Difference between revisions of "Flamer (Vehicle)"
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Revision as of 16:42, 30 October 2011
Flamer (Vehicle) | |
Production information | |
Type | Ballistic (Heat-Inducing, Anti-Infantry) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Pre-spaceflight |
Technical specifications | |
Heat | 3 |
Damage | 2 |
Minimum Range | -- |
Short Range | 1 |
Medium Range | 2 |
Long Range | 3 |
Tons | .5 |
Critical Slots | 1 |
Ammo Per Ton | 20 |
Cost (unloaded) | 7,500 |
Ammo Cost (per ton) | 1,000 |
BV (1.0) | 5 |
BV (2.0) | 5[1] 1 (Ammo)[1] |
Contents
Description
The Vehicle Flamer performs the same as a 'Mech-mounted Flamer, venting superheated gases at a target to cause it to overheat/burn up. As most non-'Mech combat units lack expensive nuclear fusion reactors, Vehicle Flamers instead draw from a pool of combusting "ammunition" and use that to generate the stream of hot gas.
Models
The Vehicle Flamer is manufactured on the following planets:
Brand | Planet | Company |
---|---|---|
Dragon's Breath | Luthien | Buda Imperial Vehicles |
Flame Tech K-135 | Fletcher | Flame Tech |
GM Flashpoint | Salem | General Motors |
GM Flashpoint | Sterope | Taurus Territorial Industries |
Zippo Vehicular | Hesperus II | Defiance Industries |