Difference between revisions of "Linebacker"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Linebacker RGilClan v06.png
+
|image = Linebacker RGilClan v06.png
|name=''Linebacker''
+
|name = ''Linebacker''
|manufacturer=
+
|manufacturer =  
[[WC Site 1]]
+
[[Wolf Clan Site 1]]<ref name=TRJp22f>''Technical Readout: Jihad'', pp. 22–23: "Linebacker"</ref> <!-- reprinted from TRO:3055U -->
 
----
 
----
[[Wolf Clan Site #2]]
+
[[Wolf Clan Site 2]]<ref name=TRJp22f />
|model=Prime
+
|model = Prime<ref name=TRJp22f />
|production year=3052
+
|production year = 3052
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1892/ MUL online date for the ''{{PAGENAME}}'']''</ref>
+
|year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/1892/ MUL online date for the ''{{PAGENAME}}'']''</ref>
|class=Heavy
+
|class = Heavy
|cost= 20,277,984 C-bills
+
|cost = 20,277,984 C-bills
 
|Tech Base = Clan
 
|Tech Base = Clan
 
|mech type = OmniMech
 
|mech type = OmniMech
|mass=65
+
|mass = 65
|chassis=Type W4 [[Endo Steel]]
+
|chassis = [[Type W4 Endo Steel]] <!-- <ref name=TRJp22f /> -->
|armor=Composite A-4 [[Ferro-Fibrous]]
+
|armor = [[Composite A-4 Ferro-Fibrous]] <!-- <ref name=TRJp22f /> -->
|engine=[[Heavy Force 390 XL]]
+
|engine = [[Heavy Force 390 (XL)]] <!-- <ref name=TRJp22f /> -->
|comsys=[[Khan Series (Type 3)]]
+
|comsys = [[Khan Series (Type 3)]] <!-- <ref name=TRJp22f /> -->
|T&T=[[Series V OPT]]
+
|T&T = [[Series V OPT]] <!-- <ref name=TRJp22f /> -->
|heat sinks=14 [[Double heat sinks]]
+
|heat sinks = 14 [[Double Heat Sink|double]] <!-- <ref name=TRJp22f /> -->
|speed=97.2
+
|speed = 97 <!-- <ref name=TRJp22f /> -->
|armament=
+
|armament =  
Primary Configuration
+
Primary Configuration <!-- <ref name=TRJp22f /> -->
*2x [[ER PPC]]s
+
* 2x [[ER PPC]]
*1x [[Streak SRM-4]]
+
* 1x [[Streak SRM-4]]
*1x [[LRM-5]]
+
* 1x [[LRM-5]]
*1x [[ER Small Laser]]
+
* 1x [[ER Small Laser]]
|BV (1.0)=2,016<ref name=CO>''Combat Operations'', p. 108</ref>
+
|BV (1.0) = 2,016<ref name=COp108>''Combat Operations'', p. 108</ref>
|BV (2.0)=2,390<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 143</ref>
+
|BV (2.0) = 2,390<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 143</ref>
 
}}  
 
}}  
  
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==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Linebacker'' is built on a lightweight Type W4 [[Endo Steel]] chassis, which carries a powerful Heavy Force 390 [[XL engine]], giving the 'Mech a top speed of 97.2 km/h, and is protected by a respectable ten tons of Composite A-4 [[Ferro-Fibrous]] armor.  The ''Linebacker'' also has 17.5 tons of pod space, which allows the 'Mech to carry a variety of effective payloads.
+
The ''Linebacker'' is built on a lightweight Type W4 [[Endo Steel]] chassis, which carries a powerful Heavy Force 390 [[XL engine]], giving the 'Mech a top speed of 97.2 km/h, and is protected by a respectable ten tons of Composite A-4 [[ferro-fibrous]] armor.  The ''Linebacker'' also has 17.5 tons of pod space, which allows the 'Mech to carry a variety of effective payloads.
  
