Difference between revisions of "Imp"

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{{otheruses|the 100-ton BattleMech|the animal|Imp (species)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
 
| image        = 3050U Imp.jpg
 
| image        = 3050U Imp.jpg
| name        = Imp
+
| name        = ''Imp''
| manufacturer = [[Blackwell Heavy Industries|GM Blackwell]] of [[Outreach]]
+
| manufacturer =  
 +
[[Arc-Royal MechWorks]]<ref>''Objectives: Lyran Alliance'', p. 22</ref>
 +
----
 +
[[Blackwell Heavy Industries|GM Blackwell]] of [[Outreach]]
 
| model        = IMP-3E
 
| model        = IMP-3E
 
|production year=3050
 
|production year=3050
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| mass        = 100
 
| mass        = 100
 
|feet=biped
 
|feet=biped
| chassis      = Star League IM-03x
+
| chassis      = [[Star League IM-03x]]
| armor        = Maximillian 300
+
| armor        = [[Maximillian 300]]
 
| engine      = [[Vlar 300 XL]]
 
| engine      = [[Vlar 300 XL]]
 
| comsys      = [[Pauley-Bronson Z]]
 
| comsys      = [[Pauley-Bronson Z]]
 
| T&T          = [[Wasat Aggressor Type 8]]
 
| T&T          = [[Wasat Aggressor Type 8]]
| heat sinks  = 30
+
| heat sinks  = 30 [[Heat Sink|single]]
 
| speed        = 54.0
 
| speed        = 54.0
 
| armament=  
 
| armament=  
Line 23: Line 27:
 
* 1x [[Large Pulse Laser]]
 
* 1x [[Large Pulse Laser]]
 
* 2x [[Medium Pulse Laser]]s
 
* 2x [[Medium Pulse Laser]]s
* 2x [[Medium Laser]]s
+
* 2x [[medium laser]]s
 
| BV (1.0)    = 1,411
 
| BV (1.0)    = 1,411
 
| BV (2.0)    = 1,906<ref>''Technical Readout: 3050 Upgrades'', p. 111</ref>
 
| BV (2.0)    = 1,906<ref>''Technical Readout: 3050 Upgrades'', p. 111</ref>
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==History==
 
==History==
The first original [[BattleMech]] produced by [[Clan Wolf]], the '''''Imp''''' originated from a young [[Nicholas Kerensky]]'s ideas. He suggested that the exiled [[SLDF]] needed a totem around which its soldiers could rally. The new design was produced when thousands of other 'Mechs were being mothballed. It was named after the [[Imp (species)|imp]], a ferocious and tenacious predator native to the jungles of [[Eden]]. Ironically, the animal was hunted to its extinction by the genetically-engineered [[Smoke Jaguar (species)|smoke jaguar]] species.<ref>''TechManual'' p.15</ref><ref name=KlonP174>''Historical Operation Klondike'' p.174</ref>  
+
The '''''Imp''''' originated from a young [[Nicholas Kerensky]]'s ideas. He suggested that the exiled [[SLDF]] needed a totem around which its soldiers could rally. The new design was initially produced by the [[Star League-in-Exile]] when thousands of other 'Mechs were being mothballed. The mech would go on to be the first [[BattleMech]] produced by [[Clan Wolf]]. It was named after the [[Imp (species)|imp]], a ferocious and tenacious predator native to the jungles of [[Eden]]. Ironically, the animal was hunted to its extinction by the genetically engineered [[Smoke Jaguar (species)|smoke jaguar]] species.<ref>''TechManual'' p.15</ref><ref name=KlonP174>''Historical Operation Klondike'' p.174</ref>  
  
The ''Imp'' was first seen by the [[Inner Sphere]] in the ranks of [[Wolf's Dragoons]].
+
The ''Imp'' was no longer produced by the Clans by the [[Golden Century]]. Retired models were assigned to the ranks of [[Wolf's Dragoons]], the first ever seen by the [[Inner Sphere]]. Initially the Dragoons only fielded older models, but eventually they began producing them on [[Outreach]].<ref>''Historical Operation Klondike'' p.175</ref>
  
