Difference between revisions of "Flamer (Vehicle)"

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==References==
 
==References==
*[[BattleTech Master Rules]]
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<references />
*[[Total Warfare]]
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==Bibliography==
*[[TechManual]]
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*''[[BattleTech Master Rules]]''
*[[Technical Readout: 3026]]
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*''[[Total Warfare]]''
*[[Technical Readout: 3026 Revised]]
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*''[[TechManual]]''
*[[Technical Readout: 3050 Revised]]
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*''[[Technical Readout: 3026]]''
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*''[[Technical Readout: 3026 Revised]]''
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*''[[Technical Readout: 3050 Revised]]''
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 18:15, 14 May 2010

Flamer (Vehicle)
Production information
Type Ballistic (Heat-Inducing, Anti-Infantry)
Tech Base Clan / Inner Sphere (IS)
Year Availability Pre-spaceflight
Technical specifications
Heat 3
Damage 2
Minimum Range --
Short Range 1
Medium Range 2
Long Range 3
Tons .5
Critical Slots 1
Ammo Per Ton 20
Cost (unloaded) 7,500
Ammo Cost (per ton) 1,000
BV (1.0) 5
BV (2.0) 5

The Vehicle Flamer performs the same as a 'Mech-mounted Flamer, venting superheated gases at a target to cause it to overheat/burn up. As most non-'Mech combat units lack expensive nuclear fusion reactors, Vehicle Flamers instead draw from a pool of combusting "ammunition" and use that to generate the stream of hot gas.

Models

The Vehicle Flamer is manufactured on the following planets:

Brand Planet Company
Dragon's Breath Luthien Buda Imperial Vehicles
Flame Tech K-135 Fletcher Flame Tech
GM Flashpoint Salem General Motors
GM Flashpoint Sterope Taurus Territorial Industries
Zippo Vehicular Hesperus II Defiance Industries

References

Bibliography