 
In its primary configuration the ''Linebacker'' is configured for long range combat, with two powerful [[ER PPC|ER PPCs]] for its primary firepower, as they can reach a target at long range and are each capable of vaporizing almost a full ton of standard armor. These are backed up by an [[LRM-5]] launcher for long range missile bombardment. For close combat, the ''Linebacker'' Prime carries a light arsenal of a highly accurate [[Streak SRM-4]] launcher and a rear-mounted [[ER Small Laser]].
 
In its primary configuration the ''Linebacker'' is configured for long range combat, with two powerful [[ER PPC|ER PPCs]] for its primary firepower, as they can reach a target at long range and are each capable of vaporizing almost a full ton of standard armor. These are backed up by an [[LRM-5]] launcher for long range missile bombardment. For close combat, the ''Linebacker'' Prime carries a light arsenal of a highly accurate [[Streak SRM-4]] launcher and a rear-mounted [[ER Small Laser]].
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alternate Configuration A : Configured similarly to the ''Timber Wolf'' Prime, the ''Linebacker'' A carries, as its primary long-range weapons, a pair of [[ER Large Laser]]s that are backed up by an LRM-5 launcher and [[LRM-15]] launcher, both of which allow the ''Linebacker'' to bombard its target at long range. For close combat, the 'Mech carries two [[ER Medium Laser]]s. BV (1.0) = 1,854<ref name=CO/>, BV (2.0) = 2,264<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 144</ref>
+
*; Alternate Configuration A : Configured similarly to the ''Timber Wolf'' Prime, the ''Linebacker'' A carries, as its primary long-range weapons, a pair of [[ER Large Laser]]s that are backed up by an LRM-5 launcher and [[LRM-15]] launcher, both of which allow the ''Linebacker'' to bombard its target at long range. For close combat, the 'Mech carries two [[ER Medium Laser]]s.<ref name=TRJp22f /> BV (1.0) = 1,854<ref name=COp108/>, BV (2.0) = 2,264<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 144</ref>
  
*;Alternate Configuration B : The ''Linebacker'' B is a sniper configuration. The 'Mech carries a powerful [[Gauss Rifle]] for fearsome long range hitting power. For close combat, the 'Mech has three ER Medium Lasers and a single ER Small Laser. BV (1.0) = 1,849<ref name=CO/>, BV (2.0) = 2,048<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 145</ref>
+
*; Alternate Configuration B : The ''Linebacker'' B is a sniper configuration. The 'Mech carries a powerful [[Gauss rifle]] for fearsome long range hitting power. For close combat, the 'Mech has three ER Medium Lasers and a single ER Small Laser.<ref name=TRJp22f /> BV (1.0) = 1,849<ref name=COp108/>, BV (2.0) = 2,048<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 145</ref>
  
*;Alternate Configuration C : An all-around trooper configuration, the ''Linebacker'' C has weapons which allow the 'Mech to engage an enemy effectively at any range. For long ranges, the 'Mech is armed with an [[Ultra Autocannon/5]] and a single ER Large Laser. For close combat, the 'Mech has four ER Medium Lasers, one of which is rear-mounted. To keep the 'Mech from being attacked by unarmored infantry it has two [[Machine Gun]]s, one of which is mounted in the rear arc, as well as a rear-mounted [[Flamer]]. BV (1.0) = 1,824<ref name=CO/>, BV (2.0) = 2,075<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 144</ref>
+
*; Alternate Configuration C : An all-around trooper configuration, the ''Linebacker'' C has weapons which allow the 'Mech to engage an enemy effectively at any range. For long ranges, the 'Mech is armed with an [[Ultra Autocannon/5]] and a single ER Large Laser. For close combat, the 'Mech has four ER Medium Lasers, one of which is rear-mounted. To keep the 'Mech from being attacked by unarmored infantry it has two [[Machine Gun]]s, one of which is mounted in the rear arc, as well as a rear-mounted [[Flamer]].<ref name=TRJp22f /> BV (1.0) = 1,824<ref name=COp108/>, BV (2.0) = 2,075<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 144</ref>
  