 
==Description==
 
==Description==
The Imp is designed with weapons that can engage an enemy at a multitude of ranges. Indeed, the ''Imp'' has what seems to be a weapon for just about any range or situation and can be called a "Swiss Army Knife" of a 'Mech. It has a maximum speed of 54 km/h, which is not extremely fast, but it does allow it to keep pace with most 'Mechs of the assault class. The 'Mech is also armored with eighteen tons of armor, which is more than respectable for its weight and provides a great deal of protection.
+
The Imp is designed with weapons that can engage an enemy at a multitude of ranges. Indeed, the ''Imp'' has what seems to be a weapon for just about any range or situation and can be called a "Swiss Army Knife" of a 'Mech. It has a maximum speed of 54 km/h, which is not fast, but does allow it to keep pace with most 'Mechs of the assault class. The 'Mech is also armored with eighteen tons of armor, which is more than respectable for its weight and provides a great deal of protection.
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Imp'' carries, as its primary long range weapons, a pair of [[Magna Firestar]] [[ER PPC]]s for direct fire and a Mitchell Systems [[LRM-15]]. For intermediate combat, the 'Mech carries a [[Thunderbolt-12]] [[Large Pulse Laser]] and for short range combat the 'Mech carries two [[Magna 400P]] [[Medium Pulse Laser]]s and two [[Martell Model 5]] [[Medium Laser]]s.
+
The ''Imp'' carries, as its primary long range weapons, a pair of [[Magna Firestar]] [[ER PPC]]s for direct fire and a [[Mitchell Systems]] [[LRM-15]]. For intermediate combat, the 'Mech carries a [[Thunderbolt-12]] [[Large Pulse Laser]] and for short range combat the 'Mech carries two [[Magna 400P]] [[Medium Pulse Laser]]s and two [[Martell Model 5]] [[medium laser]]s.
  
 
==Variants==
 
==Variants==
*;IMP-1A : This early version of the ''Imp'', introduced in [[Earliest Introduction Year::2793]], carries an [[ER PPC]] and [[Medium Pulse Laser]] in the right and left torso. Supporting these weapons is a pair of Medium Pulse Lasers mounted in the center torso and a [[Small Laser]] in the head. The left arm mounts another Medium Pulse Laser, while the right arm carries an [[LRM-20]] slaved to an [[Artemis IV]] fire control system. The engine is a standard fusion model, and the missile ammunition is protected by [[CASE]]. This version was the original ''Imp'' design specified by [[Nicholas Kerensky]] and was intended for battlefield commanders.<ref name=KlonP174/> BV (2.0) = 2,215<ref>''Record Sheets: Operation Klondike'', p. 58</ref>
+
*;IMP-1A : This early version of the ''Imp'', introduced in [[Earliest Introduction Year::2793]], carries a [[Defiance 1001]] [[ER PPC]] and [[Defiance P5M]] [[Medium Pulse Laser]] in the right and left torso. Supporting these weapons is a pair of Medium Pulse Lasers mounted in the center torso and a [[ExoStar]] [[Small Laser]] in the head. The left arm mounts another Medium Pulse Laser, while the right arm carries an [[Holly (LRM20)|Holly]] [[LRM-20]] slaved to an [[Artemis IV]] fire control system with 2 tons of ammo. For heat dissipation, it carries 19 Double Heat Sinks. The engine is a [[Fusion engine|standard fusion model]], and the missile ammunition is protected by [[CASE]]. This version was the original ''Imp'' design specified by [[Nicholas Kerensky]] and was intended for battlefield commanders.<ref name=KlonP174/> BV (2.0) = 2,215<ref>''Record Sheets: Operation Klondike'', p. 58</ref>
  
*;IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for Medium Lasers. It also trades the head mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref>
+
*; IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref>
  
*;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss Rifle]] in the right arm. The ''Imp 1C'' uses the head mounted Small Laser of the ''Imp 1A'' in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the ''Imp 1C'' a total of seventeen double heat sinks. BV (2.0) = 2,480<ref>''Record Sheets: Operation Klondike'', p. 60</ref>
+
*;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss rifle]] in the right arm. The ''Imp 1C'' uses the head-mounted Small Laser of the ''Imp 1A'' in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the ''Imp 1C'' a total of seventeen double heat sinks. BV (2.0) = 2,480<ref>''Record Sheets: Operation Klondike'', p. 60</ref>
  
