Difference between revisions of "Conjurer (Hellhound)"

m (added tech base, correction)
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|model=Hellhound
 
|model=Hellhound
 
|class=Medium
 
|class=Medium
|cost= 5,320,500 C-bills
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|cost= 5,239,500 C-bills
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|Tech Base=[[Clan]]
 
|mass=50
 
|mass=50
 
|chassis=Puma Type Medium [[Endo Steel]]
 
|chassis=Puma Type Medium [[Endo Steel]]
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==Variants==
 
==Variants==
*;Conjurer 2 : Following the [[Combine-Ghost Bear War|Ghost Bear-Combine War]], [[Clan Nova Cat]] needed to rebuild. The problem was they lacked the infrastructure to rebuild their [[OmniMech]] forces after being Abjured from Clanspace. [[Khan]] [[Santin West]] initiated a deal with [[Clan Diamond Shark]] to enlist their aid in building factories on [[Irece]] and [[Avon]]. One of the concessions from the Sharks was to aid the Cats upgrade existing ''Conjurers'' and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The ''Conjurer'' 2 uses a [[Consolidated 350 XL]] fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump, by a [[BMP Mk. XXI]] jump jet system. The weapons are removed to make way for an [[ATM 9]] that has three tons of ammunition to allow maximum flexibility. A pair of [[Medium Pulse Laser]]s that are tied to a [[Targeting Computer]] round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 188</ref>
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*;Conjurer 2 : Following the [[Combine-Ghost Bear War|Ghost Bear-Combine War]], [[Clan Nova Cat]] needed to rebuild. The problem was they lacked the infrastructure to rebuild their [[OmniMech]] forces after being Abjured from Clan space. [[Khan]] [[Santin West]] initiated a deal with [[Clan Diamond Shark]] to enlist their aid in building factories on [[Irece]] and [[Avon]]. One of the concessions from the Sharks was to aid the Cats upgrade existing ''Conjurers'' and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The ''Conjurer'' 2 uses a [[Consolidated 350 XL]] fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump, by a [[BMP Mk. XXI]] jump jet system. The weapons are removed to make way for an [[ATM 9]] that has three tons of ammunition to allow maximum flexibility. A pair of [[Medium Pulse Laser]]s that are tied to a [[Targeting Computer]] round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 188</ref>
  
 
*;Conjurer 3 : The third variation is based on the original. It mounts an [[ER Large Laser]] and a pair of [[Heavy Medium Laser]]s. Three additional [[double heat sink]]s keep heat in check, while a [[Targeting Computer]] aids the accuracy of all three weapons. BV (1.0) = 1,615, BV (2.0) = 1,764<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 189</ref>
 
*;Conjurer 3 : The third variation is based on the original. It mounts an [[ER Large Laser]] and a pair of [[Heavy Medium Laser]]s. Three additional [[double heat sink]]s keep heat in check, while a [[Targeting Computer]] aids the accuracy of all three weapons. BV (1.0) = 1,615, BV (2.0) = 1,764<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 189</ref>
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<gallery>
 
<gallery>
 
Image:3055U Conjurer.jpg|''Conjurer 2''
 
Image:3055U Conjurer.jpg|''Conjurer 2''
Image:CCG Mercenaries Hellhound.jpg|''Hellhound'' in Combat
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Image:CCG Mercenaries Hellhound.jpg|''Hellhound'' in combat
 
</gallery>
 
</gallery>
  
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*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 
*''[[Historical: Operation Klondike]]''
 
*''[[Historical: Operation Klondike]]''
 +
*''[[Master Unit List]]''
 
*''[[Record Sheets: 3055/3058]]''
 
*''[[Record Sheets: 3055/3058]]''
 
*''[[Record Sheets: 3055 Upgrade]]''
 
*''[[Record Sheets: 3055 Upgrade]]''

Revision as of 21:16, 19 October 2014

Conjurer (Hellhound)
Conjurer
Production information
Manufacturer Irece Alpha, others
Production Year 2829[1]
Model Hellhound
Class Medium
Cost 5,239,500 C-bills
Technical specifications
'Mech type Clan
Mass 50 tons
Chassis Puma Type Medium Endo Steel
Armor Alpha Plate Special Ferro-Fibrous
Engine 300 Standard
Speed 96 km/h
Jump Jets BMP Mk. XXI
Armament
BV (1.0) 1,714
BV (2.0) 1,813[2]


Description

The Conjurer (Hellhound to the Inner Sphere) is a fast, inexpensive medium BattleMech that excels at medium to short range. As befitting its status as a second-line 'Mech, the Conjurer uses a standard engine, though it is constructed on an Endo Steel chassis and uses eight and a half tons of Ferro-Fibrous armor. Its jump jets enable it to leap up to 180 meters at a time.

It is noteworthy that the Conjurer is, for all intents and purposes, the Wolverine-IIC and was even reported as such by ComStar in early sightings, presumably for its obvious heritage; it was designed off the WVR-7H Wolverine II variant of the original Wolverine, taking the concept and rebuilding it with advanced technology in the fashion of a IIC rebuild.[3] However the Clans would not retain the name of the Not-Named Clan for the redesigned 'Mech.

Weapons and Equipment

The Conjurer uses a Large Pulse Laser that is quite accurate and effective at a respectable range. To back that up, it mounts paired ER Medium Lasers and Streak SRM-2s. Ten double heat sinks are able to keep heat under control, though a Conjurer can summon up a heat problem if pressed too hard.

Variants

  • Conjurer 2 
    Following the Ghost Bear-Combine War, Clan Nova Cat needed to rebuild. The problem was they lacked the infrastructure to rebuild their OmniMech forces after being Abjured from Clan space. Khan Santin West initiated a deal with Clan Diamond Shark to enlist their aid in building factories on Irece and Avon. One of the concessions from the Sharks was to aid the Cats upgrade existing Conjurers and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The Conjurer 2 uses a Consolidated 350 XL fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump, by a BMP Mk. XXI jump jet system. The weapons are removed to make way for an ATM 9 that has three tons of ammunition to allow maximum flexibility. A pair of Medium Pulse Lasers that are tied to a Targeting Computer round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107[4]
  • Conjurer 5 
    This variant mounts two ATM 6s, each of which is allocated a single ton of ammunition. A pair of ER Medium Lasers back up this model. BV (1.0) = 1,632, BV (2.0) = 1,722[7]

Gallery

References

  1. MUL online date for the Conjurer (Hellhound)
  2. Record Sheets: 3055 Upgrades Unabridged, p. 187
  3. Historical: Operation Klondike, p. 168
  4. Record Sheets: 3055 Upgrades Unabridged, p. 188
  5. Record Sheets: 3055 Upgrades Unabridged, p. 189
  6. Record Sheets: 3055 Upgrades Unabridged, p. 190
  7. Record Sheets: 3055 Upgrades Unabridged, p. 191
  • Record Sheets: Operation Klondike, p. 42

Bibliography