Clan Heavy Jump Infantry

Revision as of 19:05, 6 December 2019 by PastorRecoil (talk | contribs) (Added to Jump Infantry category)
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Heavy Infantry Point, Ninety-first Mechanized Assault, Epsilon Galaxy
Type
Platoon Type (Specialty) Jump
Platoon Size (Squad/Platoon) 20 (5/4)
Technical specifications
Primary Weapon 16 Mauser IIC Laser Rifles
Secondary Weapon 4 Bearhunter Autocannons
Armor Clan Armor Kit
Tech Base/Rating Clan(E/X-X-E)
Transport Weight 4 tons
Ground MP 1
Jump MP 3
Armor Divisor
To-Hit Modifier (Range in Hexes) –1 (0 Hex), 0 (1-3 Hexes), +2 (4-6 Hexes), +4 (7-9 hexes)
BV (1.0) 136

Description

For Elementals which have lost their armor, their extensive training and genetic engineering ensures a continued and honorable battlefield role. Fitted with body armor and jump packs, these warriors are able to keep up with other Elemental and BattleMech units in combat. Clan Hell's Horses are enthusiastic users of Heavy Jump Infantry, especially the 91st Mechanized Assault Cluster of Epsilon Galaxy. [1]

Armament

Heavy Infantry Points of the Ninety-first wield the powerful Bearhunter Autocannon, one of the most powerful portable autocannons. Against infantry they carry Mauser IIC Laser Rifles.[1]

Alpha Strike

This is a direct link to the MUL page for the Alpha Strike card:

References

  1. 1.0 1.1 Technical Readout: 3085, p. 210

Bibliography