*;IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non-[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat.  For close combat, the 'Mech carries five Medium Lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref>
+
*; IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non–[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat.  For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref>
  
*;IMP-4E : A massive upgrade of the ''Imp'', the 4E model carries two ER PPCs for long range direct fire, as well as an [[LRM-20]] launcher with an [[Artemis IV]] Fire Control System. The 'Mech carries three [[ER Medium Laser]]s for intermediate range combat. The 'Mech also carries two Medium Pulse Lasers and two [[ER Small Laser]]s for close combat. Much like the original Clan models, the 21 heat sinks are double-strength and the engine is a standard model. BV (1.0) = 1,820<ref>''Record Sheets: Upgrades'', p. 160</ref>, BV (2.0) = 2,263<ref name=MUL112>''Master Unit List: Battle Values'', p. 112</ref><ref>''Record Sheets: 3050 Upgrades unabridged, Inner Sphere'', p. 285</ref>
+
*;IMP-4E : A massive upgrade of the ''Imp'', the 4E model carries two ER PPCs for long range direct fire, as well as an [[LRM-20]] launcher with an [[Artemis IV]] Fire Control System. The 'Mech carries three ER medium lasers for intermediate range combat. The 'Mech also carries two Medium Pulse Lasers and two [[ER Small Laser]]s for close combat. Much like the original Clan models, the 21 heat sinks are [[double heat sinks|double-strength]] and the engine is a standard model. BV (1.0) = 1,820,<ref>''Record Sheets: Upgrades'', p. 160</ref> BV (2.0) = 2,263<ref name=MUL112>''Master Unit List: Battle Values'', p. 112</ref><ref>''Record Sheets: 3050 Upgrades unabridged, Inner Sphere'', p. 285</ref>
  
*;Imp C : This upgrade of the ''Imp'' is built exclusively for [[Wolf's Dragoons]] using only [[Clan]] technology. The 'Mech is armed with two ER PPCs and an LRM-20 launcher with an [[Artemis IV]] Fire Control System for long range combat. For close ranges, the 'Mech carries five Medium Pulse Lasers. The ''Imp C'' is also armored with nineteen tons of armor. BV (1.0) = 2,680<ref>''Record Sheets: Upgrades'', p. 159</ref>, BV (2.0) = 3,070<ref name=MUL112/>
+
*;Imp C : This upgrade of the ''Imp'' is built exclusively for [[Wolf's Dragoons]] using only [[Clan]] technology. The 'Mech is armed with two ER PPCs and an LRM-20 launcher with an [[Artemis IV]] Fire Control System for long range combat. For close ranges, the 'Mech carries five Medium Pulse Lasers. The ''Imp C'' is also armored with nineteen tons of armor. BV (1.0) = 2,680,<ref>''Record Sheets: Upgrades'', p. 159</ref> BV (2.0) = 3,070<ref name=MUL112/>
 +
 
 +
==Design Quirks==
 +
The ''Imp'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Imp Entry.</ref>
 +
* [[Command BattleMech|Command Mech]]
 +
* [[Difficult to Maintain]]
 +
 
 +
==Notable Pilots==
 +
* [[Sandra Tseng]], [[Clan Ghost Bear]] founding Khan, piloted a ''Imp'' gifted by Nicholas Kerensky until her death.<ref>''Historical Operation Klondike'' p.175</ref>
  