*;Alternate Configuration D : The ''Linebacker'' D is a committed close-combat configuration with four highly accurate [[Streak SRM-6]] launchers providing an overwhelming close range missile barrage. The launchers are backed up by two ER Medium Lasers and a rear-mounted ER Small Laser, making this configuration a ferocious short-range brawler - until its three ammunition bins run dry. BV (1.0) = 1,865<ref name=CO/>, BV (2.0) = 2,039<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 147</ref>
+
*; Alternate Configuration D : The ''Linebacker'' D is a committed close-combat configuration with four highly accurate [[Streak SRM-6]] launchers providing an overwhelming close range missile barrage. The launchers are backed up by two ER Medium Lasers and a rear-mounted ER Small Laser,<ref name=TRJp22f /> making this configuration a ferocious short-range brawler - until its three ammunition bins run dry. BV (1.0) = 1,865<ref name=COp108/>, BV (2.0) = 2,039<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 147</ref>
  
*;Alternate Configuration E : An extremely flexible configuration, the ''Linebacker'' E has an ER Large Laser as its primary long range weapon. This is backed up by a pair of [[ATM-6]] launchers which are capable of firing ammunition for long, medium, and short ranges, which have increasing warhead payloads as the ranges close. Additionally, the 'Mech carries a [[Light Active Probe]] to allow it to detect hidden enemy units. BV (1.0) = 1,669<ref name=CO/><ref>'''Record Sheets: Upgrades'', p. 113</ref>, BV (2.0) = 1,846<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 148</ref>
+
*; Alternate Configuration E : An extremely flexible configuration, the ''Linebacker'' E has an ER Large Laser as its primary long range weapon. This is backed up by a pair of [[ATM-6]] launchers which are capable of firing ammunition for long, medium, and short ranges, which have increasing warhead payloads as the ranges close. Additionally, the 'Mech carries a [[Light Active Probe]] to allow it to detect hidden enemy units.<ref name=TRJp22f /> BV (1.0) = 1,669<ref name=COp108/><ref>'''Record Sheets: Upgrades'', p. 113</ref>, BV (2.0) = 1,846<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 148</ref>
  
*;Alternate Configuration F : A rather flexible fire support configuration, the ''Linebacker'' F carries four [[SRM-6]]s for close range brawling, with three tons of Narc-guided ammunition split between them. An ER PPC in the right torso provides long range firepower, and an [[Improved One-Shot]] [[Narc Missile Beacon]] can mark an enemy for friendly missile barrages. BV (2.0) = 1,928<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 155</ref>
+
*; Alternate Configuration F : A rather flexible fire support configuration, the ''Linebacker'' F carries four [[SRM-6]]s for close range brawling, with three tons of Narc-guided ammunition split between them. An ER PPC in the right torso provides long range firepower, and an [[Improved One-Shot]] [[Narc Missile Beacon]] can mark an enemy for friendly missile barrages. BV (2.0) = 1,928<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 155</ref>
  
*;Alternate Configuration G : This configuration was introduced during the [[Dark Age]]. It uses a [[Supercharger]] to reach a top speed of 120 km/h in short bursts. Offensively, it carries an [[Improved Heavy Large Laser]] in each arm, which are tied into a Targeting Computer. It has a pair of Improved One-Shot [[Streak SRM-2]] launchers for close-in defense. BV (2.0) = 2,433<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 145</ref>
+
*; Alternate Configuration G : This configuration was introduced during the [[Dark Age]]. It uses a [[Supercharger]] to reach a top speed of 120 km/h in short bursts. Offensively, it carries an [[Improved Heavy Large Laser]] in each arm, which are tied into a Targeting Computer. It has a pair of Improved One-Shot [[Streak SRM-2]] launchers for close-in defense. BV (2.0) = 2,433<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 145</ref>
  
