Difference between revisions of "MechWarrior (RPG)"

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{{otheruses|the role-playing game|other meanings|MechWarrior (disambiguation)}}
MechWarrior is a Role-Playing Game (RPG) based on the [[BattleTech]] universe. The player usually takes on the role of a [[MechWarrior (pilot)|MechWarrior]], but other career paths are available for player characters. The RPG was intended to expand a player's experience beyond just the board game aspect. It allows them to create a character who could then earn experience both in 'Mech combat and in role-playing scenarios. The character's experience could then be used to improve their board game skills (particularly in Piloting and Gunnery) and other RPG skills.
 
  
Three versions of the RPG have been published. The [[MechWarrior, First Edition|first edition]] was set in the [[Third Succession War]] era. The [[MechWarrior, Second Edition|second edition]] introduced the [[Clans]] and reworked much of the basic rule set. The [[MechWarrior, Third Edition|third edition]] (republished as ''[[Classic BattleTech RPG]]'') includes a character creation system that is similar to [[FASA]]'s original [[Star Trek]] role-playing game. It fixed many of the issues introduced by the second edition rules. A planned fourth edition will be a part of [[Catalyst Game Labs]]' [[Classic BattleTech]] universe.
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'''MechWarrior''' is a [[w:Role-playing game|role-playing game]] (RPG) based on and set in the [[BattleTech]] universe. The player usually takes on the role of a [[MechWarrior (pilot)|MechWarrior]], but other career paths are available (increasingly so in later iterations of the game). The RPG was intended to expand a player's experience beyond just the board game aspect. It allows them to create a character who could then earn experience both in 'Mech combat and in role-playing scenarios. The character's experience could then be used to improve their board game skills (particularly in Piloting and Gunnery) and other RPG skills.
  
===Downloads===
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Four versions of the RPG have been published, all with different rulesets:
* [http://sarna.net/files/index.php/docs/scenarios Role Playing Scenarios]
 
* [http://sarna.net/files/data/mechwarrior/life_paths_orig.zip Life Paths (original)]
 
* [http://sarna.net/files/data/mechwarrior/life_paths_updated.pdf Life Paths (updated)]
 
* [http://sarna.net/files/data/mechwarrior/mw3_extra_lifepaths.zip Life Paths (extra)]
 
* [http://sarna.net/files/data/mechwarrior/mechwarrior_affiliations.pdf Affiliations]
 
* [http://sarna.net/files/data/mechwarrior/mechwarrior_skills.zip Skills]
 
* [http://sarna.net/files/data/mechwarrior/occupational_fields_list.pdf Occupational Fields]<br />
 
* [http://sarna.net/files/index.php/programs/designers/mechwarrior/ Software]
 
  
[[Category:FASA Games]]
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The [[MechWarrior, First Edition|first edition]] catered to the early boardgame, and was set in the [[Third Succession War]] era.
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The [[MechWarrior, Second Edition|second edition]] introduced the [[Clans]] and reworked much of the basic ruleset.
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The [[MechWarrior, Third Edition|third edition]] includes a character creation system that is similar to [[FASA]]'s original ''[[w:Star Trek: The Role Playing Game|Star Trek]]'' role-playing game. It fixed many of the issues introduced by the Second Edition rules.<br />When [[Catalyst Game Labs]] took over the BattleTech license and product line from FanPro, BattleTech was renamed to [[Classic BattleTech]] to differentiate it from the new [[MechWarrior: Dark Age]] game that [[WizKids]] launched at that time. Because the term "MechWarrior" was used for the new game, the existent third edition of the RPG was republished by CGL with a new cover and renamed to [[Classic BattleTech RPG]], without changing its content except for errata.
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The fourth edition (''[[A Time of War]]'') was rewritten from the ground up, to address perceived balancing issues and the very random character creation of the third edition. ''A Time of War'' is the first one not published under the "MechWarrior" moniker. "A Time of War" had previously been the title of the introductory fiction in the third edition.
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The fifth edition of the MechWarrior series of RPG books is, [[MechWarrior: Destiny]].  Like ''A Time of War'', it was built from ground up as a lite-RPG, using easy-to-learn Cue System. It was originally created thanks to the 2019 BattleTech Clan Invasion Box Set Kickstarter crowdfunding campaign.
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==See also==
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* ''[[Classic BattleTech RPG]]''
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* ''[[MechWarrior, First Edition]]''
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* ''[[MechWarrior, Second Edition]]''
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* ''[[MechWarrior, Third Edition]]''
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* ''[[MechWarrior: Destiny]]''
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* ''[[A Time of War]]''
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[[Category:Game Systems|MechWarrior]]

Revision as of 15:20, 13 April 2023

This article is about the role-playing game. For other meanings, see MechWarrior (disambiguation).


MechWarrior is a role-playing game (RPG) based on and set in the BattleTech universe. The player usually takes on the role of a MechWarrior, but other career paths are available (increasingly so in later iterations of the game). The RPG was intended to expand a player's experience beyond just the board game aspect. It allows them to create a character who could then earn experience both in 'Mech combat and in role-playing scenarios. The character's experience could then be used to improve their board game skills (particularly in Piloting and Gunnery) and other RPG skills.

Four versions of the RPG have been published, all with different rulesets:

The first edition catered to the early boardgame, and was set in the Third Succession War era.

The second edition introduced the Clans and reworked much of the basic ruleset.

The third edition includes a character creation system that is similar to FASA's original Star Trek role-playing game. It fixed many of the issues introduced by the Second Edition rules.
When Catalyst Game Labs took over the BattleTech license and product line from FanPro, BattleTech was renamed to Classic BattleTech to differentiate it from the new MechWarrior: Dark Age game that WizKids launched at that time. Because the term "MechWarrior" was used for the new game, the existent third edition of the RPG was republished by CGL with a new cover and renamed to Classic BattleTech RPG, without changing its content except for errata.

The fourth edition (A Time of War) was rewritten from the ground up, to address perceived balancing issues and the very random character creation of the third edition. A Time of War is the first one not published under the "MechWarrior" moniker. "A Time of War" had previously been the title of the introductory fiction in the third edition.

The fifth edition of the MechWarrior series of RPG books is, MechWarrior: Destiny. Like A Time of War, it was built from ground up as a lite-RPG, using easy-to-learn Cue System. It was originally created thanks to the 2019 BattleTech Clan Invasion Box Set Kickstarter crowdfunding campaign.

See also