Difference between revisions of "Jump Pack"

(Created page with "==Overview== A '''Jump Pack''' is a backpack thruster unit which allows a person to make powerful leaps or even fly through the air. Jump packs are commonly used by [[Jump In...")
 
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A '''Jump Pack''' is a backpack thruster unit which allows a person to make powerful leaps or even fly through the air.  Jump packs are commonly used by [[Jump Infantry]], allowing them to clear obstacles with ease, but are also incredibly noisy, preventing any sort of stealth.<ref name=CBT>''Classic BattleTech RPG'', p. 150</ref>
 
A '''Jump Pack''' is a backpack thruster unit which allows a person to make powerful leaps or even fly through the air.  Jump packs are commonly used by [[Jump Infantry]], allowing them to clear obstacles with ease, but are also incredibly noisy, preventing any sort of stealth.<ref name=CBT>''Classic BattleTech RPG'', p. 150</ref>
  
A jump pack can be used in one of two modes.  Assisted jump mode will launch a soldier into the air, allowing them to traverse of distance of up to one hundred meters and clear objects as tall as twenty meters.  This mode is the most commonly used and fuel-efficient, with a solder able to make two hundred such leaps before running out of fuel.<ref name=CBT/>
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A jump pack can be used in one of two modes.  Assisted jump mode will launch a soldier into the air, allowing them to traverse distances of up to one hundred meters and clear objects as tall as twenty meters.  This mode is the most commonly used and fuel-efficient, with a solder able to make two hundred such leaps before running out of fuel.<ref name=CBT/>
  
 
Flight mode is far more fuel-intensive and dangerous, requiring the soldier to first get airborne as during an assisted jump.  While operating in this manner the soldier can fly at speeds of up to 108 km/h, though at this rate their fuel tank will run dry in little over a minute.  It can also maintain a minimum speed of 36 km/h for a little over eight minutes of flight, or adjust their flight to hover in one spot, but in any case the operator must maintain control over the pack lest they go crashing into the ground or some other hard object.<ref name=CBT/>
 
Flight mode is far more fuel-intensive and dangerous, requiring the soldier to first get airborne as during an assisted jump.  While operating in this manner the soldier can fly at speeds of up to 108 km/h, though at this rate their fuel tank will run dry in little over a minute.  It can also maintain a minimum speed of 36 km/h for a little over eight minutes of flight, or adjust their flight to hover in one spot, but in any case the operator must maintain control over the pack lest they go crashing into the ground or some other hard object.<ref name=CBT/>

Revision as of 19:41, 21 February 2013

Overview

A Jump Pack is a backpack thruster unit which allows a person to make powerful leaps or even fly through the air. Jump packs are commonly used by Jump Infantry, allowing them to clear obstacles with ease, but are also incredibly noisy, preventing any sort of stealth.[1]

A jump pack can be used in one of two modes. Assisted jump mode will launch a soldier into the air, allowing them to traverse distances of up to one hundred meters and clear objects as tall as twenty meters. This mode is the most commonly used and fuel-efficient, with a solder able to make two hundred such leaps before running out of fuel.[1]

Flight mode is far more fuel-intensive and dangerous, requiring the soldier to first get airborne as during an assisted jump. While operating in this manner the soldier can fly at speeds of up to 108 km/h, though at this rate their fuel tank will run dry in little over a minute. It can also maintain a minimum speed of 36 km/h for a little over eight minutes of flight, or adjust their flight to hover in one spot, but in any case the operator must maintain control over the pack lest they go crashing into the ground or some other hard object.[1]

References

  1. 1.0 1.1 1.2 Classic BattleTech RPG, p. 150

Bibliography