*;Alternate Configuration H : Another close range configuration, the ''Linebacker'' H is armed with a pair of powerful [[Heavy Large Laser]]s which have a great deal of hitting power. These are backed up by a pair of ER Medium Lasers and a single ER Small Laser. The 'Mech also has six [[jump jet]]s that allow it to jump up to one hundred and eighty meters. BV (1.0) = 1,891<ref name=CO/><ref>'''Record Sheets: Upgrades'', p. 114</ref>, BV (2.0) = 2,097<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 149</ref>
+
*; Alternate Configuration H : Another close range configuration, the ''Linebacker'' H is armed with a pair of powerful [[Heavy Large Laser]]s which have a great deal of hitting power. These are backed up by a pair of ER Medium Lasers and a single ER Small Laser, with an additional double heat sink. The 'Mech also has six [[jump jet]]s that allow it to jump up to one hundred and eighty meters.<ref name=TRJp22f /> BV (1.0) = 1,891<ref name=COp108/><ref>'''Record Sheets: Upgrades'', p. 114</ref>, BV (2.0) = 2,097<ref name=TRJp22f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 149</ref>
  
*;Alternate Configuration I : A scouting configuration that brings an [[Active Probe]] to the field. An [[ER Large Pulse Laser]] is used to engage heavily armored targets. The main firepower of the configuration, however, is in the form of multiple [[Machine Gun Array]]s. Each arm has two Machine Gun Arrays, each with three [[Machine Gun]]s. Each side torso carries a Machine Gun Array with four more Machine Guns. This is a total of six Machine Gun Arrays and twenty Machine Guns, fed by one and a half tons of ammunition. An engine [[Supercharger]] allows for sprint speeds of 120 km/h. BV (2.0) = 1,929<ref name=rg5p12>''Recognition Guide: ilClan, vol. 6'', p. 12</ref>
+
*; Alternate Configuration I : A scouting configuration that brings an [[Active Probe]] to the field. An [[ER Large Pulse Laser]] is used to engage heavily armored targets. The main firepower of the configuration, however, is in the form of multiple [[Machine Gun Array]]s. Each arm has two Machine Gun Arrays, each with three [[Machine Gun]]s. Each side torso carries a Machine Gun Array with four more Machine Guns. This is a total of six Machine Gun Arrays and twenty Machine Guns, fed by one and a half tons of ammunition. An engine [[Supercharger]] allows for sprint speeds of 120 km/h. BV (2.0) = 1,929<ref name=rg5p12>''Recognition Guide: ilClan, vol. 6'', p. 12</ref>
  
*;Alternate Configuration T : Each arm carries a [[Plasma Cannon]] with two tons of ammunition. A [[Streak SRM-4]] is in the left torso, while a [[Streak LRM-5]] is in the right torso. Each missile launcher gets a ton of ammunition. An [[Active Probe]] finds hidden foes. For covering a retreat, a rear-mounted flamer in the right torso allows the ''Linebacker'' to set distracting fires. BV (2.0) = 1,851<ref name=rg5p12/>
+
*; Alternate Configuration T : Each arm carries a [[Plasma Cannon]] with two tons of ammunition. A [[Streak SRM-4]] is in the left torso, while a [[Streak LRM-5]] is in the right torso. Each missile launcher gets a ton of ammunition. An [[Active Probe]] finds hidden foes. For covering a retreat, a rear-mounted flamer in the right torso allows the ''Linebacker'' to set distracting fires. BV (2.0) = 1,851<ref name=rg5p12/>
  
 
===Apocrypha Configurations===
 
===Apocrypha Configurations===
 
{{ApocryphalContentStart}}
 
{{ApocryphalContentStart}}
 
''From [[MechWarrior Online]]:
 
