Difference between revisions of "Mongrel (Grendel)"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Grendel RGilClan v02.png
+
|image = Grendel RGilClan v02.png
|name=''Mongrel'' (''Grendel'')
+
|name = ''Mongrel'' (''Grendel'')
|manufacturer=[[Arcadia BattleMech Plant CM-T15]]
+
|manufacturer = [[Arcadia BattleMech Plant CM-T15]]
 
----
 
----
 
[[Manufacturing Plant SFF-AL2]]
 
[[Manufacturing Plant SFF-AL2]]
|model=Prime
+
|model = Prime
|production year=3053
+
|production year = 3053
|cost= 12,445,713 C-bills
+
|cost = 12,445,713 [[C-bill]]s
|Tech Base=Clan
+
|Tech Base = Clan
|mech type=OmniMech
+
|mech type = OmniMech
|mass=45
+
|mass = 45
|chassis=[[Chassis#Model|Process 12 Endo Steel]]
+
|chassis = [[Process 12]] [[endo steel]]
|armor= Arcadia Compound Delta VII [[ferro-fibrous]]
+
|armor = [[Arcadia Compound Delta VII]] [[ferro-fibrous]]
|engine=[[Consolidated 315 XL]]
+
|engine = [[Consolidated 315 XL]]
|comsys=[[KP-3 "Screamer"]]
+
|comsys = [[KP-3 "Screamer"]]
|T&T=[[Version Gamma-V TTS]]
+
|T&T = [[Version Gamma-V TTS]]
|heat sinks=12 [[Double heat sinks]]  
+
|heat sinks = 12 [[Double heat sinks|double]]  
|speed=119
+
|speed = 118.8
|jumpjets=Clan Standard 14X Series Standard
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|jumpjets = [[Clan Standard 14X Series]]
|armament=Primary Configuration
+
|armament = Primary Configuration
*1x [[ER Large Laser]]
+
* 1x [[ER large laser]]
*3x [[ER Medium Laser]]s
+
* 3x [[ER medium laser]]s
*1x [[ER Small Laser]]
+
* 1x [[ER small laser]]
*1x [[Streak SRM-6]]
+
* 1x [[Streak SRM-6]]
|BV (1.0)=2,124<ref name=TRO>''Technical Readout: 3058 Upgrade'', pp. 168-169, "Grendel Profile"</ref><ref>''Record Sheets: 3058 Upgrades'', p. 194</ref>
+
|BV (1.0) = 2,124<ref name=TRO>''Technical Readout: 3058 Upgrade'', pp. 168-169, "Grendel Profile"</ref><ref>''Record Sheets: 3058 Upgrades'', p. 194</ref>
|BV (2.0)=2,290<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 126</ref>
+
|BV (2.0) = 2,290<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 126</ref>
 
}}  
 
}}  
  
 
==Description==
 
==Description==
The '''''Mongrel''''' received its baptism of fire during the [[Battle of Tukayyid (3052)|Battle of Tukayyid]]. There, it was commonly seen leading light [[Star]]s, especially on deep reconnaissance and raiding missions. Its ammo-efficient weapons allowed it to range far afield and helped simplify resupply, while its speed allowed it to dictate its range of engagement and outmaneuver all but the fastest of opponents. The [['Mech]] entered full production after a slight physical remodel the following year and was rechristened the '''''Grendel''''' after the [[Inner Sphere Designation for Clan BattleMechs|code name]] given to it by [[Com Guards|Com Guard]] troops who faced it.<ref name=TRO/><ref>''The Black Thorns'', pp. 54-55</ref><ref name=TRO:3058>''Technical Readout: 3058'', pp. 164-165, "Grendel"</ref><ref name=RGIV2p12>''Recognition Guide: ilClan, vol. 2'', p12 "Grendel"</ref>
+
The '''''Mongrel''''' received its baptism of fire during the [[Battle of Tukayyid (3052)|Battle of Tukayyid]], where it was commonly seen leading light [[Star]]s, especially on deep reconnaissance and raiding missions. Its ammo-efficient weapons allowed it to range far afield and helped simplify resupply, while its speed allowed it to dictate its range of engagement and outmaneuver all but the fastest of opponents. The [['Mech]] entered full production after a slight physical remodel the following year and was rechristened the '''''Grendel''''' after the [[Inner Sphere Designation for Clan BattleMechs|code name]] given to it by [[Com Guards|Com Guard]] troops who faced it.<ref name=TRO/><ref>''The Black Thorns'', pp. 54-55</ref><ref name=TRO:3058>''Technical Readout: 3058'', pp. 164-165, "Grendel"</ref><ref name=RGIV2p12>''Recognition Guide: ilClan, vol. 2'', p12 "Grendel"</ref>
  
