Difference between revisions of "Ammo Explosion (CCG - Unlimited)"

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| Set = Unlimited  
 
| Set = Unlimited  
 
| Allegiance = None  
 
| Allegiance = None  
| Text =  
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| Text = Play only during battle.
Play only during battle.
 
Choose a [['Mech]].  roll a die:
 
  
1-3, no effect;
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Choose a [['Mech]]. Roll a die: 1-3, no effect; 4-6, that 'Mech receives damage equal to its base attack. This damage cannot be prevented.  That 'Mech may still deal damage.
  
4-6, that 'Mech receives damage equal to its base attack.  This damage cannot be prevented.  That 'Mech may still deal damage.
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{{quote|''One lucky shot to her [[Machine Gun|machine gun ammo]] was all it took—200 rounds does a lot of damage when it all hits in one place.''|[[MechWarrior (pilot)|MechWarrior]] Eric Cosby, [[The Outlaws]]''}}  
 
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| Artist = David A. Roach
{{quote|''One lucky shot to her [[Machine Gun|machine gun ammo]] was all it took-200 rounds does a lot of damage when it all hits in one place.|[[MechWarrior]] Eric Cosby, The Outlaws''}}  
 
| Artist = David Roach  
 
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Latest revision as of 11:46, 12 June 2019

Rarity: Uncommon

Ammo Explosion
Ammo Explosion CCG Unlimited.jpg
Mission - None

Play only during battle.

Choose a 'Mech. Roll a die: 1-3, no effect; 4-6, that 'Mech receives damage equal to its base attack. This damage cannot be prevented. That 'Mech may still deal damage.

One lucky shot to her machine gun ammo was all it took—200 rounds does a lot of damage when it all hits in one place.
  — MechWarrior Eric Cosby, The Outlaws
Illus: David A. Roach
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