Difference between revisions of "Artemis V FCS"
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===Game Notes=== | ===Game Notes=== | ||
The Artemis V differs in that it weighs 50% more and is twice as bulky (two critical slots per launcher), but improves both the likelihood of a successful hit as well as the number of missiles that strike. (-1 To-Hit; +3 on the Cluster Hits table) | The Artemis V differs in that it weighs 50% more and is twice as bulky (two critical slots per launcher), but improves both the likelihood of a successful hit as well as the number of missiles that strike. (-1 To-Hit; +3 on the Cluster Hits table) |
Revision as of 19:27, 16 May 2011
Description
Developed by Clan Goliath Scorpion scientists, the Artemis V Fire Control System is an improved, next generation version of the ubiquitous Artemis IV FCS. Much like the Artemis IV, the Artemis V is attached to each standard LRM and SRM on the equipped 'Mech to improve the accuracy of their fired missiles.
Notes
Game Notes
The Artemis V differs in that it weighs 50% more and is twice as bulky (two critical slots per launcher), but improves both the likelihood of a successful hit as well as the number of missiles that strike. (-1 To-Hit; +3 on the Cluster Hits table)
The Artemis V FCS is classified as experimental technology.
References
- Maximum Tech, p. 82
- Tactical Operations, pp. 282-283