 
One of the few successes of [[Clan Diamond Shark]]'s defeat on [[Tukayyid]], the other [[Invading Clans]] almost immediately staged [[Trials of Possession]] for the renamed 'Mech. Rather than waste [[Warrior Caste]] resources in fighting the numerous [[Trial]]s, the Diamond Sharks instead chose to sell production runs or license the design to the other [[Clans]], speeding their recovery and ensuring the ''Grendel'' was a common sight among many front-line [[Cluster]]s.<ref name=TRO/><ref name=TRO:3058>''Technical Readout: 3058'', pp. 164-165, "Grendel"</ref><ref name=RGIV2p12>''Recognition Guide: ilClan, vol. 2'', p12 "Grendel"</ref>
 
One of the few successes of [[Clan Diamond Shark]]'s defeat on [[Tukayyid]], the other [[Invading Clans]] almost immediately staged [[Trials of Possession]] for the renamed 'Mech. Rather than waste [[Warrior Caste]] resources in fighting the numerous [[Trial]]s, the Diamond Sharks instead chose to sell production runs or license the design to the other [[Clans]], speeding their recovery and ensuring the ''Grendel'' was a common sight among many front-line [[Cluster]]s.<ref name=TRO/><ref name=TRO:3058>''Technical Readout: 3058'', pp. 164-165, "Grendel"</ref><ref name=RGIV2p12>''Recognition Guide: ilClan, vol. 2'', p12 "Grendel"</ref>
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==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Grendel'' features a powerful 315-rated engine, enabling it to move at a fleet 119 km/h, and enough [[jump jet]]s fixed on the chassis to propel it up to 210 meters at a leap. The Sharks spared no expense in weight-saving materials, making use of an [[XL engine]], [[Endo Steel]] structure, and seven and a half tons of [[ferro-fibrous]] armor. The incredible speed of the ''Grendel'' is not terribly helpful in most ''[[zellbrigen]]'' duels, but it is effective in large-scale actions especially against [[Inner Sphere]] foes of similar weight hard pressed to counter its speed or firepower.<ref name=TRO/><ref name=TRO:3058/> The ''Grendel'' is also popular with technicians. While many OmniMechs are often "hangar queens," the ''Grendel'' can go long periods without maintenance and still remain combat effective.<ref name=RGIV2p12/>
+
The ''Grendel'' features a powerful [[Consolidated 315 XL]] [[extralight engine]], enabling it to move at a fleet 118.8 km/h, and enough [[jump jet]]s fixed on the chassis to propel it up to 210 meters at a leap. The Sharks spared no expense in weight-saving materials, making use of an the [[XL engine]], [[endo steel]] structure, and seven and a half tons of [[ferro-fibrous]] armor. The incredible speed of the ''Grendel'' is not terribly helpful in most ''[[zellbrigen]]'' duels, but it is effective in large-scale actions especially against [[Inner Sphere]] foes of similar weight hard pressed to counter its speed or firepower.<ref name=TRO/><ref name=TRO:3058/> The ''Grendel'' is also popular with technicians, because while many [[OmniMech]]s are often "hangar queens," the ''Grendel'' can go long periods without maintenance and still remain combat effective.<ref name=RGIV2p12/>
  
