Sam Lewis (person)

Revision as of 06:14, 20 April 2020 by Frabby (talk | contribs)
This article is about the real person. For the BattleTech character, see Sam Lewis (character).
Sam Lewis.jpg
Sam Lewis
(ca. 1995)
Occupation Writer
Editor
Line Developer
In-universe persona Sam Lewis

Sam Lewis worked at FASA from 1987 to 1995 as game developer on all product lines (including BattleTech); he can arguably be regarded as the first BattleTech Line Developer.

After FASA published Shadowrun in 1989 they started hiring developers for individual game lines, while Sam Lewis became Vice President and later President of FASA. In mid-June 1995 he left FASA to work for Kesmai Corporation.[1]

BattleTech

Sam Lewis contributed to BattleTech heavily during its early stages. His first project at FASA was the development of Technical Readout: 3026 (and according to himself it was he who designed the Savannah Master hovercraft[1]); the last BattleTech product in which he was directly involved was the Tactical Handbook.[1] He also came up with the idea of introducing "reporting names" for Clan 'Mechs, resulting in different names being applied to the same 'Mech by the Clans and Inner Sphere forces.[citation needed]

He is credited for contributions to many BattleTech products, including the following:

References

  1. 1.0 1.1 1.2 MechForce Quarterly Volume 1 Issue 2, p. 5