 
==Notes==
 
==Notes==
In German products the unit's proper name was altered to '''Giftzwerg''', a difficult to translate German expression which literally means ''Poisonous Dwarf'' if you translate it letter for letter, but originally means ''small angry person''. The model code was accordingly changed to '''GFZ-2G'''.
+
* In German products, the unit's proper name was altered to '''Giftzwerg''', a difficult to translate German expression which literally means ''Poisonous Dwarf'' if you translate it letter for letter, but is used figuratively for ''angry small person''. The model code was accordingly changed to '''GFZ-2G'''.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Imp_WolfsDragoonsSB.jpg|Original IMP-2E ''Imp'' from ''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''
+
Imp_WolfsDragoonsSB.jpg|Original IMP-2E ''Imp'' from ''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''
Image:3050_Imp.jpg|IMP-3E ''Imp'' from ''[[Technical Readout: 3050|TRO:3050]]''
+
3050_Imp.jpg|IMP-3E ''Imp'' from ''[[Technical Readout: 3050|TRO:3050]]''
File:3050U Imp.jpg|IMP-1A ''Imp'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
+
3050U Imp.jpg|IMP-1A ''Imp'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
Image:IMP-1A Imp.jpg|IMP-1A ''Imp'' from ''[[Historical: Operation Klondike]]''
+
IMP-1A Imp.jpg|IMP-1A ''Imp'' from ''[[Historical: Operation Klondike]]''
Image:CCG Unlimited Imp.jpg|IMP-3E ''Imp'' in battle from ''[[BattleTech Trading Card Game|CCG]]''
+
Imp WCSB.png|''Imp'' alongside a ''[[Locust]]'' from ''[[Wolf Clan Sourcebook]]''
 +
CCG Unlimited Imp.jpg|IMP-3E ''Imp'' in battle from ''[[BattleTech Trading Card Game|CCG]]''
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
 +
{{div col|colwidth=25em}}
 
* ''[[Historical: Operation Klondike]]''
 
* ''[[Historical: Operation Klondike]]''
 
* ''[[Master Unit List: Battle Values]]''
 
* ''[[Master Unit List: Battle Values]]''
 +
* ''[[Objectives: Lyran Alliance]]''
 
* ''[[Record Sheets: 3050]]''
 
* ''[[Record Sheets: 3050]]''
 
* ''[[Record Sheets: 3050 Upgrade (Clan & Star League)]]''
 
* ''[[Record Sheets: 3050 Upgrade (Clan & Star League)]]''
Line 78: Line 94:
 
* ''[[Technical Readout: 3050 Revised]]''
 
* ''[[Technical Readout: 3050 Revised]]''
 
* ''[[Technical Readout: 3050 Upgrade]]''
 
* ''[[Technical Readout: 3050 Upgrade]]''
* ''[[Wolf's Dragoons (sourcebook)]]''
+
* ''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''
 
+
{{div col end}}
  
[[Category:Clan General BattleMechs]]
+
[[Category:'Mechs]]
 +
[[Category:Clan Wolf BattleMechs]]
 
[[Category:Wolf's Dragoons BattleMechs]]
 
[[Category:Wolf's Dragoons BattleMechs]]
[[Category:Mercenary General BattleMechs]]
 
 
[[Category:German renamed units]]
 
[[Category:German renamed units]]

Latest revision as of 14:16, 16 March 2024

This article is about the 100-ton BattleMech. For the animal, see Imp (species).
Imp
Imp
Production information
Manufacturer Arc-Royal MechWorks[1]

GM Blackwell of Outreach

Production Year 3050[2]
Model IMP-3E
Class Assault
Cost 22,330,000 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 100 tons
Chassis Star League IM-03x
Armor Maximillian 300
Engine Vlar 300 XL
Communications System Pauley-Bronson Z
Targeting Tracking System Wasat Aggressor Type 8
Heat Sinks 30 single
Speed 54.0 km/h
Armament
BV (1.0) 1,411
BV (2.0) 1,906[3]


History[edit]

The Imp originated from a young Nicholas Kerensky's ideas. He suggested that the exiled SLDF needed a totem around which its soldiers could rally. The new design was initially produced by the Star League-in-Exile when thousands of other 'Mechs were being mothballed. The mech would go on to be the first BattleMech produced by Clan Wolf. It was named after the imp, a ferocious and tenacious predator native to the jungles of Eden. Ironically, the animal was hunted to its extinction by the genetically engineered smoke jaguar species.[4][5]

The Imp was no longer produced by the Clans by the Golden Century. Retired models were assigned to the ranks of Wolf's Dragoons, the first ever seen by the Inner Sphere. Initially the Dragoons only fielded older models, but eventually they began producing them on Outreach.[6]

Description[edit]

The Imp is designed with weapons that can engage an enemy at a multitude of ranges. Indeed, the Imp has what seems to be a weapon for just about any range or situation and can be called a "Swiss Army Knife" of a 'Mech. It has a maximum speed of 54 km/h, which is not fast, but does allow it to keep pace with most 'Mechs of the assault class. The 'Mech is also armored with eighteen tons of armor, which is more than respectable for its weight and provides a great deal of protection.