The primary configuration uses an [[ER Large Laser]] at long range, but really excels at closer ranges. It mounts three [[ER Medium Laser]]s that can be devastating to light [['Mech]]s and a [[Streak SRM-6]] that exploits any holes the lasers make. An [[ER Small Laser]] that is effective at point-blank range seems an afterthought. This design is best using its large laser to soften up an opponent, then dash closer in a flurry of lasers and missiles. Two extra [[double heat sink]]s help to keep the design mostly cool.<ref name=TRO/><ref name=TRO:3058/>
+
The Primary configuration uses an [[ER large laser]] at long range, but really excels at closer ranges. Up close, the ''Grendel'' makes use of three [[ER medium laser]]s that can be devastating to light [['Mech]]s and a [[Streak SRM-6]] that exploits any holes the lasers make. An [[ER small laser]] that is effective at point-blank range seems an afterthought. This design is best using its large laser to soften up an opponent, then dash closer in a flurry of lasers and missiles. Two extra [[double heat sink]]s help to keep the design mostly cool.<ref name=TRO/><ref name=TRO:3058/>
  
 
==Variants==
 
==Variants==
*;Alternate Configuration A : This missile boat carries a pair of [[LRM 15]]s with two tons of ammunition for each. A [[Medium Pulse Laser]] and [[ER Small Laser]] provide backup firepower. A [[MechWarrior (pilot)|MechWarrior]] will find it difficult to overheat this design. BV (1.0) = 1,972<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 195</ref>, BV (2.0) = 2,031<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 127</ref>
+
*; Alternate Configuration A : This missile boat configuration carries a pair of [[LRM-15]]s with two tons of ammunition for each. A [[medium pulse laser]] and [[ER small laser]] provide backup firepower. BV (1.0) = 1,972<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 195</ref>, BV (2.0) = 2,031<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 127</ref>
  
*;Alternate Configuration B : This variant uses an [[Ultra Autocannon/5]] for long range work. It mounts an [[ER Medium Laser]] and a pair of [[Medium Pulse Laser]]s for close-up engagements. An [[ER Small Laser]] is again added. BV (1.0) = 1,800<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 196</ref>, BV (2.0) = 1,903<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 128</ref>
+
*; Alternate Configuration B : This configuration uses an [[UAC/5]] for long range work. It mounts a [[ER medium laser]], a pair of [[medium pulse laser]]s, and an [[ER small laser]] for close-up engagements. BV (1.0) = 1,800<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 196</ref>, BV (2.0) = 1,903<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 128</ref>
  
*; Alternate Configuration C : This close-range brawler mounts an [[LB-X Autocannon/10]] as its main armament. A single [[ER Medium Laser]] backs it up. An [[anti-missile system]] provides added defense for the variant. BV (1.0) = 1,450<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 197</ref>, BV (2.0) = 1,465<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 129</ref>
+
*; Alternate Configuration C : This close-range brawler mounts an [[LB-X AC/10]] as its main armament with a single [[ER medium laser]] backs it up. An [[anti-missile system]] provides added defense against missile attacks. BV (1.0) = 1,450<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 197</ref>, BV (2.0) = 1,465<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 129</ref>
  
*;Alternate Configuration D : A different take on the primary configuration, the ''Grendel'' D mounts an [[ER PPC]] for long-range engagements. When the 'Mech closes, it brings a Medium Pulse Laser, ER Medium Laser, and [[SRM 6]] to bear. A [[Small Pulse Laser]] provides protection against conventional [[infantry]]. BV (1.0) = 1,991<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 198</ref>, BV (2.0) = 2,212<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 130</ref>
+
*; Alternate Configuration D : A different take on the primary configuration, the ''Grendel'' D mounts an [[ER PPC]] for long-range engagements. When the 'Mech closes, it brings a [[medium pulse laser]], [[ER medium laser]], and [[SRM-6]] to bear. A [[small pulse laser]] provides protection against conventional [[infantry]]. BV (1.0) = 1,991<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 198</ref>, BV (2.0) = 2,212<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 130</ref>
  
