Hsien Protectorate Militia Division

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Unit Brief

The Hsien Protectorate Militia is one of the many militias raised by Word of Blake to defend the Word of Blake Protectorate. The unit was deployed in Hsien. As of 3075 it was the only unit raised from this planet.[1]

History

When the Hsien Hotheads launched a campaign to seize control of his homeworld, Hsien, in 3067, the Hotheads found themselves facing the mercenary unit Gael's Grinders. Lieutenant Fargo Hambelton, lead scout of the Hotheads' second battalion, proved instrumental in tracking down the Grinders, and since the Hotheads assumed control over the entire planet has taken a leading role in training the newly-formed Protectorate Militia.[2] By 3069 the Hotheads had joined with other local Word of Blake forces and destroyed the Always Faithful mercenary unit. This left Hsien free to join the Word of Blake Protectorate, which it did two days later.[3][4]

In 3078 they were on Hsien when Stone's Coalition attacked. They were joined by the Hsien Protectorate Militia Division in their defense of the world against the 12th Atrean Dragoons, 7th Donegal Guards, Devil's Brigade, and 12th Mechanized Cavalry Cluster of Clan Hell's Horses. The fighting became even more confusing with the arrival of the 4th McCarron's Armored Cavalry and 4th Tau Ceti Rangers, who engaged both the Coalition forces and the Hotheads. Eventually the CCAF and Coalition forces agreed to fight the Hotheads and their supporting units. The CCAF forces were unwilling to accept the Hotheads' surrender, and engaged the Coalition forces again, but were driven off-world.[5] The ultimate fate of the Hotheads isn't known.

Officers

Rank Name Command
Commanding Officers of the Hsien Protectorate Militia Division

Tactics

Unknown.

Composition History

Unknown.

Rules

As long as a Protectorate Militia force is fighting on its homeworld and is acting as the scenario's Defender, the Protectorate Militia force receives the Force the Initiative and Off-Map Movement special abilities. If deployed as the Attacker in a scenario, the Protectorate Militia force loses its Force the Initiative ability, but retains its Off-Map Movement capability.

If deployed on a world other than its homeworld (such as an Epsilon Eridani force being deployed on Genoa), the Protectorate Militia force not only loses all of its special abilities, but also suffers a –2 Initiative modifier.

Although Blakist-based, Protectorate Militia forces may use standard Inner Sphere force arrangements (Lances, Companies, and Battalions) rather than Word of Blake force arrangements.[6]

Reference

  1. Jihad Secrets: The Blake Documents, p. 103, "protectorate militia deployment
  2. Technical Readout: 3050 Upgrade, p. 20, "SDR-7M Spider"
  3. Mercenaries Supplemental Update, p. 11
  4. Mercenaries Supplemental Update, p. 72
  5. Jihad Hot Spots: Terra, p. 79
  6. Jihad Secrets: The Blake Documents, p. 103, "Rules Annex"

Bibliography