Difference between revisions of "Hyperspectral Imager"
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− | A hyperspectral camera is a piece of satellite imaging equipment. An improvment upon the hi-resoultion imager it provides increased capabilities. | + | A hyperspectral camera is a piece of satellite imaging equipment. An improvment upon the hi-resoultion imager it provides increased capabilities.<ref nameTO339>''Tactical Operations'', p. 339</ref> |
− | ===Game | + | ==Rules== |
+ | <div style="background-color:#FFFFE0; border:1px solid #666; margin:1.5em 0 .5em 0; padding:0 .5em 0 1em; -moz-border-radius:.5em"> | ||
+ | ===Game Rules=== | ||
+ | The Hyperspectral Imager provides its bonuses only if the local weather over the target battlefield is clear, foggy, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hyperspectral Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 7+ unless the unit is using a Null-Signature, Void-Signature, or Stealth Armor System. This imager also will not detect units located under more than 1 depth of water, within a building, within ultra-heavy woods or heavy/ultra-heavy jungle, within a smoke-filled hex or underground.<ref nameTO339/> | ||
− | + | ==References== | |
+ | <references /> | ||
+ | ==Bibliography== | ||
+ | *''[[Tactical Operations]]'' | ||
− | + | [[Category:Technology]] | |
− | [[ |
Revision as of 09:29, 13 April 2011
A hyperspectral camera is a piece of satellite imaging equipment. An improvment upon the hi-resoultion imager it provides increased capabilities.Cite error: Invalid <ref>
tag;
invalid names, e.g. too many
Contents
Rules
Game Rules
The Hyperspectral Imager provides its bonuses only if the local weather over the target battlefield is clear, foggy, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hyperspectral Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 7+ unless the unit is using a Null-Signature, Void-Signature, or Stealth Armor System. This imager also will not detect units located under more than 1 depth of water, within a building, within ultra-heavy woods or heavy/ultra-heavy jungle, within a smoke-filled hex or underground.Cite error: Invalid <ref>
tag;
invalid names, e.g. too many