Difference between revisions of "Clan Foot Infantry"
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Revision as of 19:02, 6 December 2019
Ad Hoc Point, Forty-second BattleMech Cluster, Theta Galaxy | |
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Type | |
Platoon Type (Specialty) | Foot (None) |
Platoon Size (Squad/Platoon) | 25 (5/5) |
Technical specifications | |
Primary Weapon | 20 Gauss SMGs |
Secondary Weapon | 5 Automatic Grenade Launchers |
Armor | Clan (All) Kit |
Tech Base/Rating | Clan (E/X-X-E) |
Transport Weight | 3 tons |
Ground MP | 1 |
Jump MP | 0 |
Armor Divisor | 2 |
To-Hit Modifier (Range in Hexes) | –2 (0 Hexes), 0 (1 Hex), +2 (2 Hexes), +4 (3 Hexes) |
BV (1.0) | 108 |
Description
Clan foot infantry are generally Solahma units, warriors searching for a way to die a glorious death in battle. These points are typically ad hoc units, such as those of the 42nd BattleMech Cluster, which were used to defend conventional support units in the Occupation Zone. Though given modern Clan equipment, they are ill-matched against heavily-armored units, such as Clan Wolf HeadHunters wearing Elemental Battle Armor.[1]
Armament
The primary weapon for these units were Gauss SMGs, with additional firepower provided by Automatic Grenade Launchers.
Alpha Strike
This is a direct link to the MUL page for the Alpha Strike card:
References
- ↑ Technical Readout: 3085, p. 210