Difference between revisions of "Rotary AC/2"

m (→‎Bibliography: update)
m (Corrected range bands for Clan version.)
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| Heat = 1/shot
 
| Heat = 1/shot
 
| Damage = 2/shot
 
| Damage = 2/shot
| Minimum Range = --
+
| Short Range =  
| Short Range = 1-6
+
Inner Sphere = 1-6
| Medium Range = 7-12
+
Clan = 1-8<ref name=tacops404>''Tactical Operations'', p. 404</ref>
| Long Range = 13-18
+
| Medium Range =
 +
Inner Sphere = 7-12
 +
Clan = 9-17<ref name=tacops404/>
 +
| Long Range =
 +
Inner Sphere = 13-18
 +
Clan = 18-25<ref name=tacops404/>
 +
| Aerospace Range =
 +
Inner Sphere = Medium
 +
Clan = Extreme<ref name=tacops404/>
 
| Tons = 8
 
| Tons = 8
| Critical Slots = 3
+
| Critical Slots =
 +
Inner Sphere = 3
 +
Clan = 4<ref name=tacops405>''Tactical Operations'', p. 405</ref>
 
| Ammo Per Ton = 45
 
| Ammo Per Ton = 45
 
| Cost (unloaded) = 175,000
 
| Cost (unloaded) = 175,000
 
| Ammo Cost (per ton) = 3,000
 
| Ammo Cost (per ton) = 3,000
 
| BV (1.0) = 118
 
| BV (1.0) = 118
| BV (2.0) = Clan: 161/20 (ammo)<ref>''Tactical Operations'', p. 384</ref>
+
| BV (2.0) =  
 +
Inner Sphere: 118/15<ref>''TechManual'', p. 317</ref>
 +
Clan: 161/20 (ammo)<ref>''Tactical Operations'', p. 384</ref>
 
}}
 
}}
  

Revision as of 08:17, 8 August 2014

Rotary AC/2
Production information
Type Ballistic (Direct, Rapid Fire)
Tech Base Inner Sphere (IS) Standard
Clan Experimental[1]
Year Availability 3062 (FS)
Technical specifications
Heat 1/shot
Damage 2/shot
Short Range Inner Sphere = 1-6

Clan = 1-8[2]

Medium Range Inner Sphere = 7-12

Clan = 9-17[2]

Long Range Inner Sphere = 13-18

Clan = 18-25[2]

Aerospace Range Inner Sphere = Medium

Clan = Extreme[2]

Tons 8
Critical Slots Inner Sphere = 3

Clan = 4[3]

Ammo Per Ton 45
Cost (unloaded) 175,000
Ammo Cost (per ton) 3,000
BV (1.0) 118
BV (2.0) Inner Sphere: 118/15[4]

Clan: 161/20 (ammo)[5]

Description

Developed in 3062 by the Federated Commonwealth[6], the Rotary Autocannon/2 is based only loosely on the Autocannon/2. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra AC/2. The weapon may be use to fire up to six times in a turn, with each additional shot giving the potential for increased damage. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.

Clan Diamond Shark engineers created their own version of the RAC/2 in 3069.[7]

Models

Brand Planet Company
Mydron Model RD[8] Unknown Unknown
Mydron Tornado Gulkana Yeffters Weapons Factory

References

  1. Tactical Operations, p. 286
  2. 2.0 2.1 2.2 2.3 Tactical Operations, p. 404
  3. Tactical Operations, p. 405
  4. TechManual, p. 317
  5. Tactical Operations, p. 384
  6. TechManual, p. 207
  7. Tactical Operations, p. 286
  8. Technical Readout: 3145 Federated Suns, p. 48, "AS7-D3 Atlas"

Bibliography