''From [[MechWarrior Online]]:
*;LBK-RL ''Redline'' : The ''Redline'' [[Hero 'Mech]] custom configuration mounts an [[Ultra AC/10]] in the left arm and a single [[Streak SRM-4]] rack in the right arm supported by five ER Small Lasers - three in the right torso, two in the left. Two tons of [[Ultra Autocannon]] ammunition and a single ton of [[Streak]] reloads is adequate for Clan trials.<ref name=MWO>''MechWarrior Online Linebacker Sale Page''</ref>
+
*; LBK-RL ''Redline'' : The ''Redline'' [[Hero 'Mech]] custom configuration mounts an [[Ultra AC/10]] in the left arm and a single [[Streak SRM-4]] rack in the right arm supported by five ER Small Lasers - three in the right torso, two in the left. Two tons of [[Ultra Autocannon]] ammunition and a single ton of [[Streak]] reloads is adequate for Clan trials.<ref name=MWO>''MechWarrior Online Linebacker Sale Page''</ref>
  
 
{{ApocryphalContentEnd}}
 
{{ApocryphalContentEnd}}
 +
 +
==Design Quirks==
 +
The ''Linebacker'' is subject to the following design quirk:<ref>''BattleMech Manual'', p. 92: "BattleMech Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 9</ref>
 +
* [[Stable]]
 +
<!-- No Torso Twist removed by errata -->
  
 
==Related OmniMechs==
 
==Related OmniMechs==
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==Notes==
 
==Notes==
In German products the unit's proper Clan name was altered to '''Schwergewicht''', which literally means ''Heavy Weight''.
+
* In German products, the unit's proper Clan name was altered to '''Schwergewicht''', which literally means ''Heavy Weight''.
 +
 
 +
* Plastic Linebacker Prime is included in [[BattleTech: Clan Support Star]]
  
 
==Gallery==
 
==Gallery==
Line 83: Line 90:
 
CCG Arsenal Linebacker.jpg|''Linebacker'' C in battle from ''CCG''
 
CCG Arsenal Linebacker.jpg|''Linebacker'' C in battle from ''CCG''
 
MWO Linebacker.png|Model of ''Linebacker'' from ''[[MechWarrior Online|MWO]]''
 
MWO Linebacker.png|Model of ''Linebacker'' from ''[[MechWarrior Online|MWO]]''
 +
File:Linebacker BTCSS.jpg|''Linebacker'' miniature from ''[[BattleTech: Clan Support Star]]''
 
</gallery>
 
</gallery>
  
Line 91: Line 99:
 
<div class="desktop-3-col">
 
<div class="desktop-3-col">
 
* ''[[Combat Operations]]''
 
* ''[[Combat Operations]]''
* [http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf ''Master Unit List''] (dead link)
+
* ''[[Master Unit List]]''
 
* [https://mwomercs.com/linebacker MechWarrior Online - Linebacker Sale Page]
 
* [https://mwomercs.com/linebacker MechWarrior Online - Linebacker Sale Page]
 
* ''[[Recognition Guide: ilClan, vol. 6]]''
 
* ''[[Recognition Guide: ilClan, vol. 6]]''

Revision as of 12:28, 14 January 2023

Linebacker
Linebacker
Production information
Manufacturer Wolf Clan Site 1[1]

Wolf Clan Site 2[1]

Production Year 3052[2]
Model Prime[1]
Class Heavy
Cost 20,277,984 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 65 tons
Chassis Type W4 Endo Steel
Armor Composite A-4 Ferro-Fibrous
Engine Heavy Force 390 (XL)
Communications System Khan Series (Type 3)
Targeting Tracking System Series V OPT
Heat Sinks 14 double
Speed 97 km/h
Armament

Primary Configuration

BV (1.0) 2,016[3]
BV (2.0) 2,390[1][4]


