Difference between revisions of "Operation: Flashpoint"

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Revision as of 18:53, 23 March 2010

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Description


From the back cover

Take your own unit through an epic campaign set against the backdrop of the cataclysmic civil war engulfing the two most powerful Houses in the BattleTech Universe.

Now the government of Kaumberg is dissolving beneath the strife that rocks the Inner Sphere...will your unit survive when brother begins to fight brother?

Operation: Flashpoint goes beyond the traditional BattleTech scenario packs. Rather than reliving historical exploits of established units, this book allows you to carve your own swath through the chaos that threatens to rip a planet apart.

Contents

  • A SHORT HEAR 'ROUND THE WORLD
  • INTRODUCTION
    • How To Use This Book
      • Terminology
    • Plot Summary
      • Enter the Player
  • 3062 IN REVIEW
  • HOW TO RUN OPERATION: FLASHPOINT
    • Using The Tracks
    • The Lead-Inn
    • Making Changes
      • Alternate Timeline
      • The Other Side
      • Altering Scenarios
    • Integrating MechWarrior Campaigns
    • Campaign Special Rules
      • Public Opinion
      • Waging the Grass-Roots War
      • Controlling the Media
      • The Effects of Public Opinion
      • Honors of War
      • Tactical Withdrawal and Retreats
      • Clan Honor
      • Forcing the Initiative
      • Off-map Movement
      • Overrun Combat
    • Gamemastering The Campaign
      • The Contract
      • Running the Operation
      • When Things Go Wrong
  • GENERATING OPPOSING FORCES
    • Determining Player Unit Strengh
      • Battle Value System
      • Force Points System
    • Determining Opposing Force Strengh
      • Selecting Elementals
      • Force Sizes
      • Experience Level
      • Force Composition
    • Using Force Listings
      • Equipment Ratings and Standart Unit Values
      • Element Selections
  • FROM UNREST TO REBELLION
    • Track 1 Special Rules
    • Scenario 1: Flashpoint
    • Scenario 2: The Greate Escape
    • Scenario 3: Jailbreak!
    • Scenario 4: Desperate Call
    • Scenario 5: On a Mission of Mercy Wrap-up
  • HUNTER/KILLERS
    • Track 2 Special Rules
    • Track Variations
    • Lead-Ins
    • Scenario 1: Breakthrough
    • Scenario 2: Hit or Run?
    • Scenario 3: Desperate Call, Revisted
    • Scenario 4: Seize and Defend
    • Wrap-up
  • DOWN TO THE WIRE
    • Track 3 Special Rules
    • Track Variations
    • Scenario 1: Hold The Line
    • Scenario 2: Final Stand
    • Scenario 3: Breaking News
    • Scenario 4: One Last Duel...
    • Wrap-up
  • BROTHER AGAINST BROTHER AGAINST BROTHER
    • Track 4 Special Rules
    • Track Variations
    • Led-Ins
    • Scenario 1: Contested Landing
    • Scenario 2: The Final Appeal
    • Scenario 3: A Clash of Titans
    • Scenario 4: For The Motherland!
    • Wrap-up

Notes