Difference between revisions of "Flamer (Vehicle)"

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| Ammo Cost (per ton) = 1,000
 
| Ammo Cost (per ton) = 1,000
 
| BV (1.0) = 5
 
| BV (1.0) = 5
| BV (2.0) = 5
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| BV (2.0) = 5<ref name=TM317>''TechManual'', p. 317, "Inner Sphere Weapons and Equipment BV Table"</ref><br> 1 (Ammo)<ref name=TM317/>
 
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==Technical Availability==
 
:Weapon / Item: Flamer Vehicle
 
:Cost: 7,5
 
:Age of War –Star League :very common
 
:Succession War: very common
 
:Clan Invasion – Present: common
 
:Introduced: PS / —
 
:Extinction: — / —
 
:Reintroduced: NA / NA
 
<ref> Techmanual p. 289</ref>
 
 
 
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 16:42, 30 October 2011

Flamer (Vehicle)
Production information
Type Ballistic (Heat-Inducing, Anti-Infantry)
Tech Base Clan / Inner Sphere (IS)
Year Availability Pre-spaceflight
Technical specifications
Heat 3
Damage 2
Minimum Range --
Short Range 1
Medium Range 2
Long Range 3
Tons .5
Critical Slots 1
Ammo Per Ton 20
Cost (unloaded) 7,500
Ammo Cost (per ton) 1,000
BV (1.0) 5
BV (2.0) 5[1]
1 (Ammo)[1]

Description

The Vehicle Flamer performs the same as a 'Mech-mounted Flamer, venting superheated gases at a target to cause it to overheat/burn up. As most non-'Mech combat units lack expensive nuclear fusion reactors, Vehicle Flamers instead draw from a pool of combusting "ammunition" and use that to generate the stream of hot gas.

Models

The Vehicle Flamer is manufactured on the following planets:

Brand Planet Company
Dragon's Breath Luthien Buda Imperial Vehicles
Flame Tech K-135 Fletcher Flame Tech
GM Flashpoint Salem General Motors
GM Flashpoint Sterope Taurus Territorial Industries
Zippo Vehicular Hesperus II Defiance Industries


References

  1. 1.0 1.1 TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"

Bibliography