One-Shot

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A One-Shot weapon is a missile launcher that has only one shot to fire. All short-, long-, Multi-Missile Launchers, and Torpedos can be modified in this way. Rather than being linked to one or more one-ton ammunition bins, a one-shot weapon weighs an extra half-ton to represent the round inside it. The One-Shot missile system was introduced in 2676 by the Terran Hegemony. It served to provide a little bit more firepower when space and mass were at a premium. The advantage is that the single salvo of the One-Shot launcher can inflict some more damage that an opponent may not expect, and the lack of ammunition prevents damage from an ammunition explosion. The downside is that the One-Shot missile launcher's damage usually isn't significant. The limited ammunition and high weight penalty of the weapon led to it falling out of service around 2800.[1][2]

A One-Shot missile system can use Artemis IV or be equipped with Narc capable munitions.[3] One-Shot Streak missile systems and One-Shot Narc systems are also possible.[1]

Despite their reintroduction in 3030 by the Free Worlds League, One-Shot missile systems are rare, and becoming rarer with the propagation of the 'Mech-sized Rocket Launcher.[1]

One-Shot missile launchers can be mounted on nearly any unit type, including battle armor.[4]

The Improved One Shot missile system is derived from the One-Shot missile system.[5]

References

  1. 1.0 1.1 1.2 TechManual, p. 230
  2. Second Succession War, p. 102, "Weapons and Equipment Extinction Table"
  3. TechManual, p. 206
  4. TechManual, p. 171
  5. Tactical Operations, p. 327

Bibliography