Difference between revisions of "Point (Formation)"
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Latest revision as of 13:38, 23 October 2022
A Point is the basic Clan military formation and was considered by Nicholas Kerensky to be the smallest effective deployment of any military asset, a doctrine which has remained unchanged since its introduction.[1][2] Points are commanded by a Point Commander, except for naval Points, which are either commanded by a Star Commodore in the case of WarShips or a Star Captain in the case of JumpShips and DropShips.[3][4]
Composition[edit]
A Point can consist of one of the following:
- One OmniMech or BattleMech.[5][6]
- Two OmniFighters (if Trueborn) or two Conventional Fighters (if Freeborn or solahma).[7] In the case of OmniFighters, both will always be of the same design, though not necessarily of the same configuration.[5][6]
- Two Combat Vehicles.[1][8]
- Five battle armored Elementals. Elementals are rarely deployed in anything less than Point strength to maximize their lethality.[1][8]
- Twenty-five conventional infantry. These are organized into five five-man squads, one of which serves as the Point's command squad.[1][8]
- Five ProtoMechs. A ProtoMech Point may consist of all one type or different types.[9]
- One Vessel (WarShip, JumpShip, DropShip)
References[edit]
- ↑ 1.0 1.1 1.2 1.3 Field Manual: Warden Clans, p. 11
- ↑ Field Manual: Crusader Clans, p. 10
- ↑ Field Manual: Warden Clans, p. 13
- ↑ Field Manual: Crusader Clans, p. 11
- ↑ 5.0 5.1 Field Manual: Warden Clans, p. 10
- ↑ 6.0 6.1 Field Manual: Crusader Clans, p. 8
- ↑ Explorer Corps, p. 51
- ↑ 8.0 8.1 8.2 Field Manual: Crusader Clans, p. 9
- ↑ Technical Readout: 3060, p. 190