Rocket Launcher 10
Revision as of 01:36, 25 October 2024 by ElizatronicWarfare (talk | contribs) (Corrected year of availability, and added a reference.)
Rocket Launcher 10 | |
Production information | |
Type | Missile (One-Shot) |
Tech Base | Inner Sphere |
Year Availability | 3067[1] |
Technical specifications | |
Heat | 3 |
Damage | 1/missile |
Minimum Range | 0 |
Short Range | 1–5 |
Medium Range | 6–11 |
Long Range | 12–18 |
Tons | .5 |
Critical Slots | 1 |
Ammo Per Ton | N/A |
Cost (unloaded) | 15,000 |
Ammo Cost (per ton) | N/A |
BV (1.0) | 18 |
BV (2.0) | 18 |
Description[edit]
Rocket Launchers are cheap, one-shot unguided missile launchers. Developed by the Marian Hegemony, they often replace more sophisticated equipment that the Periphery nation cannot afford or is unable to repair. Since their introduction, rocket launchers have proliferated across the Periphery.
The Rocket Launcher 10 fires ten unguided rockets.
Models[edit]
Death Blossom[edit]
Manufactured on | Manufactured by | Typically used in | References |
Centurion | [2] | ||
Firebee | [3] |
Variants[edit]
Early Terran Alliance powers, as well as the later technology-deprived Pentagon Powers, produced different versions of the rocket launcher 10 using a cruder technology base.
- P-RL
- The same rules apply to the primitive rocket launcher 15 developed by the Terran Alliance. This weapon was employed by the warring Terran Alliance political powers in their attempt to seize power from the crumbling central government.[4]
- RL-PP
- The only difference from a standard launcher is that −1 to the Cluster/Missile Table with a minimum result of 2.[5]
References[edit]
- ↑ Interstellar Operations, p.46: "Universal Technology Advancement Table"
- ↑ Technical Readout: Irregulars, p. 44: "Centurion MilitiaMech"
- ↑ Technical Readout: Irregulars, p. 34: "Firebee MilitiaMech"
- ↑ Experimental Technical Readout: Primitives, Volume 1, p. 14
- ↑ Historical: Operation Klondike, p. 157