Difference between revisions of "MegaMek"
Sarna News
- HEXTECH Review - Wave 3 Brings More Urban Options To Your Battlefield
- Your BattleTech News Round-Up For March, 2024
- Crashing 'Mechs With Jennifer Brozek, Author Of The Rogue Academy Trilogy
- Getting The Word Out With Rem Alternis, Catalyst Community & Marketing Director
- Bad 'Mechs - Yeoman
- Read more →
Line 24: | Line 24: | ||
*[http://www.youtube.com/watch?v=4E7uri-yg1A YouTube Let's Play showing the basics of the game] | *[http://www.youtube.com/watch?v=4E7uri-yg1A YouTube Let's Play showing the basics of the game] | ||
− | [[Category:Video Games | + | [[Category:Unofficial Video Games]] |
− |
Revision as of 06:53, 19 March 2018
Not Canon The subject of this article does not contribute canonical content to the BattleTech universe, either because it is not intended to or because it is not an official product. |
MegaMek is a freeware adaptation of the BattleTech rules that allows online and bot battles. It follows the rules from Total Warfare very closely and currently is adding the rules from Tactical Operations and Strategic Operations. Battleforce will eventually be implemented.
The game is Java-based, so works on all operating systems that support the Java Runtime Environment.
Players can create their own units, maps, and scenarios for use with MegaMek. There are also scenarios, map, and camo packs that can be found on various forums.
MegaMek supports all unit types, from infantry, battlemechs, and vehicles, to aerospace fighters, dropships, and warships. Ground battles as well as space battles can be played.
MegaMek is an open source project. People who are interested in contributing to the MegaMek project are encouraged to post patches, camo packs, scenarios, and bug reports to the MegaMek SourceForge page.
Additionally, this also supports two online campaigns. One in 3025 and another in 3067