*;Alternate Configuration E : The E configuration takes the missile launchers of the A and replaces them with a pair of [[ATM 6]]s. BV (1.0) = 1,788<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 199</ref><ref>''Record Sheets: Upgrades'', p. 73</ref>, BV (2.0) = 1.806<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 131</ref>
+
*; Alternate Configuration E : The E configuration takes the missile launchers of the A and replaces them with a pair of [[ATM-6]]s. BV (1.0) = 1,788<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 199</ref><ref>''Record Sheets: Upgrades'', p. 73</ref>, BV (2.0) = 1.806<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 131</ref>
  
*;Alternate Configuration F : The F configuration carries an ATM 6 launcher in the right torso, and two [[Plasma Cannon]]s in the right arm, carrying two tons of reloads for each weapon type. BV (2.0)= 1,997<ref name=RGIV2p12/> <ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 132</ref> <ref name=RGIV2p12/><ref name=RGIV2p18>''Recognition Guide: ilClan, vol. 2'', p18 "Grendel F"</ref>
+
*; Alternate Configuration F : The F configuration carries an [[ATM-6]] launcher in the right torso, and two [[plasma cannon]]s in the right arm, carrying two tons of reloads for each weapon type. BV (2.0)= 1,997<ref name=RGIV2p12/> <ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 132</ref> <ref name=RGIV2p12/><ref name=RGIV2p18>''Recognition Guide: ilClan, vol. 2'', p18 "Grendel F"</ref>
  
*;Alternate Configuration G : The G is a scout version intended to strike fast at point-blank range, carrying twin Medium Pulse Lasers and [[Micro Pulse Laser]]s in its right arm supported by a single Medium and Micro Pulse laser in each side torso rounded out by a final Micro Pulse Laser in the head. A [[Supercharger]] allows the ''Grendel'' G to rapidly close with its foes while a [[Watchdog CEWS]] both protects and enhances its reconnaissance abilities. BV (2.0) = 2,209<ref name=RGIV2p12/> <ref name=RGIV2p19>''Recognition Guide: ilClan, vol. 2'', p19 "Grendel G"</ref>
+
*; Alternate Configuration G : The G is a scout version intended to strike fast at point-blank range, carrying twin [[medium pulse laser]]s and [[micro pulse laser]]s in its right arm supported by a single medium pulse and micro pulse laser in each side torso, rounded out by a final micro pulse laser in the head. A [[supercharger]] allows the ''Grendel'' G to rapidly close with its foes while a [[Watchdog CEWS]] both protects and enhances its reconnaissance abilities. BV (2.0) = 2,209<ref name=RGIV2p12/> <ref name=RGIV2p19>''Recognition Guide: ilClan, vol. 2'', p19 "Grendel G"</ref>
  
*;Alternate Configuration H : The H is configured to take advantage of heavy lasers. Bearing a close resemblance to the prime, the ''Grendel'' H uses a [[Heavy Large Laser]], [[Streak SRM-4]], two ER Medium Lasers, and a single ER Small Laser. Four additional [[double heat sink]]s strain to keep heat levels under control. BV (1.0) = 1,871<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 200</ref><ref>''Record Sheets: Upgrades'', p. 74</ref>, BV (2.0) = 1,965<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 133</ref>
+
*; Alternate Configuration H : The H is configured to take advantage of new heavy laser technologies. Bearing a close resemblance to the prime, the ''Grendel'' H uses a [[heavy large laser]], [[Streak SRM-4]], two [[ER medium laser]]s, and a single [[ER small laser]]. Four additional [[double heat sink]]s strain to keep heat levels under control. BV (1.0) = 1,871<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 200</ref><ref>''Record Sheets: Upgrades'', p. 74</ref>, BV (2.0) = 1,965<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 133</ref>
  