Description

The Linebacker was designed to eventually replace the Timber Wolf in the touman of Clan Wolf when it was found that the venerable design could not keep pace with its Starmates in running battles, which could limit its effectiveness during the invasion of the Inner Sphere. The name for the OmniMech comes from the Linebacker's hunched appearance, which resembles players of ancient American Football. The Linebacker has found a home within Clan Wolf in Exile and is tolerated by the Crusader Wolves due to their need for equipment. It is said the Crusader Wolves are less accepting of the 'Mech because it was originally planned by Khans Natasha Kerensky and Phelan Ward; both of the Warden cause.[5]

Weapons and Equipment

The Linebacker is built on a lightweight Type W4 Endo Steel chassis, which carries a powerful Heavy Force 390 XL engine, giving the 'Mech a top speed of 97.2 km/h, and is protected by a respectable ten tons of Composite A-4 ferro-fibrous armor. The Linebacker also has 17.5 tons of pod space, which allows the 'Mech to carry a variety of effective payloads.

In its primary configuration the Linebacker is configured for long range combat, with two powerful ER PPCs for its primary firepower, as they can reach a target at long range and are each capable of vaporizing almost a full ton of standard armor. These are backed up by an LRM-5 launcher for long range missile bombardment. For close combat, the Linebacker Prime carries a light arsenal of a highly accurate Streak SRM-4 launcher and a rear-mounted ER Small Laser.

Alternate Configurations

  • Alternate Configuration A 
    Configured similarly to the Timber Wolf Prime, the Linebacker A carries, as its primary long-range weapons, a pair of ER Large Lasers that are backed up by an LRM-5 launcher and LRM-15 launcher, both of which allow the Linebacker to bombard its target at long range. For close combat, the 'Mech carries two ER Medium Lasers.[1] BV (1.0) = 1,854[3], BV (2.0) = 2,264[1][6]
  • Alternate Configuration B 
    The Linebacker B is a sniper configuration. The 'Mech carries a powerful Gauss rifle for fearsome long range hitting power. For close combat, the 'Mech has three ER Medium Lasers and a single ER Small Laser.[1] BV (1.0) = 1,849[3], BV (2.0) = 2,048[1][7]
  • Alternate Configuration C 
    An all-around trooper configuration, the Linebacker C has weapons which allow the 'Mech to engage an enemy effectively at any range. For long ranges, the 'Mech is armed with an Ultra Autocannon/5 and a single ER Large Laser. For close combat, the 'Mech has four ER Medium Lasers, one of which is rear-mounted. To keep the 'Mech from being attacked by unarmored infantry it has two Machine Guns, one of which is mounted in the rear arc, as well as a rear-mounted Flamer.[1] BV (1.0) = 1,824[3], BV (2.0) = 2,075[1][8]
  • Alternate Configuration D 
    The Linebacker D is a committed close-combat configuration with four highly accurate Streak SRM-6 launchers providing an overwhelming close range missile barrage. The launchers are backed up by two ER Medium Lasers and a rear-mounted ER Small Laser,[1] making this configuration a ferocious short-range brawler - until its three ammunition bins run dry. BV (1.0) = 1,865[3], BV (2.0) = 2,039[1][9]
  • Alternate Configuration E 
    An extremely flexible configuration, the Linebacker E has an ER Large Laser as its primary long range weapon. This is backed up by a pair of ATM-6 launchers which are capable of firing ammunition for long, medium, and short ranges, which have increasing warhead payloads as the ranges close. Additionally, the 'Mech carries a Light Active Probe to allow it to detect hidden enemy units.[1] BV (1.0) = 1,669[3][10], BV (2.0) = 1,846[1][11]
  • Alternate Configuration F 
    A rather flexible fire support configuration, the Linebacker F carries four SRM-6s for close range brawling, with three tons of Narc-guided ammunition split between them. An ER PPC in the right torso provides long range firepower, and an Improved One-Shot Narc Missile Beacon can mark an enemy for friendly missile barrages. BV (2.0) = 1,928[12]
  • Alternate Configuration G 
    This configuration was introduced during the Dark Age. It uses a Supercharger to reach a top speed of 120 km/h in short bursts. Offensively, it carries an Improved Heavy Large Laser in each arm, which are tied into a Targeting Computer. It has a pair of Improved One-Shot Streak SRM-2 launchers for close-in defense. BV (2.0) = 2,433[13]
  • Alternate Configuration H 
    Another close range configuration, the Linebacker H is armed with a pair of powerful Heavy Large Lasers which have a great deal of hitting power. These are backed up by a pair of ER Medium Lasers and a single ER Small Laser, with an additional double heat sink. The 'Mech also has six jump jets that allow it to jump up to one hundred and eighty meters.[1] BV (1.0) = 1,891[3][14], BV (2.0) = 2,097[1][15]
  • Alternate Configuration I 
    A scouting configuration that brings an Active Probe to the field. An ER Large Pulse Laser is used to engage heavily armored targets. The main firepower of the configuration, however, is in the form of multiple Machine Gun Arrays. Each arm has two Machine Gun Arrays, each with three Machine Guns. Each side torso carries a Machine Gun Array with four more Machine Guns. This is a total of six Machine Gun Arrays and twenty Machine Guns, fed by one and a half tons of ammunition. An engine Supercharger allows for sprint speeds of 120 km/h. BV (2.0) = 1,929[16]
  • Alternate Configuration T 
    Each arm carries a Plasma Cannon with two tons of ammunition. A Streak SRM-4 is in the left torso, while a Streak LRM-5 is in the right torso. Each missile launcher gets a ton of ammunition. An Active Probe finds hidden foes. For covering a retreat, a rear-mounted flamer in the right torso allows the Linebacker to set distracting fires. BV (2.0) = 1,851[16]

