AA Jump Infantry
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292nd League Regulars, Gryphons | |
---|---|
Type | |
Platoon Type (Specialty) | Jump |
Platoon Size (Squad/Platoon) | 21 (7/3) |
Technical specifications | |
Primary Weapon | 15 Auto-Rifles |
Secondary Weapon | 6 Man-Portable AA Weapons |
Armor | Flak Vest |
Tech Base/Rating | Inner Sphere (D/E-F-D) |
Transport Weight | 4 tons |
Ground MP | 1 |
Jump MP | 2 |
Armor Divisor | 1 |
To-Hit Modifier (Range in Hexes) | –1 (0 Hexes), 0 (1-2 Hexes), +2 (3-4 Hexes), +4 (5-6 Hexes) |
BV (1.0) | 86 |
Description
Anti-Aircraft Jump Infantry, specialized infantry from before the First Succession War, were reintroduced in 3060[1] with the recovery of advanced technology. Among the first of these new units were the 292nd League Regulars, attached to the Gryphons Regiment of the Silver Hawk Irregulars. These jump troopers provide mobile AA-cover for their comrades, thanks to their procurement of man-portable AA guns, and have inspired copycat units. [2]
Armament
Auto-Rifles serve as the units primary armament, although their role as AA infantry is fulfilled thanks to Man-Portable AA weapons.
Alpha Strike
This is a direct link to the MUL page for the Alpha Strike card: