Editing Machine Gun Array
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The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.<ref name="TMp228"/> This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss. The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.<ref name="TMp228"/> This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss.
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+ ==Specifics==
+ *Unit Restricted: No Restrictions
== Models == == Models ==
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The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.<ref name="TMp228"/> This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss. | The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.<ref name="TMp228"/> This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss. | ||
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+ | ==Specifics== | ||
+ | *Unit Restricted: No Restrictions | ||
== Models == | == Models == |