Weapons and Equipment[edit]

The Imp carries, as its primary long range weapons, a pair of Magna Firestar ER PPCs for direct fire and a Mitchell Systems LRM-15. For intermediate combat, the 'Mech carries a Thunderbolt-12 Large Pulse Laser and for short range combat the 'Mech carries two Magna 400P Medium Pulse Lasers and two Martell Model 5 medium lasers.

Variants[edit]

  • IMP-1A 
    This early version of the Imp, introduced in 2793, carries a Defiance 1001 ER PPC and Defiance P5M Medium Pulse Laser in the right and left torso. Supporting these weapons is a pair of Medium Pulse Lasers mounted in the center torso and a ExoStar Small Laser in the head. The left arm mounts another Medium Pulse Laser, while the right arm carries an Holly LRM-20 slaved to an Artemis IV fire control system with 2 tons of ammo. For heat dissipation, it carries 19 Double Heat Sinks. The engine is a standard fusion model, and the missile ammunition is protected by CASE. This version was the original Imp design specified by Nicholas Kerensky and was intended for battlefield commanders.[5] BV (2.0) = 2,215[7]
  • IMP-1B 
    Similar to the Imp 1A variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a Guardian ECM suite in the 'Mech's right torso. BV (2.0) = 2,349[8]
  • IMP-1C 
    Another early version based on the Imp 1B, this variant mounts a Gauss rifle in the right arm. The Imp 1C uses the head-mounted Small Laser of the Imp 1A in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the Imp 1C a total of seventeen double heat sinks. BV (2.0) = 2,480[9]
  • IMP-2E 
    An early variant of the Imp and the first version to be seen by the Inner Sphere, the 2E model uses all non–Star League technology. The 'Mech is armed with a pair of PPCs and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969[10]
  • IMP-4E 
    A massive upgrade of the Imp, the 4E model carries two ER PPCs for long range direct fire, as well as an LRM-20 launcher with an Artemis IV Fire Control System. The 'Mech carries three ER medium lasers for intermediate range combat. The 'Mech also carries two Medium Pulse Lasers and two ER Small Lasers for close combat. Much like the original Clan models, the 21 heat sinks are double-strength and the engine is a standard model. BV (1.0) = 1,820,[11] BV (2.0) = 2,263[12][13]
  • Imp C 
    This upgrade of the Imp is built exclusively for Wolf's Dragoons using only Clan technology. The 'Mech is armed with two ER PPCs and an LRM-20 launcher with an Artemis IV Fire Control System for long range combat. For close ranges, the 'Mech carries five Medium Pulse Lasers. The Imp C is also armored with nineteen tons of armor. BV (1.0) = 2,680,[14] BV (2.0) = 3,070[12]

Design Quirks[edit]

The Imp has the following Design Quirks:[15]

Notable Pilots[edit]

Notes[edit]

  • In German products, the unit's proper name was altered to Giftzwerg, a difficult to translate German expression which literally means Poisonous Dwarf if you translate it letter for letter, but is used figuratively for angry small person. The model code was accordingly changed to GFZ-2G.

Gallery[edit]

References[edit]

  1. Objectives: Lyran Alliance, p. 22
  2. MUL online date for the Imp
  3. Technical Readout: 3050 Upgrades, p. 111
  4. TechManual p.15
  5. 5.0 5.1 Historical Operation Klondike p.174
  6. Historical Operation Klondike p.175
  7. Record Sheets: Operation Klondike, p. 58
  8. Record Sheets: Operation Klondike, p. 59
  9. Record Sheets: Operation Klondike, p. 60
  10. Wolf's Dragoons, p. 108
  11. Record Sheets: Upgrades, p. 160
  12. 12.0 12.1 Master Unit List: Battle Values, p. 112
  13. Record Sheets: 3050 Upgrades unabridged, Inner Sphere, p. 285
  14. Record Sheets: Upgrades, p. 159
  15. BattleMech Manual, p. 92 BattleMech Quirk Table - Imp Entry.
  16. Historical Operation Klondike p.175

Bibliography[edit]