Linebacker

Linebacker
Linebacker
Production information
Manufacturer Wolf Clan Site 1, Wolf Clan Site 2
Model Linebacker
Class Heavy
Technical specifications
Mass 65 tons
Chassis Type W4 Endo Steel
Armor Composite A-4 Ferro-Fibrous
Engine Heavy Force 390 XL
Speed 97.2 km/h
Armament

Primary Configuration

BV (1.0) 2,016


Description

The Linebacker was designed to eventually replace the Timber Wolf in the tournament of Clan Wolf when it was found that the Timber Wolf could not keep pace with its starmates in running battles which could limit its effectivemess during the invasion of the Inner Sphere. The Linebacker has found a home within Clan Wolf in Exile and is tolerated by the Crusader wolves because of their need for equipment. The Linebacker is built on a lightweight Type W4 Endo Steel chassis which carries a powerful Heavy Force 390 XL Engine, giving the 'Mech a top speed of 97.2 km/h. The Linebacker is protected by a respectable ten tons of Composite A-4 Ferro-Fibrous armor. The Linebacker also has seventeen and a half tons of pod space, which allows the 'Mech to carry a variety of effective payloads. Overall, the Linebacker is an effective OmniMech capable of keeping up with most medium 'Mechs while bringing a good amount of firepower to a battle.

Armament

In its primary configuration the Linebacker is configured for long range combat, with two powerful ER PPCs for its primary firepower, as they can reach a target at long range and are each capable of vaporizing almost a full ton of standard armor. These are backed up by an LRM-5 launcher for long range missile bombardment. For close combat, the Linebacker Prime carries a light arsenal of a highly accurate Streak SRM-4 launcher and an ER Small Laser.

Alternate Configurations

  • Alt Config. A - Configured similarly to the Timber Wolf Prime, the Linebacker A carries as its primary long range weapons a pair of ER Large Lasers which are backed up by an LRM-5 launcher and LRM-15 launcher which both allow the Linebacker to bombard its target at long range. For close combat, the 'Mech carries two ER Medium Lasers. BV (1.0) = 1,854
  • Alt Config. B - The Linebacker B is a sniper configuration. The 'Mech carries a powerful Gauss Rifle for fearsome long range hitting power. For close combat, the 'Mech has three ER Medium Lasers and a single ER Small Laser. BV (1.0) = 1,849
  • Alt Config. C - An all around trooper configuration, the Linebacker C has weapons which allow the 'Mech to engage an enemy effectively at any range. For long ranges, the 'Mech is armed with and Ultra Autocannon/5 and a single ER Large Laser. For close combat, the 'Mech has four ER Medium Lasers, one of which is rear mounted and to keep the 'Mech from being attacked by unarmored infantry it has two Machine Guns, one of which is mounted in the rear arc and a rear mounted Flamer. BV (1.0) = 1,824
  • Alt Config. D - The Linebacker D is a committed close combat configuration with four highly accurate Streak SRM-6 launchers providing an overwhelming close range missile barrage and two ER Medium Lasers and a rear mounted ER Small Laser making it a ferocious short range brawler until it runs out of ammunition. BV (1.0) = 1,865
  • Alt Config. E - An extremely flexible configuration, the Linebacker E has an ER Large Laser as its primary long range weapon. This is backed up by a pair of ATM-6 launchers which are capable of firing ammunition for long, medium, and short ranges which have increasing warhead payloads as the ranges close. Additionally, the 'Mech carries a Light Active Probe to allow it to detect hidden enemy units. BV (1.0) = 1,669
  • Alt Config. H - Another close range configuration, the Linebacker H is armed with a pair of powerful Heavy Large Lasers which have a great deal of hitting power. These are backed up by a pair of ER Medium Lasers and a single ER Small Laser. The 'Mech also has six jump jets that allow it to jump up to one hundred and eighty meters. BV (1.0) = 1,891

References