Difference between revisions of "Clan Council"

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A '''Clan Council''' comprises all of the [[Bloodname]]d warriors of a [[Clan]] and acts as its governing body.  The Clan Council rules by simple majority and has near absolute authority over their Clan; any challenge to this authority must be brought before the [[Grand Council]] and proved to be a threat to Clan society as a whole.<ref name=MWC71>''MechWarrior's Guide to the Clans'', p. 71</ref>
The '''Clan Council''' is a self-elected group of the warrior caste of a [[Clan]] which rules the entire affairs of the Clan and Clan law.
 
  
Each caste of a Clan is governed by a Caste Council. The warrior caste Council is also the Clan Council. This council is almost always made up of [[Bloodname]]d warriors.
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Though charged with investigating and passing judgment on all policy matters, in truth the Council limits itself to military or more general discussions, delegating "lesser" matters such as infrastructure and economics to an appropriate group among the civilian Castes. These groups then investigate the matter and pass their findings back up to the Council for debate and either approval or rejection, though in most cases they will simply rubber-stamp the civilians' suggestions.<ref name=MWC71/>
  
==Military command==
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The quorum for a meeting of the Clan Council is at least fifty percent in most cases, but only in the most important cases will the physical presence of a Clan's Bloodnamed warriors be required.  Even the logistics of setting up a virtual meeting, especially since the [[Clan Invasion]] with whole Clans spread across thousands of light-years, means the role of the [[Khan]]s to make the important day-to-day decisions has increased.  The Council however still retains the ability to review major decisions after-the-fact, which can lay the groundwork for a [[Trial of Refusal]] or even the removal of the Khan.<ref name=MWC71/>
  
Military command higher than [[Galaxy Commander]] rests with the Clan Council. When the Clan requires military action above the small scale skirmishes that are [[Trial of Possession|Trials of Possession]], the Clan Council becomes a Kurultai (War Council) and it elects from within a council member to become a [[Khan]].  The Khan (though having much more influence) can't interfere with Clan laws/society; that is still in the hands of the Council.  He/she is, however, commander of the entire Clan's military assets, including the ''[[touman]]'', and becomes the top of the military hierarchy that doesn’t exist without a Khan.
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==References==
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<references />
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==Bibliography==
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*''[[MechWarrior's Guide to the Clans]]
  
 
[[Category:Clan Terms]]
 
[[Category:Clan Terms]]

Revision as of 09:35, 28 November 2018

A Clan Council comprises all of the Bloodnamed warriors of a Clan and acts as its governing body. The Clan Council rules by simple majority and has near absolute authority over their Clan; any challenge to this authority must be brought before the Grand Council and proved to be a threat to Clan society as a whole.[1]

Though charged with investigating and passing judgment on all policy matters, in truth the Council limits itself to military or more general discussions, delegating "lesser" matters such as infrastructure and economics to an appropriate group among the civilian Castes. These groups then investigate the matter and pass their findings back up to the Council for debate and either approval or rejection, though in most cases they will simply rubber-stamp the civilians' suggestions.[1]

The quorum for a meeting of the Clan Council is at least fifty percent in most cases, but only in the most important cases will the physical presence of a Clan's Bloodnamed warriors be required. Even the logistics of setting up a virtual meeting, especially since the Clan Invasion with whole Clans spread across thousands of light-years, means the role of the Khans to make the important day-to-day decisions has increased. The Council however still retains the ability to review major decisions after-the-fact, which can lay the groundwork for a Trial of Refusal or even the removal of the Khan.[1]

References

  1. 1.0 1.1 1.2 MechWarrior's Guide to the Clans, p. 71

Bibliography