*; Alternate Configuration I : Carrying a mixture of both Inner Sphere and Clan [[OmniPod]]s, the ''Grendel'' I mounts a [[ProtoMech AC/4]] along with ton of reloads in its right arm in support of a right torso-mounted [[plasma rifle]] with a single ton ammo bay, supported by a single ER Medium Laser in the left torso. BV (2.0) = 1,675 <ref name=RGIV2p12/> <ref name=RGIV2p20>''Recognition Guide: ilClan, vol. 2'', p20 "Grendel I"</ref>
+
*; Alternate Configuration I : Carrying a mixture of both Inner Sphere and Clan [[OmniPod]]s, the ''Grendel'' I mounts a [[ProtoMech AC/4]] along with ton of reloads in its right arm in support of a right torso-mounted [[plasma rifle]] with a single ton ammo bay, supported by a single [[ER medium laser]] in the left torso. BV (2.0) = 1,675 <ref name=RGIV2p12/> <ref name=RGIV2p20>''Recognition Guide: ilClan, vol. 2'', p20 "Grendel I"</ref>
  
*;Alternate Configuration J : The J configuration is a Streak Boat, mounting a Streak SRM-6 in its right arm and each side torso, drawing from a combined two tons of missiles. For support weaponry the ''Grendel'' J mounts a Small Pulse Laser in its head and pair of [[Improved Heavy Small Laser]]s in its left arm. BV (2.0) = 1,811 <ref name=RGIV2p12/> <ref name=RGIV2p21>''Recognition Guide: ilClan, vol. 2'', p21 "Grendel J"</ref>
+
*; Alternate Configuration J : The J configuration is a Streak boat, mounting a [[Streak SRM-6]] in its right arm and each side torso, drawing from a combined two tons of missiles. For support weaponry the ''Grendel'' J mounts a [[small pulse laser]] in its head and pair of [[improved heavy small laser]]s in its left arm. BV (2.0) = 1,811 <ref name=RGIV2p12/> <ref name=RGIV2p21>''Recognition Guide: ilClan, vol. 2'', p21 "Grendel J"</ref>
  
*;Alternate Configuration M : The ''Grendel'' M is a sniper configuration, carrying a [[Rotary AC/2]] supplied with a single ton of reloads in a [[CASE II]] protected ammo bin, supported by a left torso-mounted ER Large Laser. BV (2.0) = 1,744 <ref name=RGIV2p12/> <ref name=RGIV2p22>''Recognition Guide: ilClan, vol. 2'', p22 "Grendel M"</ref>
+
*; Alternate Configuration M : The ''Grendel'' M is a sniper configuration, carrying a [[RAC/2]] supplied with a single ton of reloads in a [[CASE II]]-protected ammo bin, supported by a left torso-mounted [[ER large laser]]. BV (2.0) = 1,744 <ref name=RGIV2p12/> <ref name=RGIV2p22>''Recognition Guide: ilClan, vol. 2'', p22 "Grendel M"</ref>
  
*;Alternate Configuration T : The T configuration visually resembles the Prime but is a more short-ranged combatant, mounting a [[Large Pulse Laser]] and an Improved Heavy Small Laser in its right arm, supported by a right torso-mounted [[SRM-6]] rack, head-mounted ER Small Laser, and twin [[Improved Heavy Medium Laser]]s in its left arm. A single ton of SRM reloads and extra Double Heat Sink fill out the weight. BV (2.0) = 1,936 <ref name=RGIV2p12/> <ref name=RGIV2p23>''Recognition Guide: ilClan, vol. 2'', p23 "Grendel M"</ref>
+
*; Alternate Configuration T : The T configuration visually resembles the Prime, but is a more short-ranged combatant, mounting a [[large pulse laser]] and an [[improved heavy small laser]] in its right arm, supported by a right torso-mounted [[SRM-6]] rack, head-mounted [[ER small laser]], and twin [[improved heavy medium laser]]s in its left arm. A single ton of SRM reloads and extra [[double heat sink]] fill out the weight. BV (2.0) = 1,936 <ref name=RGIV2p12/> <ref name=RGIV2p23>''Recognition Guide: ilClan, vol. 2'', p23 "Grendel M"</ref>
  
