Machine Gun Array

Revision as of 09:55, 5 May 2016 by Doneve (talk | contribs) (copyedits, minor update)
Machine Gun Array (2.0).png
Machine Gun Array
Production information
Type Ballistic
Tech Base Clan / Inner Sphere
Year Availability Clan = 3069 (CDS)[1]

IS = 3068[2]

Availability Ratings X[1]/X[1]/F[1]
Technical specifications
Heat  ?
Damage  ?
Minimum Range  ?
Short Range  ?
Medium Range  ?
Long Range  ?
Tons 0.5[3]
Critical Slots 1[3]
Ammo Per Ton  ???
Cost (unloaded) 1,250[1]
Ammo Cost (per ton)  ???
BV (1.0)  ???
BV (2.0)  ???


The Machine Gun Array (MGA) was developed in 3068 by the Federated Suns. Despite that, the Taurian Concordat was actually the first power to use them, as they had pilfered the technology from the FedSuns and were able to quickly reverse engineer and put it into production. Clan Diamond Shark also created an identical Clan version that was unveiled around roughly the same time.[2]

The Machine Gun Array itself allows two to four machine guns of the same type (standard, light, or heavy) to be linked and fired as one.[2]


  • Unit Restricted: No Restrictions


Machine Gun Arrays are manufactured on the following planets:

Brand Planet Company Used by References
Corean Bulletstorm (Clantech) Augusta Corean Enterprises UCU-F4 Scarecrow [4]

See Also

The Machine Gun Array has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:


  1. 1.0 1.1 1.2 1.3 1.4 TechManual, p. 292, "Heavy Weapons And Equipment"
  2. 2.0 2.1 2.2 TechManual, p. 228, "Machine Gun Arrays"
  3. 3.0 3.1 TechManual, p. 342, "Inner Sphere Heavy Weapons And Equipment Table"
  4. Technical Readout: 3145 Federated Suns, pp. 36-37, "UCU-F4 Scarecrow"