Difference between revisions of "Merchant"
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| Heat Sinks = 99 (single) | | Heat Sinks = 99 (single) | ||
| Structural Integrity = 1 | | Structural Integrity = 1 | ||
− | | BV (1.0) = 496 | + | | BV (1.0) = 496<ref name=TRO3057R>''Technical Readout: 3057 Revised'', p. 94, "Merchant JumpShip Profile"</ref> |
| BV (2.0) = ??? | | BV (2.0) = ??? | ||
}} | }} | ||
==Description== | ==Description== | ||
− | One of the anchors of interstellar freight shipping, the ''Merchant'' class of [[JumpShip]]s is seen at almost any commercial jump point. The craft is flexible and many are used as military craft. Due to modifications over the last 550 years since it was introduced, the crew size has shrunk from 40 to 21. While the initial impression is that the vessel would give more space to the crew, most of the recovered space became cargo storage. | + | One of the anchors of interstellar freight shipping, the ''Merchant'' class of [[JumpShip]]s is seen at almost any commercial jump point. The craft is flexible and many are used as military craft. Due to modifications over the last 550 years since it was introduced, the crew size has shrunk from 40 to 21. While the initial impression is that the vessel would give more space to the crew, most of the recovered space became cargo storage.<ref name=TRO3057R/> |
− | Although the ship is a commonplace design, there seems to be an overall lack of spare parts for the engine power converter. | + | Although the ship is a commonplace design, there seems to be an overall lack of spare parts for the engine power converter.<ref name=TRO3057R/> |
==Armament== | ==Armament== | ||
− | The ''Merchant'' rarely, if ever, has armaments installed. Equipment described as 'anti-meteor systems' could be considered weapons, but due to their inefficiency, they are unable to damage any other vessel. | + | The ''Merchant'' rarely, if ever, has armaments installed. Equipment described as 'anti-meteor systems' could be considered weapons, but due to their inefficiency, they are unable to damage any other vessel.<ref name=TRO3057R/> |
==Cargo== | ==Cargo== | ||
Line 43: | Line 43: | ||
==Variants== | ==Variants== | ||
− | None known. However, because many ''Merchant''-class vessels are privately owned, interior accomodations and equipment vary from ship to ship. | + | None known. However, because many ''Merchant''-class vessels are privately owned, interior accomodations and equipment vary from ship to ship.<ref name=TRO3057R/> |
==Named Vessels== | ==Named Vessels== | ||
− | *''[[Outbound Light]]'' - [[ComStar]] [[Explorer Corps]] vessel which discovered [[Clan Smoke Jaguar]] homeworld of [[Huntress]] in [[3048]] | + | * ''[[Outbound Light]]'' - [[ComStar]] [[Explorer Corps]] vessel which discovered [[Clan Smoke Jaguar]] homeworld of [[Huntress]] in [[3048]].{{cn}} |
− | *'' | + | |
+ | * ''Bifrost'' - Jumpship aquired by the [[Kell Hounds]] in [[3028]] and piloted by Capt. Danica Holstein.{{cn}} | ||
+ | |||
+ | * ''TCS Ulysses Run'' - Captured by AFFS forces during the [[Malagrotta Affair]].<ref>''Historical: Reunification War'', p. 67, "Taurian Order of Battle"</ref> | ||
==Merchant Ship Gallery== | ==Merchant Ship Gallery== | ||
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*''[[AeroTech 2]]'' | *''[[AeroTech 2]]'' | ||
*''[[Combat Operations]]'' | *''[[Combat Operations]]'' | ||
+ | *''[[DropShips and JumpShips]]'' | ||
+ | *''[[Historical: Reunification War]]'' | ||
*''[[Mercenary's Handbook 3055]]'' | *''[[Mercenary's Handbook 3055]]'' | ||
*''[[Technical Readout 3057]]'' | *''[[Technical Readout 3057]]'' | ||
− | *''[[Technical Readout: 3057 Revised]]'' | + | *''[[Technical Readout: 3057 Revised]]'' |
− | + | ||
[[Category:JumpShips|Merchant]] | [[Category:JumpShips|Merchant]] |
Revision as of 18:25, 25 November 2011
191px | |
Merchant Class JumpShip | |
---|---|
Production information | |
Manufacturer | Stellar Trek, Rashpur-Owens Incorporated, Ioto Galactic Enterprises |
Use | Trade |
Tech Base | Inner Sphere |
Cost | 384,711,675 C-Bills |
Introduced | 2503 |
Technical specifications | |
Mass | 120,000 tons |
Length | 320 meters |
Sail Diameter | 950 meters |
Fuel | tons 80 tons (425) |
Burn Rate | 19.75 |
Top Thrust | 0.1 Gs |
Sail Integrity | 3 |
KF Drive Integrity | 3 |
LF Battery | None |
Armament | None |
Armor | 30 tons |
DropShip Capacity | 2 |
Crew | 18 Crew, 2 Small Craft Pilots |
Grav Decks | 1 x 40 meters diameter |
Escape Pods/Life Boats | 4/0 |
Heat Sinks | 99 (single) |
Structural Integrity | 1 |
BV (1.0) | 496[1] |
BV (2.0) | ??? |
Contents
Description
One of the anchors of interstellar freight shipping, the Merchant class of JumpShips is seen at almost any commercial jump point. The craft is flexible and many are used as military craft. Due to modifications over the last 550 years since it was introduced, the crew size has shrunk from 40 to 21. While the initial impression is that the vessel would give more space to the crew, most of the recovered space became cargo storage.[1]
Although the ship is a commonplace design, there seems to be an overall lack of spare parts for the engine power converter.[1]
Armament
The Merchant rarely, if ever, has armaments installed. Equipment described as 'anti-meteor systems' could be considered weapons, but due to their inefficiency, they are unable to damage any other vessel.[1]
Cargo
667 tons
- Bay 1: 330 tons
- Bay 2: 2 Small Craft
- Bay 3: 327 tons
Variants
None known. However, because many Merchant-class vessels are privately owned, interior accomodations and equipment vary from ship to ship.[1]
Named Vessels
- Outbound Light - ComStar Explorer Corps vessel which discovered Clan Smoke Jaguar homeworld of Huntress in 3048.[citation needed]
- Bifrost - Jumpship aquired by the Kell Hounds in 3028 and piloted by Capt. Danica Holstein.[citation needed]
- TCS Ulysses Run - Captured by AFFS forces during the Malagrotta Affair.[2]