Apocrypha Configurations

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

From MechWarrior Online:

  • LBK-RL Redline 
    The Redline Hero 'Mech custom configuration mounts an Ultra AC/10 in the left arm and a single Streak SRM-4 rack in the right arm supported by five ER Small Lasers - three in the right torso, two in the left. Two tons of Ultra Autocannon ammunition and a single ton of Streak reloads is adequate for Clan trials.[17]

Apocryphal Content Ends

Design Quirks

The Linebacker is subject to the following design quirk:[18][19]

Related OmniMechs

  • Timber Wolf - The Linebacker was designed as a faster version of the venerable Timber Wolf.[20]

Notes

  • In German products, the unit's proper Clan name was altered to Schwergewicht, which literally means Heavy Weight.

Gallery

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Technical Readout: Jihad, pp. 22–23: "Linebacker"
  2. MUL online date for the Linebacker
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Combat Operations, p. 108
  4. Record Sheets: 3055 Upgrades Unabridged, p. 143
  5. Record Sheets: 3055 Upgrade, p. 90
  6. Record Sheets: 3055 Upgrades Unabridged, p. 144
  7. Record Sheets: 3055 Upgrades Unabridged, p. 145
  8. Record Sheets: 3055 Upgrades Unabridged, p. 144
  9. Record Sheets: 3055 Upgrades Unabridged, p. 147
  10. 'Record Sheets: Upgrades, p. 113
  11. Record Sheets: 3055 Upgrades Unabridged, p. 148
  12. Record Sheets: 3055 Upgrades Unabridged, p. 155
  13. Record Sheets: 3145 New Tech, New Upgrades, p. 145
  14. 'Record Sheets: Upgrades, p. 114
  15. Record Sheets: 3055 Upgrades Unabridged, p. 149
  16. 16.0 16.1 Recognition Guide: ilClan, vol. 6, p. 12
  17. MechWarrior Online Linebacker Sale Page
  18. BattleMech Manual, p. 92: "BattleMech Quirk Table"
  19. BattleMech Manual Errata (Version 6.01), p. 9
  20. Technical Readout: 3055, p. 138

Bibliography