of The Republic of the Sphere in Prefectures I through III. The turret carries a single LB 20-X autocannon, Medium Pulse Laser, and SRM-4 with Artemis IV FCS. The tank uses an XL Fusion engine to maintain a top speed of 54 km/h. The tank is protected by both CASE and thirty tons of Hardened Armor, making it difficult to destroy. In fact on Altais two of these tanks destroyed a militia 'Mech lance that was searching for yakuza warehouses. Republic intelligence thinks that the Combine's Ghost Regiments are helping refit these tanks, but no evidence has come to light.[7] BV (2.0) = 1,847[8]

Design Quirks[edit]

The VNL-X71 Von Luckner (Yakuza) variant is subject to the following Design Quirks:[7]



  • Author Blaine Lee Pardoe stated in a blog entry that, according to his memory which he admitted could be wrong, the Von Luckner was among the vehicles for which he invented the name and wrote the original background as initially published in TRO:3025, after being given only its art and game stats to work with for the TRO entry.


  1. MUL online date for the Von Luckner
  2. 2.0 2.1 Historical: Operation Klondike, p. 159
  3. Record Sheets: 3039 Unabridged, p. 137
  4. Combat Operations, p. 121
  5. Record Sheets: 3058 Unabridged (Inner Sphere), p. 168
  6. Record Sheets: 3039 Unabridged, p. 138
  7. 7.0 7.1 Experimental Technical Readout: Most Wanted, p. 11
  8. Experimental Technical Readout: Most Wanted, p. 24