Editing MechWarrior: Living Legends

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Originally, development was done on the Doom 3 engine{{cn}}, with the team switching to CryEngine 2 after the release of Crysis. The next major release after the initial one, version 0.5, dropped support for Crysis in favor of Crysis Wars, and was released in May 2011.
 
Originally, development was done on the Doom 3 engine{{cn}}, with the team switching to CryEngine 2 after the release of Crysis. The next major release after the initial one, version 0.5, dropped support for Crysis in favor of Crysis Wars, and was released in May 2011.
  
The final official version, 0.7.1, was released on January 16, 2013. Development by Wandering Samurai Studios halted due to a decision made by the project founders; rumors that this was due to pressure from Piranha Games Inc. were denied.<ref>[https://web.archive.org/web/20170625063910/forum.mechlivinglegends.net/index.php/topic,18949.0.html Official clarification from MWLL founders on the subject of PGI involvement in MWLL shutdown]</ref>
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The final official version, 0.7.1, was released on January 16, 2013. Development by Wandering Samurai Studios halted due to a decision made by the project founders; rumors that this was due to pressure from Piranha Games Inc. were denied.<ref>[http://old.forum.mechlivinglegends.net/index.php/topic,18949.0.html Official clarification from MWLL founders on the subject of PGI involvement in MWLL shutdown]</ref>
  
 
On October 8, 2016, given permission from the project's founders, members of the community released version 0.8.0, called the Community Edition, with the intention to revive the game and continue development.<ref>[https://www.moddb.com/mods/mechwarrior-living-legends/news/mechwarrior-living-legends-community-edition Official announcement of transfer of development from WSS to the MWLL community developers]</ref> Since then, numerous updates have been released, adding a diverse assortment of new pilotable 'Mechs and vehicles - such as the ''[[Xerxes (Aerospace Fighter class)|Xerxes]]'' aerospace fighter, the ''[[Argus]]'' and ''[[Marauder]]'' heavy 'Mechs, the ''[[Kodiak]]'' assault 'Mech, and the [[Rommel]] tank - and new weapons and maps, in addition to constant fine-tuning and adjustments to make for a better experience. On top of that, the game has been made more easily accessible, with a completely redesigned game launcher and updating system, as well as an independent server browsing and tracking service.
 
On October 8, 2016, given permission from the project's founders, members of the community released version 0.8.0, called the Community Edition, with the intention to revive the game and continue development.<ref>[https://www.moddb.com/mods/mechwarrior-living-legends/news/mechwarrior-living-legends-community-edition Official announcement of transfer of development from WSS to the MWLL community developers]</ref> Since then, numerous updates have been released, adding a diverse assortment of new pilotable 'Mechs and vehicles - such as the ''[[Xerxes (Aerospace Fighter class)|Xerxes]]'' aerospace fighter, the ''[[Argus]]'' and ''[[Marauder]]'' heavy 'Mechs, the ''[[Kodiak]]'' assault 'Mech, and the [[Rommel]] tank - and new weapons and maps, in addition to constant fine-tuning and adjustments to make for a better experience. On top of that, the game has been made more easily accessible, with a completely redesigned game launcher and updating system, as well as an independent server browsing and tracking service.
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===GameSpy and Qtracker Services===
 
===GameSpy and Qtracker Services===
  
In 2014, the GameSpy service, which provided the ability to browse servers while in-game, was shut down. In response, the MWLL community moved to a third-party solution called Qtracker, which could emulate the same service GameSpy provided. The Qtracker solution was ultimately integrated into the Community Edition version with the release of the 0.8.0 update.<ref>[https://web.archive.org/web/20140604003400/http://forum.mechlivinglegends.net/index.php/topic,20378.0.html News of GameSpy shutdown reaches the MWLL forums]</ref>
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In 2014, the GameSpy service, which provided the ability to browse servers while in-game, was shut down. In response, the MWLL community moved to a third-party solution called Qtracker, which could emulate the same service GameSpy provided. The Qtracker solution was ultimately integrated into the Community Edition version with the release of the 0.8.0 update.<ref>[http://old.forum.mechlivinglegends.net/index.php/topic,20378.0.html News of GameSpy shutdown reaches the MWLL forums]</ref>
  
With the announcement by the Qtracker developer that the service would be shutting down on August 1, 2017, due to DDoS attacks, the MWLL community developers moved to their own implementation of such services. The game can now operate independently from third-party services. This change was released in the 0.8.6 update.<ref>[http://www.qtracker.com/news.php Latest news states that Qtracker will be shutting down on August 1, 2017]</ref><ref>[https://wiki.mechlivinglegends.net/index.php?title=Mechwarrior:_Living_Legends/Versions#0.8.6 Update 0.8.6 changelog includes move to MWLL's own GameSpy emulation service]</ref>
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With the announcement by the Qtracker developer that the service would be shutting down on August 1, 2017, due to DDoS attacks, the MWLL community developers moved to their own implementation of such services. The game can now operate independently from third-party services. This change was released in the 0.8.6 update.<ref>[http://www.qtracker.com/news.php Latest news states that Qtracker will be shutting down on August 1, 2017]</ref><ref>[https://clanjadewolf.net/mwll/changelog.txt Update 0.8.6 changelog includes move to MWLL's own GameSpy emulation service]</ref>
  
 
==Gameplay Elements==
 
==Gameplay Elements==

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