 
==Design Quirks==
 
==Design Quirks==
The ''Grendel'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Grendel Entry.</ref>
+
The ''Grendel'' is subject to the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Grendel Entry.</ref>
* [[Rugged|Rugged(1)]]
+
* [[Rugged|Rugged (1)]]
  
 
==Notes==
 
==Notes==
* Plastic Mongrel (Grendel) Prime is included in [[BattleTech:_Clan_Invasion|BattleTech: Clan Invasion]]
+
* Plastic ''Mongrel'' (''Grendel'') Prime is included in [[BattleTech:_Clan_Invasion|BattleTech: Clan Invasion]].
 
 
  
 
==Gallery==
 
==Gallery==

Revision as of 09:39, 30 September 2022

Mongrel (Grendel)
Mongrel (Grendel)
Production information
Manufacturer Arcadia BattleMech Plant CM-T15

Manufacturing Plant SFF-AL2

Production Year 3053
Model Prime
Class Medium
Cost 12,445,713 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 45 tons
Chassis Process 12 endo steel
Armor Arcadia Compound Delta VII ferro-fibrous
Engine Consolidated 315 XL
Communications System KP-3 "Screamer"
Targeting Tracking System Version Gamma-V TTS
Heat Sinks 12 double
Speed 118.8 km/h
Jump Jets Clan Standard 14X Series
Armament

Primary Configuration

BV (1.0) 2,124[1][2]
BV (2.0) 2,290[3]


Description

The Mongrel received its baptism of fire during the Battle of Tukayyid, where it was commonly seen leading light Stars, especially on deep reconnaissance and raiding missions. Its ammo-efficient weapons allowed it to range far afield and helped simplify resupply, while its speed allowed it to dictate its range of engagement and outmaneuver all but the fastest of opponents. The 'Mech entered full production after a slight physical remodel the following year and was rechristened the Grendel after the code name given to it by Com Guard troops who faced it.[1][4][5][6]

One of the few successes of Clan Diamond Shark's defeat on Tukayyid, the other Invading Clans almost immediately staged Trials of Possession for the renamed 'Mech. Rather than waste Warrior Caste resources in fighting the numerous Trials, the Diamond Sharks instead chose to sell production runs or license the design to the other Clans, speeding their recovery and ensuring the Grendel was a common sight among many front-line Clusters.[1][5][6]

Though the Grendel remains in use among the other Inner Sphere Clans following the Wars of Reaving, most notably the Clan Hell's Horses, the majority of production during the Dark Age era resides in the Khanates of Clan Sea Fox.[6]

Weapons and Equipment

The Grendel features a powerful Consolidated 315 XL extralight engine, enabling it to move at a fleet 118.8 km/h, and enough jump jets fixed on the chassis to propel it up to 210 meters at a leap. The Sharks spared no expense in weight-saving materials, making use of an the XL engine, endo steel structure, and seven and a half tons of ferro-fibrous armor. The incredible speed of the Grendel is not terribly helpful in most zellbrigen duels, but it is effective in large-scale actions especially against Inner Sphere foes of similar weight hard pressed to counter its speed or firepower.[1][5] The Grendel is also popular with technicians, because while many OmniMechs are often "hangar queens," the Grendel can go long periods without maintenance and still remain combat effective.[6]

The Primary configuration uses an ER large laser at long range, but really excels at closer ranges. Up close, the Grendel makes use of three ER medium lasers that can be devastating to light 'Mechs and a Streak SRM-6 that exploits any holes the lasers make. An ER small laser that is effective at point-blank range seems an afterthought. This design is best using its large laser to soften up an opponent, then dash closer in a flurry of lasers and missiles. Two extra double heat sinks help to keep the design mostly cool.[1][5]

