Difference between revisions of "Claw"

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==Game Notes==
 
==Game Notes==
A Claw can only be mounted in an arm and takes the place of a hand actuator. The Claw inflicts 1 point of damage for every six tons of weight. It uses up one critical slot for every fifteen tons of 'Mech weight.{{cn}}
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A Claw can only be mounted in an arm and takes the place of a hand actuator. The Claw inflicts 1 point of damage for every seven tons of weight. It uses up one critical slot for every fifteen tons of 'Mech weight (rounding up).<ref>''Tactical Handbook'', p. 288</ref>
  
 
==References==
 
==References==

Revision as of 13:58, 24 June 2010

A BattleMech Claw is a melee weapon most frequently used in the arena fighting on Solaris. The Claw consists of a series of hardened steel blades mounted on reinforced tungsten frames. Mounted in place of a 'Mech's hand actuator, the claw is used to grab, twist, and otherwise shear off an opponent's armor plating.

Game Notes

A Claw can only be mounted in an arm and takes the place of a hand actuator. The Claw inflicts 1 point of damage for every seven tons of weight. It uses up one critical slot for every fifteen tons of 'Mech weight (rounding up).[1]

References

  1. Tactical Handbook, p. 288

Bibliography