Variants

  • Alternate Configuration E 
    The E configuration takes the missile launchers of the A and replaces them with a pair of ATM-6s. BV (1.0) = 1,788[1][15][16], BV (2.0) = 1.806[17]
  • Alternate Configuration F 
    The F configuration carries an ATM-6 launcher in the right torso, and two plasma cannons in the right arm, carrying two tons of reloads for each weapon type. BV (2.0)= 1,997[6] [18] [6][19]
  • Alternate Configuration G 
    The G is a scout version intended to strike fast at point-blank range, carrying twin medium pulse lasers and micro pulse lasers in its right arm supported by a single medium pulse and micro pulse laser in each side torso, rounded out by a final micro pulse laser in the head. A supercharger allows the Grendel G to rapidly close with its foes while a Watchdog CEWS both protects and enhances its reconnaissance abilities. BV (2.0) = 2,209[6] [20]
  • Alternate Configuration I 
    Carrying a mixture of both Inner Sphere and Clan OmniPods, the Grendel I mounts a ProtoMech AC/4 along with ton of reloads in its right arm in support of a right torso-mounted plasma rifle with a single ton ammo bay, supported by a single ER medium laser in the left torso. BV (2.0) = 1,675 [6] [24]
  • Alternate Configuration J 
    The J configuration is a Streak boat, mounting a Streak SRM-6 in its right arm and each side torso, drawing from a combined two tons of missiles. For support weaponry the Grendel J mounts a small pulse laser in its head and pair of improved heavy small lasers in its left arm. BV (2.0) = 1,811 [6] [25]
  • Alternate Configuration M 
    The Grendel M is a sniper configuration, carrying a RAC/2 supplied with a single ton of reloads in a CASE II-protected ammo bin, supported by a left torso-mounted ER large laser. BV (2.0) = 1,744 [6] [26]

Design Quirks

The Grendel is subject to the following Design Quirks:[28]

Notes

Gallery

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Technical Readout: 3058 Upgrade, pp. 168-169, "Grendel Profile"
  2. Record Sheets: 3058 Upgrades, p. 194
  3. Record Sheets: 3058 Unabridged (Clan & Star League), p. 126
  4. The Black Thorns, pp. 54-55
  5. 5.0 5.1 5.2 5.3 Technical Readout: 3058, pp. 164-165, "Grendel"
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Recognition Guide: ilClan, vol. 2, p12 "Grendel"
  7. Record Sheets: 3058 Upgrades, p. 195
  8. Record Sheets: 3058 Unabridged (Clan & Star League), p. 127
  9. Record Sheets: 3058 Upgrades, p. 196
  10. Record Sheets: 3058 Unabridged (Clan & Star League), p. 128
  11. Record Sheets: 3058 Upgrades, p. 197
  12. Record Sheets: 3058 Unabridged (Clan & Star League), p. 129
  13. Record Sheets: 3058 Upgrades, p. 198
  14. Record Sheets: 3058 Unabridged (Clan & Star League), p. 130
  15. Record Sheets: 3058 Upgrades, p. 199
  16. Record Sheets: Upgrades, p. 73
  17. Record Sheets: 3058 Unabridged (Clan & Star League), p. 131
  18. Record Sheets: 3058 Unabridged (Clan & Star League), p. 132
  19. Recognition Guide: ilClan, vol. 2, p18 "Grendel F"
  20. Recognition Guide: ilClan, vol. 2, p19 "Grendel G"
  21. Record Sheets: 3058 Upgrades, p. 200
  22. Record Sheets: Upgrades, p. 74
  23. Record Sheets: 3058 Unabridged (Clan & Star League), p. 133
  24. Recognition Guide: ilClan, vol. 2, p20 "Grendel I"
  25. Recognition Guide: ilClan, vol. 2, p21 "Grendel J"
  26. Recognition Guide: ilClan, vol. 2, p22 "Grendel M"
  27. Recognition Guide: ilClan, vol. 2, p23 "Grendel M"
  28. BattleMech Manual, p. 92 BattleMech Quirk Table - Grendel Entry.

Bibliography